Packageflash.display
Classpublic final class FocusDirection
InheritanceFocusDirection Inheritance Object

Language version: ActionScript 3.0
Runtime version: AIR 1.0

The FocusDirection class enumerates values to be used for the direction parameter of the assignFocus() method of a Stage object and for the direction property of a FocusEvent object.

See also

flash.events.FocusEvent.direction
flash.display.Stage.assignFocus()


Public Properties
 PropertyDefined by
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 Inheritedprototype : Object
[static] A reference to the prototype object of a class or function object.
Object
Public Methods
 MethodDefined by
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
Returns the string representation of the specified object.
Object
 Inherited
Returns the primitive value of the specified object.
Object
Public Constants
 ConstantDefined by
  BOTTOM : String = "bottom"
[static] Indicates that focus should be given to the object at the end of the reading order.
FocusDirection
  NONE : String = "none"
[static] Indicates that focus object within the interactive object should not change.
FocusDirection
  TOP : String = "top"
[static] Indicates that focus should be given to the object at the beginning of the reading order.
FocusDirection
Constant detail
BOTTOMconstant
public static const BOTTOM:String = "bottom"

Runtime version: AIR 1.0

Indicates that focus should be given to the object at the end of the reading order.

NONEconstant 
public static const NONE:String = "none"

Runtime version: AIR 1.0

Indicates that focus object within the interactive object should not change.

TOPconstant 
public static const TOP:String = "top"

Runtime version: AIR 1.0

Indicates that focus should be given to the object at the beginning of the reading order.