Packageflash.display3D
Classpublic final class Context3DWrapMode
InheritanceContext3DWrapMode Inheritance Object

Language version: ActionScript 3.0
Runtime version: AIR 3.6

Defines the values to use for sampler wrap mode

See also

flash.display3D.Context3D.setSamplerStateAt()


Public Properties
 PropertyDefined by
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 Inheritedprototype : Object
[static] A reference to the prototype object of a class or function object.
Object
Public Methods
 MethodDefined by
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
Returns the string representation of the specified object.
Object
 Inherited
Returns the primitive value of the specified object.
Object
Public Constants
 ConstantDefined by
  CLAMP : String = "clamp"
[static] Clamp texture coordinates outside the 0..1 range.
Context3DWrapMode
  CLAMP_U_REPEAT_V : String = "clamp_u_repeat_v"
[static] Clamp in U axis but Repeat in V axis.
Context3DWrapMode
  REPEAT : String = "repeat"
[static] Repeat (tile) texture coordinates outside the 0..1 range.
Context3DWrapMode
  REPEAT_U_CLAMP_V : String = "repeat_u_clamp_v"
[static] Repeat in U axis but Clamp in V axis.
Context3DWrapMode
Constant detail
CLAMPconstant
public static const CLAMP:String = "clamp"

Language version: ActionScript 3.0
Runtime version: AIR 3.6

Clamp texture coordinates outside the 0..1 range.

The function is x = max(min(x,0),1)

CLAMP_U_REPEAT_Vconstant 
public static const CLAMP_U_REPEAT_V:String = "clamp_u_repeat_v"

Clamp in U axis but Repeat in V axis.

REPEATconstant 
public static const REPEAT:String = "repeat"

Language version: ActionScript 3.0
Runtime version: AIR 3.6

Repeat (tile) texture coordinates outside the 0..1 range.

The function is x = x<0?1.0-frac(abs(x)):frac(x)

REPEAT_U_CLAMP_Vconstant 
public static const REPEAT_U_CLAMP_V:String = "repeat_u_clamp_v"

Repeat in U axis but Clamp in V axis.