Packageflash.utils
Classpublic final class CompressionAlgorithm
InheritanceCompressionAlgorithm Inheritance Object

Language version: ActionScript 3.0
Runtime version: AIR 1.0

The CompressionAlgorithm class defines string constants for the names of compress and uncompress options. These constants are used as values of the algorithm parameter of the ByteArray.compress() and ByteArray.uncompress() methods.

See also

flash.utils.ByteArray.compress()
flash.utils.ByteArray.uncompress()


Public Properties
 PropertyDefined by
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 Inheritedprototype : Object
[static] A reference to the prototype object of a class or function object.
Object
Public Methods
 MethodDefined by
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
Returns the string representation of the specified object.
Object
 Inherited
Returns the primitive value of the specified object.
Object
Public Constants
 ConstantDefined by
  DEFLATE : String = "deflate"
[static] Defines the string to use for the deflate compression algorithm.
CompressionAlgorithm
  LZMA : String = "lzma"
[static] Defines the string to use for the lzma compression algorithm.
CompressionAlgorithm
  ZLIB : String = "zlib"
[static] Defines the string to use for the zlib compression algorithm.
CompressionAlgorithm
Constant detail
DEFLATEconstant
public static const DEFLATE:String = "deflate"

Language version: ActionScript 3.0
Runtime version: AIR 1.0

Defines the string to use for the deflate compression algorithm.

LZMAconstant 
public static const LZMA:String = "lzma"

Language version: ActionScript 3.0
Runtime version: AIR 3.4

Defines the string to use for the lzma compression algorithm.

ZLIBconstant 
public static const ZLIB:String = "zlib"

Language version: ActionScript 3.0
Runtime version: AIR 1.0

Defines the string to use for the zlib compression algorithm.