Blur filter
The BlurFilter class smears, or blurs, a display object and its contents. Blur
effects are useful for giving the impression that an object is out of focus or
for simulating fast movement, as in a motion blur. By setting the quality
property of the blur filter too low, you can simulate a softly out-of-focus lens
effect. Setting the quality
property to high results in a smooth blur effect
similar to a Gaussian blur.
The following example creates a circle object using the drawCircle()
method of
the Graphics class and applies a blur filter to it:
import flash.display.Sprite;
import flash.filters.BitmapFilterQuality;
import flash.filters.BlurFilter;
// Draw a circle.
var redDotCutout:Sprite = new Sprite();
redDotCutout.graphics.lineStyle();
redDotCutout.graphics.beginFill(0xFF0000);
redDotCutout.graphics.drawCircle(145, 90, 25);
redDotCutout.graphics.endFill();
// Add the circle to the display list.
addChild(redDotCutout);
// Apply the blur filter to the rectangle.
var blur:BlurFilter = new BlurFilter();
blur.blurX = 10;
blur.blurY = 10;
blur.quality = BitmapFilterQuality.MEDIUM;
redDotCutout.filters = [blur];