Package | Top Level |
Class | public dynamic class ReferenceError |
Inheritance | ReferenceError Error Object |
Language version: | ActionScript 3.0 |
Runtime version: | AIR 1.0 |
However, you can refer to undefined properties of a dynamic class without causing a ReferenceError exception
to be thrown. For more information, see the dynamic
keyword.
See also
Method | Defined by | ||
---|---|---|---|
ReferenceError(message:String = "")
Creates a new ReferenceError object.
| ReferenceError | ||
Returns the call stack for an error at the time of the error's
construction as a string.
| Error | ||
Indicates whether an object has a specified property defined.
| Object | ||
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter.
| Object | ||
Indicates whether the specified property exists and is enumerable.
| Object | ||
Sets the availability of a dynamic property for loop operations.
| Object | ||
Returns the string representation of this object, formatted according to locale-specific conventions.
| Object | ||
Returns the string
"Error" by default or the value contained in the Error.message property,
if defined. | Error | ||
Returns the primitive value of the specified object.
| Object |
ReferenceError | () | constructor |
public function ReferenceError(message:String = "")
Runtime version: | AIR 1.0 |
Creates a new ReferenceError object.
Parametersmessage:String (default = " ") — Contains the message associated with the ReferenceError object.
|
ReferenceError
exception can
be generated and handled within a try..catch
statement.
package { import flash.display.Sprite; public class ReferenceErrorExample extends Sprite { public function ReferenceErrorExample() { try { this["someMember"] = true; } catch(e:ReferenceError) { trace(e); } } } }