Packageflash.desktop
Classpublic class NativeProcessStartupInfo
InheritanceNativeProcessStartupInfo Inheritance Object

Language version: ActionScript 3.0
Runtime version: AIR 2

This class provides the basic information used to start a process on the host operating system. It is constructed and passed to the start() method of a NativeProcess object.

Native process access is only available to AIR applications installed with native installers (applications in the extended desktop profile).

See also

NativeProcess.html#start()


Public Properties
 PropertyDefined by
  arguments : Vector.<String>
The command line arguments that will be passed to the process on startup.
NativeProcessStartupInfo
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
  executable : File
The File object that references an executable on the host operating system.
NativeProcessStartupInfo
 Inheritedprototype : Object
[static] A reference to the prototype object of a class or function object.
Object
  workingDirectory : File
The File object that references the initial working directory for the new native process.
NativeProcessStartupInfo
Public Methods
 MethodDefined by
  
Constructs an empty NativeProcessStartupInfo object.
NativeProcessStartupInfo
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
Returns the string representation of the specified object.
Object
 Inherited
Returns the primitive value of the specified object.
Object
Property detail
argumentsproperty
arguments:Vector.<String>  [read-write]

Language version: ActionScript 3.0
Runtime version: AIR 2

The command line arguments that will be passed to the process on startup.

Each string in the arguments Vector will be passed as a separate argument to the executable, regardless of what characters the string contains. In other words, there is an exact one-to-one correspondence; no re-interpretation occurs. AIR automatically escapes any characters in the string that need to be escaped (such as space characters).

Implementation
    public function get arguments():Vector.<String>
    public function set arguments(value:Vector.<String>):void
executableproperty 
executable:File  [read-write]

Language version: ActionScript 3.0
Runtime version: AIR 2

The File object that references an executable on the host operating system. This should be the full path to the executable including any extension required.

Note: On Mac OS, to launch an executable within an application bundle, be sure to have the path of the File object include the full path the the executable (within the bundle), not just the path to the app file.

Implementation
    public function get executable():File
    public function set executable(value:File):void

Throws
ArgumentError — if the value specified is null, if it references a directory, or if it references a file that does not exist.
workingDirectoryproperty 
workingDirectory:File  [read-write]

Language version: ActionScript 3.0
Runtime version: AIR 2

The File object that references the initial working directory for the new native process. If assigned a value where isDirectory is false, an ArgumentError is thrown.

Implementation
    public function get workingDirectory():File
    public function set workingDirectory(value:File):void

Throws
ArgumentError — if the value doesn't exist or is not a directory
Constructor detail
NativeProcessStartupInfo()constructor
public function NativeProcessStartupInfo()

Language version: ActionScript 3.0
Runtime version: AIR 2

Constructs an empty NativeProcessStartupInfo object.