public static const DEVICE:String = "device"
Language version: | ActionScript 3.0
|
Used to indicate device font lookup.
The Flash runtime uses the fonts installed on the system that is running application.
Using device fonts results in a smaller movie size, because font data
is not included in the file.
Text rendered with device fonts is not always displayed the same across different
systems and platforms, because the Flash runtime uses the fonts that are installed on the system.
public static const EMBEDDED_CFF:String = "embeddedCFF"
Language version: | ActionScript 3.0
|
Used to indicate embedded CFF (Compact Font Format) font lookup.
The Flash runtime uses font outlines embedded in the published application.
Text rendered with embedded fonts is always displayed
in the chosen font, whether that font is installed
on the playback system or not.
One drawback to embedded fonts is that they increase the size of the application.