Packageflash.ui
Classpublic final class MouseCursor
InheritanceMouseCursor Inheritance Object

Language version: ActionScript 3.0
Runtime version: AIR 1.5

The MouseCursor class is an enumeration of constant values used in setting the cursor property of the Mouse class.

See also

flash.ui.Mouse.cursor


Public Properties
 PropertyDefined by
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 Inheritedprototype : Object
[static] A reference to the prototype object of a class or function object.
Object
Public Methods
 MethodDefined by
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
Returns the string representation of the specified object.
Object
 Inherited
Returns the primitive value of the specified object.
Object
Public Constants
 ConstantDefined by
  ARROW : String = "arrow"
[static] Used to specify that the arrow cursor should be used.
MouseCursor
  AUTO : String = "auto"
[static] Used to specify that the cursor should be selected automatically based on the object under the mouse.
MouseCursor
  BUTTON : String = "button"
[static] Used to specify that the button pressing hand cursor should be used.
MouseCursor
  HAND : String = "hand"
[static] Used to specify that the dragging hand cursor should be used.
MouseCursor
  IBEAM : String = "ibeam"
[static] Used to specify that the I-beam cursor should be used.
MouseCursor
Constant detail
ARROWconstant
public static const ARROW:String = "arrow"

Language version: ActionScript 3.0
Runtime version: AIR 1.5

Used to specify that the arrow cursor should be used.

AUTOconstant 
public static const AUTO:String = "auto"

Language version: ActionScript 3.0
Runtime version: AIR 1.5

Used to specify that the cursor should be selected automatically based on the object under the mouse.

BUTTONconstant 
public static const BUTTON:String = "button"

Language version: ActionScript 3.0
Runtime version: AIR 1.5

Used to specify that the button pressing hand cursor should be used.

HANDconstant 
public static const HAND:String = "hand"

Language version: ActionScript 3.0
Runtime version: AIR 1.5

Used to specify that the dragging hand cursor should be used.

IBEAMconstant 
public static const IBEAM:String = "ibeam"

Language version: ActionScript 3.0
Runtime version: AIR 1.5

Used to specify that the I-beam cursor should be used.