Packageflash.utils
Classpublic final class Endian
InheritanceEndian Inheritance Object

Language version: ActionScript 3.0
Runtime version: 

The Endian class contains values that denote the byte order used to represent multibyte numbers. The byte order is either bigEndian (most significant byte first) or littleEndian (least significant byte first).

Content in Flash Player or Adobe® AIR™ can interface with a server by using the binary protocol of that server, directly. Some servers use the bigEndian byte order and some servers use the littleEndian byte order. Most servers on the Internet use the bigEndian byte order because "network byte order" is bigEndian. The littleEndian byte order is popular because the Intel x86 architecture uses it. Use the endian byte order that matches the protocol of the server that is sending or receiving data.

See also

flash.utils.ByteArray.endian
flash.filesystem.FileStream.endian
flash.utils.IDataInput.endian
flash.utils.IDataOutput.endian
flash.net.Socket.endian
flash.net.URLStream.endian


Public Properties
 PropertyDefined by
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 Inheritedprototype : Object
[static] A reference to the prototype object of a class or function object.
Object
Public Methods
 MethodDefined by
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
Returns the string representation of the specified object.
Object
 Inherited
Returns the primitive value of the specified object.
Object
Public Constants
 ConstantDefined by
  BIG_ENDIAN : String = "bigEndian"
[static] Indicates the most significant byte of the multibyte number appears first in the sequence of bytes.
Endian
  LITTLE_ENDIAN : String = "littleEndian"
[static] Indicates the least significant byte of the multibyte number appears first in the sequence of bytes.
Endian
Constant detail
BIG_ENDIANconstant
public static const BIG_ENDIAN:String = "bigEndian"

Language version: ActionScript 3.0
Runtime version: 

Indicates the most significant byte of the multibyte number appears first in the sequence of bytes.

The hexadecimal number 0x12345678 has 4 bytes (2 hexadecimal digits per byte). The most significant byte is 0x12. The least significant byte is 0x78. (For the equivalent decimal number, 305419896, the most significant digit is 3, and the least significant digit is 6).

A stream using the bigEndian byte order (the most significant byte first) writes:

	 12 34 56 78
	 
LITTLE_ENDIANconstant 
public static const LITTLE_ENDIAN:String = "littleEndian"

Language version: ActionScript 3.0
Runtime version: 

Indicates the least significant byte of the multibyte number appears first in the sequence of bytes.

The hexadecimal number 0x12345678 has 4 bytes (2 hexadecimal digits per byte). The most significant byte is 0x12. The least significant byte is 0x78. (For the equivalent decimal number, 305419896, the most significant digit is 3, and the least significant digit is 6).

A stream using the littleEndian byte order (the least significant byte first) writes:

	 78 56 34 12