Packageflash.events
Classpublic final class GameInputEvent
InheritanceGameInputEvent Inheritance Event Inheritance Object

Language version: ActionScript 3.0
Runtime version: AIR 3.7

The GameInputEvent class represents an event that is dispatched when a game input device has either been added or removed from the application platform. A game input device also dispatches events when it is turned on or off.

See also

flash.ui.GameInput
flash.ui.GameInputDevice
flash.ui.GameInputControl


Public Properties
 PropertyDefined by
 Inheritedbubbles : Boolean
Indicates whether an event is a bubbling event.
Event
 Inheritedcancelable : Boolean
Indicates whether the behavior associated with the event can be prevented.
Event
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 InheritedcurrentTarget : Object
The object that is actively processing the Event object with an event listener.
Event
  device : GameInputDevice
[read-only] Returns a reference to the device that was added or removed.
GameInputEvent
 InheritedeventPhase : uint
The current phase in the event flow.
Event
 Inheritedprototype : Object
[static] A reference to the prototype object of a class or function object.
Object
 Inheritedtarget : Object
The event target.
Event
 Inheritedtype : String
The type of event.
Event
Public Methods
 MethodDefined by
  
GameInputEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, device:GameInputDevice = null)
GameInputEvent
 Inherited
Duplicates an instance of an Event subclass.
Event
 Inherited
formatToString(className:String, ... arguments):String
A utility function for implementing the toString() method in custom ActionScript 3.0 Event classes.
Event
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Checks whether the preventDefault() method has been called on the event.
Event
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Cancels an event's default behavior if that behavior can be canceled.
Event
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Prevents processing of any event listeners in the current node and any subsequent nodes in the event flow.
Event
 Inherited
Prevents processing of any event listeners in nodes subsequent to the current node in the event flow.
Event
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
Returns a string containing all the properties of the Event object.
Event
 Inherited
Returns the primitive value of the specified object.
Object
Public Constants
 ConstantDefined by
 InheritedACTIVATE : String = "activate"
[static] The ACTIVATE constant defines the value of the type property of an activate event object.
Event
 InheritedADDED : String = "added"
[static] The Event.ADDED constant defines the value of the type property of an added event object.
Event
 InheritedADDED_TO_STAGE : String = "addedToStage"
[static] The Event.ADDED_TO_STAGE constant defines the value of the type property of an addedToStage event object.
Event
 InheritedBROWSER_ZOOM_CHANGE : String = "browserZoomChange"
[static] The Event.BROWSER_ZOOM_CHANGE constant defines the value of the type property of an browserZoomChange event object.
Event
 InheritedCANCEL : String = "cancel"
[static] The Event.CANCEL constant defines the value of the type property of a cancel event object.
Event
 InheritedCHANGE : String = "change"
[static] The Event.CHANGE constant defines the value of the type property of a change event object.
Event
 InheritedCHANNEL_MESSAGE : String = "channelMessage"
[static] The Event.CHANNEL_MESSAGE constant defines the value of the type property of a channelMessage event object.
Event
 InheritedCHANNEL_STATE : String = "channelState"
[static] The Event.CHANNEL_STATE constant defines the value of the type property of a channelState event object.
Event
 InheritedCLEAR : String = "clear"
[static] The Event.CLEAR constant defines the value of the type property of a clear event object.
Event
 InheritedCLOSE : String = "close"
[static] The Event.CLOSE constant defines the value of the type property of a close event object.
Event
 InheritedCLOSING : String = "closing"
[static] The Event.CLOSING constant defines the value of the type property of a closing event object.
Event
 InheritedCOMPLETE : String = "complete"
[static] The Event.COMPLETE constant defines the value of the type property of a complete event object.
Event
 InheritedCONNECT : String = "connect"
[static] The Event.CONNECT constant defines the value of the type property of a connect event object.
Event
 InheritedCONTEXT3D_CREATE : String = "context3DCreate"
[static] The Event.CONTEXT3D_CREATE constant defines the value of the type property of a context3Dcreate event object.
Event
 InheritedCOPY : String = "copy"
[static] Defines the value of the type property of a copy event object.
Event
 InheritedCUT : String = "cut"
[static] Defines the value of the type property of a cut event object.
Event
 InheritedDEACTIVATE : String = "deactivate"
[static] The Event.DEACTIVATE constant defines the value of the type property of a deactivate event object.
Event
  DEVICE_ADDED : String = "deviceAdded"
[static] Indicates that a compatible device has been connected or turned on.
GameInputEvent
  DEVICE_REMOVED : String = "deviceRemoved"
[static] Indicates that one of the enumerated devices has been disconnected or turned off.
GameInputEvent
  DEVICE_UNUSABLE : String = "deviceUnusable"
[static] Dispatched when a game input device is connected but is not usable.
GameInputEvent
 InheritedDISPLAYING : String = "displaying"
[static] The Event.DISPLAYING constant defines the value of the type property of a displaying event object.
Event
 InheritedENTER_FRAME : String = "enterFrame"
[static] The Event.ENTER_FRAME constant defines the value of the type property of an enterFrame event object.
Event
 InheritedEXIT_FRAME : String = "exitFrame"
[static] The Event.EXIT_FRAME constant defines the value of the type property of an exitFrame event object.
Event
 InheritedEXITING : String = "exiting"
[static] The Event.EXITING constant defines the value of the type property of an exiting event object.
Event
 InheritedFRAME_CONSTRUCTED : String = "frameConstructed"
[static] The Event.FRAME_CONSTRUCTED constant defines the value of the type property of an frameConstructed event object.
Event
 InheritedFRAME_LABEL : String = "frameLabel"
[static] The Event.FRAME_LABEL constant defines the value of the type property of an frameLabel event object.
Event
 InheritedFULLSCREEN : String = "fullScreen"
[static] The Event.FULL_SCREEN constant defines the value of the type property of a fullScreen event object.
Event
 InheritedHTML_BOUNDS_CHANGE : String = "htmlBoundsChange"
[static] The Event.HTML_BOUNDS_CHANGE constant defines the value of the type property of an htmlBoundsChange event object.
Event
 InheritedHTML_DOM_INITIALIZE : String = "htmlDOMInitialize"
[static] The Event.HTML_DOM_INITIALIZE constant defines the value of the type property of an htmlDOMInitialize event object.
Event
 InheritedHTML_RENDER : String = "htmlRender"
[static] The Event.HTML_RENDER constant defines the value of the type property of an htmlRender event object.
Event
 InheritedID3 : String = "id3"
[static] The Event.ID3 constant defines the value of the type property of an id3 event object.
Event
 InheritedINIT : String = "init"
[static] The Event.INIT constant defines the value of the type property of an init event object.
Event
 InheritedLOCATION_CHANGE : String = "locationChange"
[static] The Event.LOCATION_CHANGE constant defines the value of the type property of a locationChange event object.
Event
 InheritedMOUSE_LEAVE : String = "mouseLeave"
[static] The Event.MOUSE_LEAVE constant defines the value of the type property of a mouseLeave event object.
Event
 InheritedNETWORK_CHANGE : String = "networkChange"
[static] The Event.NETWORK_CHANGE constant defines the value of the type property of a networkChange event object.
Event
 InheritedOPEN : String = "open"
[static] The Event.OPEN constant defines the value of the type property of an open event object.
Event
 InheritedPASTE : String = "paste"
[static] The Event.PASTE constant defines the value of the type property of a paste event object.
Event
 InheritedPREPARING : String = "preparing"
[static] The Event.PREPARING constant defines the value of the type property of a preparing event object.
Event
 InheritedREMOVED : String = "removed"
[static] The Event.REMOVED constant defines the value of the type property of a removed event object.
Event
 InheritedREMOVED_FROM_STAGE : String = "removedFromStage"
[static] The Event.REMOVED_FROM_STAGE constant defines the value of the type property of a removedFromStage event object.
Event
 InheritedRENDER : String = "render"
[static] The Event.RENDER constant defines the value of the type property of a render event object.
Event
 InheritedRESIZE : String = "resize"
[static] The Event.RESIZE constant defines the value of the type property of a resize event object.
Event
 InheritedSCROLL : String = "scroll"
[static] The Event.SCROLL constant defines the value of the type property of a scroll event object.
Event
 InheritedSELECT : String = "select"
[static] The Event.SELECT constant defines the value of the type property of a select event object.
Event
 InheritedSELECT_ALL : String = "selectAll"
[static] The Event.SELECT_ALL constant defines the value of the type property of a selectAll event object.
Event
 InheritedSOUND_COMPLETE : String = "soundComplete"
[static] The Event.SOUND_COMPLETE constant defines the value of the type property of a soundComplete event object.
Event
 InheritedSTANDARD_ERROR_CLOSE : String = "standardErrorClose"
[static] The Event.STANDARD_ERROR_CLOSE constant defines the value of the type property of a standardErrorClose event object.
Event
 InheritedSTANDARD_INPUT_CLOSE : String = "standardInputClose"
[static] The Event.STANDARD_INPUT_CLOSE constant defines the value of the type property of a standardInputClose event object.
Event
 InheritedSTANDARD_OUTPUT_CLOSE : String = "standardOutputClose"
[static] The Event.STANDARD_OUTPUT_CLOSE constant defines the value of the type property of a standardOutputClose event object.
Event
 InheritedSUSPEND : String = "suspend"
[static] The Event.SUSPEND constant defines the value of the type property of an suspend event object.
Event
 InheritedTAB_CHILDREN_CHANGE : String = "tabChildrenChange"
[static] The Event.TAB_CHILDREN_CHANGE constant defines the value of the type property of a tabChildrenChange event object.
Event
 InheritedTAB_ENABLED_CHANGE : String = "tabEnabledChange"
[static] The Event.TAB_ENABLED_CHANGE constant defines the value of the type property of a tabEnabledChange event object.
Event
 InheritedTAB_INDEX_CHANGE : String = "tabIndexChange"
[static] The Event.TAB_INDEX_CHANGE constant defines the value of the type property of a tabIndexChange event object.
Event
 InheritedTEXT_INTERACTION_MODE_CHANGE : String = "textInteractionModeChange"
[static] The Event.TEXT_INTERACTION_MODE_CHANGE constant defines the value of the type property of a interaction mode event object.
Event
 InheritedTEXTURE_READY : String = "textureReady"
[static] The Event.TEXTURE_READY constant defines the value of the type property of a textureReady event object.
Event
 InheritedUNLOAD : String = "unload"
[static] The Event.UNLOAD constant defines the value of the type property of an unload event object.
Event
 InheritedUSER_IDLE : String = "userIdle"
[static] The Event.USER_IDLE constant defines the value of the type property of a userIdle event object.
Event
 InheritedUSER_PRESENT : String = "userPresent"
[static] The Event.USER_PRESENT constant defines the value of the type property of a userPresent event object.
Event
 InheritedVIDEO_FRAME : String = "videoFrame"
[static] The Event.VIDEO_FRAME constant defines the value of the type property of a videoFrame event object.
Event
 InheritedWORKER_STATE : String = "workerState"
[static] The Event.WORKER_STATE constant defines the value of the type property of a workerState event object.
Event
Property detail
deviceproperty
device:GameInputDevice  [read-only]

Language version: ActionScript 3.0
Runtime version: AIR 3.7

Returns a reference to the device that was added or removed. When a device is added, use this property to get a reference to the new device, instead of enumerating all of the devices to find the new one.

Implementation
    public function get device():GameInputDevice
Constructor detail
GameInputEvent()constructor
public function GameInputEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, device:GameInputDevice = null)

Language version: ActionScript 3.0
Runtime version: AIR 3.7

Parameters
type:String
 
bubbles:Boolean (default = false)
 
cancelable:Boolean (default = false)
 
device:GameInputDevice (default = null)
Constant detail
DEVICE_ADDEDconstant
public static const DEVICE_ADDED:String = "deviceAdded"

Language version: ActionScript 3.0
Runtime version: AIR 3.7

Indicates that a compatible device has been connected or turned on. If a device was connected before startup and is not immediately available, a DEVICE_ADDED event will be dispatched when the device becomes available for use.

DEVICE_REMOVEDconstant 
public static const DEVICE_REMOVED:String = "deviceRemoved"

Language version: ActionScript 3.0
Runtime version: AIR 3.7

Indicates that one of the enumerated devices has been disconnected or turned off.

DEVICE_UNUSABLEconstant 
public static const DEVICE_UNUSABLE:String = "deviceUnusable"

Language version: ActionScript 3.0
Runtime version: AIR 3.8

Dispatched when a game input device is connected but is not usable. For example, this happens in a Windows sandboxed browser when another DirectInput based application is already using the device.