PackageTop Level
Classpublic final class uint
Inheritanceuint Inheritance Object

Language version: ActionScript 3.0
Runtime version: 

The uint class provides methods for working with a data type representing a 32-bit unsigned integer. Because an unsigned integer can only be positive, its maximum value is twice that of the int class.

The range of values represented by the uint class is 0 to 4,294,967,295 (2^32-1).

You can create a uint object by declaring a variable of type uint and assigning the variable a literal value. The default value of a variable of type uint is 0.

The uint class is primarily useful for pixel color values (ARGB and RGBA) and other situations where the int data type does not work well. For example, the number 0xFFFFFFFF, which represents the color value white with an alpha value of 255, can't be represented using the int data type because it is not within the valid range of the int values.

The following example creates a uint object and calls the toString() method:


 var myuint:uint = 1234;

 trace(myuint.toString()); // 1234

 

The following example assigns the value of the MIN_VALUE property to a variable without the use of the constructor:


 var smallest:uint = uint.MIN_VALUE;

 trace(smallest.toString()); // 0

 

View the examples.

See also

int
Number


Public Properties
 PropertyDefined by
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 Inheritedprototype : Object
[static] A reference to the prototype object of a class or function object.
Object
Public Methods
 MethodDefined by
  
uint(num:Object)
Creates a new uint object.
uint
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
  
toExponential(fractionDigits:uint):String
Returns a string representation of the number in exponential notation.
uint
  
toFixed(fractionDigits:uint):String
Returns a string representation of the number in fixed-point notation.
uint
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
  
toPrecision(precision:uint):String
Returns a string representation of the number either in exponential notation or in fixed-point notation.
uint
  
Returns the string representation of a uint object.
uint
  
Returns the primitive uint type value of the specified uint object.
uint
Public Constants
 ConstantDefined by
  MAX_VALUE : uint = 4294967295
[static] The largest representable 32-bit unsigned integer, which is 4,294,967,295.
uint
  MIN_VALUE : uint = 0
[static] The smallest representable unsigned integer, which is 0.
uint
Constructor detail
uint()constructor
public function uint(num:Object)

Language version: ActionScript 3.0
Runtime version: 

Creates a new uint object. You can create a variable of uint type and assign it a literal value. The new uint() constructor is primarily used as a placeholder. A uint object is not the same as the uint() function, which converts a parameter to a primitive value.

Parameters
num:Object — The numeric value of the uint object being created, or a value to be converted to a number. If num is not provided, the default value is 0.

Example

Method detail
toExponential()method
AS3 function toExponential(fractionDigits:uint):String

Language version: ActionScript 3.0
Runtime version: AIR 1.0

Returns a string representation of the number in exponential notation. The string contains one digit before the decimal point and up to 20 digits after the decimal point, as specified by the fractionDigits parameter.

Parameters
fractionDigits:uint — An integer between 0 and 20, inclusive, that represents the desired number of decimal places.

Returns
String

Throws
RangeError — Throws an exception if the fractionDigits argument is outside the range 0 to 20.

Example
The following example shows how toExponential(2) returns a string in exponential notation.

var num:Number = 315003;
trace(num.toExponential(2)); // 3.15e+5

toFixed()method 
AS3 function toFixed(fractionDigits:uint):String

Language version: ActionScript 3.0
Runtime version: AIR 1.0

Returns a string representation of the number in fixed-point notation. Fixed-point notation means that the string will contain a specific number of digits after the decimal point, as specified in the fractionDigits parameter. The valid range for the fractionDigits parameter is from 0 to 20. Specifying a value outside this range throws an exception.

Parameters
fractionDigits:uint — An integer between 0 and 20, inclusive, that represents the desired number of decimal places.

Returns
String

Throws
RangeError — Throws an exception if the fractionDigits argument is outside the range 0 to 20.

Example
The following example shows how toFixed(3) returns a string that rounds to three decimal places.

var num:Number = 7.31343;
trace(num.toFixed(3)); // 7.313

The following example shows how toFixed(2) returns a string that adds trailing zeroes.

var num:Number = 4;
trace(num.toFixed(2)); // 4.00

toPrecision()method 
AS3 function toPrecision(precision:uint):String

Language version: ActionScript 3.0
Runtime version: AIR 1.0

Returns a string representation of the number either in exponential notation or in fixed-point notation. The string will contain the number of digits specified in the precision parameter.

Parameters
precision:uint — An integer between 1 and 21, inclusive, that represents the desired number of digits to represent in the resulting string.

Returns
String

Throws
RangeError — Throws an exception if the precision argument is outside the range 1 to 21.

Example
The following example shows how toPrecision(3) returns a string with only three digits. The string is in fixed-point notation because exponential notation is not required.

var num:Number = 31.570;
trace(num.toPrecision(3)); // 31.6

The following example shows how toPrecision(3) returns a string with only three digits. The string is in exponential notation because the resulting number does not contain enough digits for fixed-point notation.

var num:Number = 4000;
trace(num.toPrecision(3)); // 4.00e+3

toString()method 
AS3 function toString(radix:uint):String

Language version: ActionScript 3.0
Runtime version: 

Returns the string representation of a uint object.

Parameters
radix:uint — Specifies the numeric base (from 2 to 36) to use for the number-to-string conversion. If you do not specify the radix parameter, the default value is 10.

Returns
String — The string representation of the uint object.

Example

valueOf()method 
AS3 function valueOf():uint

Language version: ActionScript 3.0
Runtime version: 

Returns the primitive uint type value of the specified uint object.

Returns
uint — The primitive uint type value of this uint object.

Example

Constant detail
MAX_VALUEconstant
public static const MAX_VALUE:uint = 4294967295

Language version: ActionScript 3.0
Runtime version: 

The largest representable 32-bit unsigned integer, which is 4,294,967,295.


Example

MIN_VALUEconstant 
public static const MIN_VALUE:uint = 0

Language version: ActionScript 3.0
Runtime version: 

The smallest representable unsigned integer, which is 0.


Example

Examples
examples\UintExample
The following example declares a uint i within a for loop, which prints out the digits 0 to 9 (since uint defaults to 0).

package {
    import flash.display.Sprite;

	public class UintExample extends Sprite {
		public function UintExample() {
			for(var i:uint; i < 10; i++) {
				trace(i);
			}
		}
	}
}