Package | flash.events |
Class | public class NetStatusEvent |
Inheritance | NetStatusEvent Event Object |
Language version: | ActionScript 3.0 |
Runtime version: |
NetStatusEvent.NET_STATUS
.
See also
Property | Defined by | ||
---|---|---|---|
bubbles : Boolean
Indicates whether an event is a bubbling event.
| Event | ||
cancelable : Boolean
Indicates whether the behavior associated with the event can be prevented.
| Event | ||
constructor : Object
A reference to the class object or constructor function for a given object instance.
| Object | ||
currentTarget : Object
The object that is actively processing the Event object with an event listener.
| Event | ||
eventPhase : uint
The current phase in the event flow.
| Event | ||
info : Object
An object with properties that describe the object's status or error condition.
| NetStatusEvent | ||
prototype : Object
[static]
A reference to the prototype object of a class or function object.
| Object | ||
target : Object
The event target.
| Event | ||
type : String
The type of event.
| Event |
Method | Defined by | ||
---|---|---|---|
NetStatusEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, info:Object = null)
Creates an Event object that contains information about
netStatus events. | NetStatusEvent | ||
Creates a copy of the NetStatusEvent object and sets the value of each property to match that of the original.
| NetStatusEvent | ||
A utility function for implementing the
toString() method in custom
ActionScript 3.0 Event classes. | Event | ||
Indicates whether an object has a specified property defined.
| Object | ||
Checks whether the
preventDefault() method has been called on the event. | Event | ||
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter.
| Object | ||
Cancels an event's default behavior if that behavior can be canceled.
| Event | ||
Indicates whether the specified property exists and is enumerable.
| Object | ||
Sets the availability of a dynamic property for loop operations.
| Object | ||
Prevents processing of any event listeners in the current node and any subsequent nodes in
the event flow.
| Event | ||
Prevents processing of any event listeners in nodes subsequent to the current node in the
event flow.
| Event | ||
Returns the string representation of this object, formatted according to locale-specific conventions.
| Object | ||
Returns a string that contains all the properties of the NetStatusEvent object.
| NetStatusEvent | ||
Returns the primitive value of the specified object.
| Object |
Constant | Defined by | ||
---|---|---|---|
ACTIVATE : String = "activate" [static]
The
ACTIVATE constant defines the value of the type property of an activate event object. | Event | ||
ADDED : String = "added" [static]
The
Event.ADDED constant defines the value of the type property of
an added event object. | Event | ||
ADDED_TO_STAGE : String = "addedToStage" [static]
The
Event.ADDED_TO_STAGE constant defines the value of the type
property of an addedToStage event object. | Event | ||
BROWSER_ZOOM_CHANGE : String = "browserZoomChange" [static]
The
Event.BROWSER_ZOOM_CHANGE constant defines the value of the type
property of an browserZoomChange event object. | Event | ||
CANCEL : String = "cancel" [static]
The
Event.CANCEL constant defines the value of the type property of a cancel event object. | Event | ||
CHANGE : String = "change" [static]
The
Event.CHANGE constant defines the value of the type property of a change event object. | Event | ||
CHANNEL_MESSAGE : String = "channelMessage" [static]
The
Event.CHANNEL_MESSAGE constant defines the value of the type property of a channelMessage event object. | Event | ||
CHANNEL_STATE : String = "channelState" [static]
The
Event.CHANNEL_STATE constant defines the value of the type property of a channelState event object. | Event | ||
CLEAR : String = "clear" [static]
The
Event.CLEAR constant defines the value of the type property
of a clear event object. | Event | ||
CLOSE : String = "close" [static]
The
Event.CLOSE constant defines the value of the type property of a close event object. | Event | ||
CLOSING : String = "closing" [static]
The
Event.CLOSING constant defines the value of the
type property of a closing event object. | Event | ||
COMPLETE : String = "complete" [static]
The
Event.COMPLETE constant defines the value of the type property of a complete event object. | Event | ||
CONNECT : String = "connect" [static]
The
Event.CONNECT constant defines the value of the type property of a connect event object. | Event | ||
CONTEXT3D_CREATE : String = "context3DCreate" [static]
The
Event.CONTEXT3D_CREATE constant defines the value of the type property of a context3Dcreate event object. | Event | ||
COPY : String = "copy" [static]
Defines the value of the
type property of a copy event object. | Event | ||
CUT : String = "cut" [static]
Defines the value of the
type property of a cut event object. | Event | ||
DEACTIVATE : String = "deactivate" [static]
The
Event.DEACTIVATE constant defines the value of the type property of a deactivate event object. | Event | ||
DISPLAYING : String = "displaying" [static]
The
Event.DISPLAYING constant defines the value of the type property of a displaying event object. | Event | ||
ENTER_FRAME : String = "enterFrame" [static]
The
Event.ENTER_FRAME constant defines the value of the type property of an enterFrame event object. | Event | ||
EXIT_FRAME : String = "exitFrame" [static]
The
Event.EXIT_FRAME constant defines the value of the type property of an exitFrame event object. | Event | ||
EXITING : String = "exiting" [static]
The
Event.EXITING constant defines the value of the type property of an exiting event object. | Event | ||
FRAME_CONSTRUCTED : String = "frameConstructed" [static]
The
Event.FRAME_CONSTRUCTED constant defines the value of the type property of an frameConstructed event object. | Event | ||
FRAME_LABEL : String = "frameLabel" [static]
The
Event.FRAME_LABEL constant defines the value of the type property of an frameLabel event object. | Event | ||
FULLSCREEN : String = "fullScreen" [static]
The
Event.FULL_SCREEN constant defines the value of the type property of a fullScreen event object. | Event | ||
HTML_BOUNDS_CHANGE : String = "htmlBoundsChange" [static]
The
Event.HTML_BOUNDS_CHANGE constant defines the value of the type property of an htmlBoundsChange event object. | Event | ||
HTML_DOM_INITIALIZE : String = "htmlDOMInitialize" [static]
The
Event.HTML_DOM_INITIALIZE constant defines the value of the type property
of an htmlDOMInitialize event object. | Event | ||
HTML_RENDER : String = "htmlRender" [static]
The
Event.HTML_RENDER constant defines the value of the type property of an htmlRender event object. | Event | ||
ID3 : String = "id3" [static]
The
Event.ID3 constant defines the value of the type property of an id3 event object. | Event | ||
INIT : String = "init" [static]
The
Event.INIT constant defines the value of the type property of an init event object. | Event | ||
LOCATION_CHANGE : String = "locationChange" [static]
The
Event.LOCATION_CHANGE constant defines the value of the type property of a locationChange event object. | Event | ||
MOUSE_LEAVE : String = "mouseLeave" [static]
The
Event.MOUSE_LEAVE constant defines the value of the type property of a mouseLeave event object. | Event | ||
NET_STATUS : String = "netStatus" [static]
Defines the value of the
type property of a netStatus event object. | NetStatusEvent | ||
NETWORK_CHANGE : String = "networkChange" [static]
The
Event.NETWORK_CHANGE constant defines the value of the type property of a networkChange event object. | Event | ||
OPEN : String = "open" [static]
The
Event.OPEN constant defines the value of the type property of an open event object. | Event | ||
PASTE : String = "paste" [static]
The
Event.PASTE constant defines the value of the type property of a paste event object. | Event | ||
PREPARING : String = "preparing" [static]
The
Event.PREPARING constant defines the value of the type property of a preparing event object. | Event | ||
REMOVED : String = "removed" [static]
The
Event.REMOVED constant defines the value of the type property of
a removed event object. | Event | ||
REMOVED_FROM_STAGE : String = "removedFromStage" [static]
The
Event.REMOVED_FROM_STAGE constant defines the value of the type
property of a removedFromStage event object. | Event | ||
RENDER : String = "render" [static]
The
Event.RENDER constant defines the value of the type property of a render event object. | Event | ||
RESIZE : String = "resize" [static]
The
Event.RESIZE constant defines the value of the type property of a resize event object. | Event | ||
SCROLL : String = "scroll" [static]
The
Event.SCROLL constant defines the value of the type property of a scroll event object. | Event | ||
SELECT : String = "select" [static]
The
Event.SELECT constant defines the value of the type property of a select event object. | Event | ||
SELECT_ALL : String = "selectAll" [static]
The
Event.SELECT_ALL constant defines the value of the type property of a selectAll event object. | Event | ||
SOUND_COMPLETE : String = "soundComplete" [static]
The
Event.SOUND_COMPLETE constant defines the value of the type property of a soundComplete event object. | Event | ||
STANDARD_ERROR_CLOSE : String = "standardErrorClose" [static]
The
Event.STANDARD_ERROR_CLOSE constant defines the value of the type property of a standardErrorClose event object. | Event | ||
STANDARD_INPUT_CLOSE : String = "standardInputClose" [static]
The
Event.STANDARD_INPUT_CLOSE constant defines the value of the type property of a standardInputClose event object. | Event | ||
STANDARD_OUTPUT_CLOSE : String = "standardOutputClose" [static]
The
Event.STANDARD_OUTPUT_CLOSE constant defines the value of the type property of a standardOutputClose event object. | Event | ||
SUSPEND : String = "suspend" [static]
The
Event.SUSPEND constant defines the value of the type property of an suspend event object. | Event | ||
TAB_CHILDREN_CHANGE : String = "tabChildrenChange" [static]
The
Event.TAB_CHILDREN_CHANGE constant defines the value of the type property of a tabChildrenChange event object. | Event | ||
TAB_ENABLED_CHANGE : String = "tabEnabledChange" [static]
The
Event.TAB_ENABLED_CHANGE constant defines the value of the type
property of a tabEnabledChange event object. | Event | ||
TAB_INDEX_CHANGE : String = "tabIndexChange" [static]
The
Event.TAB_INDEX_CHANGE constant defines the value of the
type property of a tabIndexChange event object. | Event | ||
TEXT_INTERACTION_MODE_CHANGE : String = "textInteractionModeChange" [static]
The
Event.TEXT_INTERACTION_MODE_CHANGE constant defines the value of the type property of a interaction mode event object. | Event | ||
TEXTURE_READY : String = "textureReady" [static]
The
Event.TEXTURE_READY constant defines the value of the type property of a textureReady event object. | Event | ||
UNLOAD : String = "unload" [static]
The
Event.UNLOAD constant defines the value of the type property of an unload event object. | Event | ||
USER_IDLE : String = "userIdle" [static]
The
Event.USER_IDLE constant defines the value of the type property of a userIdle event object. | Event | ||
USER_PRESENT : String = "userPresent" [static]
The
Event.USER_PRESENT constant defines the value of the type property of a userPresent event object. | Event | ||
VIDEO_FRAME : String = "videoFrame" [static]
The
Event.VIDEO_FRAME constant defines the value of the
type property of a videoFrame event object. | Event | ||
WORKER_STATE : String = "workerState" [static]
The
Event.WORKER_STATE constant defines the value of the type property of a workerState event object. | Event |
info | property |
info:Object
[read-write]
Language version: | ActionScript 3.0 |
Runtime version: |
An object with properties that describe the object's status or error condition.
The information object could have a code
property containing a string
that represents a specific event or a level
property containing a string
that is either "status"
or "error"
.
The information object could also be something different. The code
and
level
properties might not work for some implementations and some servers
might send different objects.
P2P connections send messages to a NetConnection
with a stream
parameter
in the information object that indicates which NetStream
the message pertains to.
For example, Flex Data Services sends Message
objects that cause coercion errors if you try to access the code
or
level
property.
The following table describes the possible string values of the code
and level
properties.
Code property | Level property | Meaning |
---|---|---|
"NetConnection.Call.BadVersion" |
"error" |
Packet encoded in an unidentified format. |
"NetConnection.Call.Failed" |
"error" |
The NetConnection.call() method was not able to invoke the server-side
method or command. |
"NetConnection.Call.Prohibited" |
"error" |
An Action Message Format (AMF) operation is prevented for
security reasons. Either the AMF URL is not in the same domain as the file containing the code
calling the NetConnection.call() method, or the AMF server does not have a policy file
that trusts the domain of the the file containing the code calling the NetConnection.call() method. |
"NetConnection.Connect.AppShutdown" |
"error" |
The server-side application is shutting down. |
"NetConnection.Connect.Closed" |
"status" |
The connection was closed successfully. |
"NetConnection.Connect.Failed" |
"error" |
The connection attempt failed. |
"NetConnection.Connect.IdleTimeout" |
"status" |
Flash Media Server disconnected the client because the client was idle longer than the configured value for <MaxIdleTime> . On Flash Media Server, <AutoCloseIdleClients> is disabled by default. When enabled, the default timeout value is 3600 seconds (1 hour). For more information, see
Close idle connections. |
"NetConnection.Connect.InvalidApp" |
"error" |
The application name specified in the call to NetConnection.connect() is invalid. |
"NetConnection.Connect.NetworkChange" |
"status" |
Flash Player has detected a network change, for example, a dropped wireless connection, a successful wireless connection,or a network cable loss. Use this event to check for a network interface change. Don't use this event to implement your NetConnection reconnect logic. Use |
"NetConnection.Connect.Rejected" |
"error" |
The connection attempt did not have permission to access the application. |
"NetConnection.Connect.Success" |
"status" |
The connection attempt succeeded. |
"NetGroup.Connect.Failed" |
"error" |
The NetGroup connection attempt failed. The info.group property indicates which NetGroup failed. |
"NetGroup.Connect.Rejected" |
"error" |
The NetGroup is not authorized to function. The info.group property indicates which NetGroup was denied. |
"NetGroup.Connect.Success" |
"status" |
The NetGroup is successfully constructed and authorized to function. The info.group property indicates which NetGroup has succeeded. |
"NetGroup.LocalCoverage.Notify" |
"status" |
Sent when a portion of the group address space for which this node is responsible changes. |
"NetGroup.MulticastStream.PublishNotify" |
"status" |
Sent when a new named stream is detected in NetGroup's Group. The info.name:String property is the name of the detected stream. |
"NetGroup.MulticastStream.UnpublishNotify" |
"status" |
Sent when a named stream is no longer available in the Group. The info.name:String property is name of the stream which has disappeared. |
"NetGroup.Neighbor.Connect" |
"status" |
Sent when a neighbor connects to this node. The info.neighbor:String property is the group address of the neighbor. The info.peerID:String property is the peer ID of the neighbor. |
"NetGroup.Neighbor.Disconnect" |
"status" |
Sent when a neighbor disconnects from this node. The info.neighbor:String property is the group address of the neighbor. The info.peerID:String property is the peer ID of the neighbor. |
"NetGroup.Posting.Notify" |
"status" |
Sent when a new Group Posting is received. The info.message:Object property is the message. The info.messageID:String property is this message's messageID. |
"NetGroup.Replication.Fetch.Failed" |
"status" |
Sent when a fetch request for an object (previously announced with NetGroup.Replication.Fetch.SendNotify) fails or is denied. A new attempt for the object will be made if it is still wanted. The info.index:Number property is the index of the object that had been requested. |
"NetGroup.Replication.Fetch.Result" |
"status" |
Sent when a fetch request was satisfied by a neighbor. The info.index:Number property is the object index of this result. The info.object:Object property is the value of this object. This index will automatically be removed from the Want set. If the object is invalid, this index can be re-added to the Want set with NetGroup.addWantObjects() . |
"NetGroup.Replication.Fetch.SendNotify" |
"status" |
Sent when the Object Replication system is about to send a request for an object to a neighbor.The info.index:Number property is the index of the object that is being requested. |
"NetGroup.Replication.Request" |
"status" |
Sent when a neighbor has requested an object that this node has announced with NetGroup.addHaveObjects() . This request must eventually be answered with either NetGroup.writeRequestedObject() or NetGroup.denyRequestedObject() . Note that the answer may be asynchronous. The info.index:Number property is the index of the object that has been requested. The info.requestID:int property is the ID of this request, to be used by NetGroup.writeRequestedObject() or NetGroup.denyRequestedObject() . |
"NetGroup.SendTo.Notify" |
"status" |
Sent when a message directed to this node is received. The info.message:Object property is the message. The info.from:String property is the groupAddress from which the message was received. The info.fromLocal:Boolean property is TRUE if the message was sent by this node (meaning the local node is the nearest to the destination group address), and FALSE if the message was received from a different node. To implement recursive routing, the message must be resent with NetGroup.sendToNearest() if info.fromLocal is FALSE . |
"NetStream.Buffer.Empty" |
"status" |
Flash Player is not receiving data quickly enough to fill the buffer. Data flow is interrupted until the buffer refills, at which time a NetStream.Buffer.Full message is sent and the stream begins playing again. |
"NetStream.Buffer.Flush" |
"status" |
Data has finished streaming, and the remaining buffer is emptied. Note: Not supported in AIR 3.0 for iOS. |
"NetStream.Buffer.Full" |
"status" |
The buffer is full and the stream begins playing. |
"NetStream.Connect.Closed" |
"status" |
The P2P connection was closed successfully. The info.stream property indicates which stream has closed. Note: Not supported in AIR 3.0 for iOS. |
"NetStream.Connect.Failed" |
"error" |
The P2P connection attempt failed. The info.stream property indicates which stream has failed. Note: Not supported in AIR 3.0 for iOS. |
"NetStream.Connect.Rejected" |
"error" |
The P2P connection attempt did not have permission to access the other peer. The info.stream property indicates which stream was rejected. Note: Not supported in AIR 3.0 for iOS. |
"NetStream.Connect.Success" |
"status" |
The P2P connection attempt succeeded. The info.stream property indicates which stream has succeeded. Note: Not supported in AIR 3.0 for iOS. |
"NetStream.DRM.UpdateNeeded" |
"status" |
A NetStream object is attempting to play protected content, but the required
Flash Access module is either not present, not permitted by the effective content policy,
or not compatible with the current player. To update the module or player, use the
update() method of flash.system.SystemUpdater. Note: Not supported in AIR 3.0 for iOS. |
"NetStream.Failed" |
"error" |
(Flash Media Server) An error has occurred for a reason other than those listed in other event codes. |
"NetStream.MulticastStream.Reset" |
"status" |
A multicast subscription has changed focus to a different stream published with the same name in the same group. Local overrides of multicast stream parameters are lost. Reapply the local overrides or the new stream's default parameters will be used. |
"NetStream.Pause.Notify" |
"status" |
The stream is paused. |
"NetStream.Play.Failed" |
"error" |
An error has occurred in playback for a reason other than those listed elsewhere in this table, such as the subscriber not having read access. Note: Not supported in AIR 3.0 for iOS. |
"NetStream.Play.FileStructureInvalid" |
"error" |
(AIR and Flash Player 9.0.115.0) The application detects an invalid file structure and will not try to play this type of file. Note: Not supported in AIR 3.0 for iOS. |
"NetStream.Play.InsufficientBW" |
"warning" |
(Flash Media Server) The client does not have sufficient bandwidth to play the data at normal speed. Note: Not supported in AIR 3.0 for iOS. |
"NetStream.Play.NoSupportedTrackFound" |
"status" |
(AIR and Flash Player 9.0.115.0) The application does not detect any supported tracks (video, audio or data) and will not try to play the file. Note: Not supported in AIR 3.0 for iOS. |
"NetStream.Play.PublishNotify" |
"status" |
The initial publish to a stream is sent to all subscribers. |
"NetStream.Play.Reset" |
"status" |
Caused by a play list reset. Note: Not supported in AIR 3.0 for iOS. |
"NetStream.Play.Start" |
"status" |
Playback has started. |
"NetStream.Play.Stop" |
"status" |
Playback has stopped. |
"NetStream.Play.StreamNotFound" |
"error" |
The file passed to the NetStream.play() method can't be found. |
"NetStream.Play.Transition" |
"status" |
(Flash Media Server 3.5) The server received the command to transition to another stream as a result of bitrate stream switching. This code indicates a success status event for the NetStream.play2() call to initiate a stream switch. If the switch does not succeed, the server sends a NetStream.Play.Failed event instead.
When the stream switch occurs, an onPlayStatus event with a code of "NetStream.Play.TransitionComplete" is dispatched. For Flash Player 10 and later. Note: Not supported in AIR 3.0 for iOS. |
"NetStream.Play.UnpublishNotify" |
"status" |
An unpublish from a stream is sent to all subscribers. |
"NetStream.Publish.BadName" |
"error" |
Attempt to publish a stream which is already being published by someone else. |
"NetStream.Publish.Idle" |
"status" |
The publisher of the stream is idle and not transmitting data. |
"NetStream.Publish.Start" |
"status" |
Publish was successful. |
"NetStream.Record.AlreadyExists" |
"status" |
The stream being recorded maps to a file that is already being recorded to by another stream. This can happen due to misconfigured virtual directories. |
"NetStream.Record.Failed" |
"error" |
An attempt to record a stream failed. |
"NetStream.Record.NoAccess" |
"error" |
Attempt to record a stream that is still playing or the client has no access right. |
"NetStream.Record.Start" |
"status" |
Recording has started. |
"NetStream.Record.Stop" |
"status" |
Recording stopped. |
"NetStream.SecondScreen.Start" |
"status" |
Sent when the PlayTo session starts. The description field attached to this event will contain the name of the device that will be getting the video. Applies only to Windows 8.1, IE11, modern mode. |
"NetStream.SecondScreen.Stop" |
"status" |
Sent when the PlayTo session ends. Applies only to Windows 8.1, IE11, modern mode. |
"NetStream.Seek.Failed" |
"error" |
The seek fails, which happens if the stream is not seekable. |
"NetStream.Seek.InvalidTime" |
"error" |
For video downloaded progressively, the user has tried to seek or play
past the end of the video data that has downloaded thus far, or past
the end of the video once the entire file has downloaded. The info.details property of the event object contains a time code
that indicates the last valid position to which the user can seek. |
"NetStream.Seek.Notify" |
"status" |
The seek operation is complete. Sent when |
"NetStream.Step.Notify" |
"status" |
The step operation is complete. Note: Not supported in AIR 3.0 for iOS. |
"NetStream.Unpause.Notify" |
"status" |
The stream is resumed. |
"NetStream.Unpublish.Success" |
"status" |
The unpublish operation was successfuul. |
"SharedObject.BadPersistence" |
"error" |
A request was made for a shared object with persistence flags, but the request cannot be granted because the object has already been created with different flags. |
"SharedObject.Flush.Failed" |
"error" |
The "pending" status is resolved, but the SharedObject.flush() failed. |
"SharedObject.Flush.Success" |
"status" |
The "pending" status is resolved and the SharedObject.flush() call succeeded. |
"SharedObject.UriMismatch" |
"error" |
An attempt was made to connect to a NetConnection object that has a different URI (URL) than the shared object. |
"NetStream.Video.DimensionChange" |
"status" |
The video dimensions are available or have changed. Use the Video or StageVideo videoWidth/videoHeight property to query the new video dimensions. New in Flash Player 11.4/AIR 3.4. |
If you consistently see errors regarding the buffer, try changing the buffer using the NetStream.bufferTime
property.
public function get info():Object
public function set info(value:Object):void
See also
"NetStream.Seek.InvalidTime"
error.
The "NetStream.Seek.InvalidTime"
error
happens when the user attempts to seek beyond the end of the downloaded stream. The example
tests the value of the event object's info.code
property. In case the error occurs,
the eventObj.info.details
property is assigned to a variable
to use as a parameter for the stream's seek()
method. The eventObj.info.details
contains the last valid position available to handle the error. So, the user goes to a valid location
at the end of the downloaded stream.
function videoStatus(eventObj:NetStatusEvent):Void { switch(eventObj.info.code) { case "NetStream.Seek.InvalidTime": { var validSeekTime:Number = eventObj.info.details; nStream.seek(validSeekTime); break; } } }
NetStatusEvent | () | constructor |
public function NetStatusEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, info:Object = null)
Language version: | ActionScript 3.0 |
Runtime version: |
Creates an Event object that contains information about netStatus
events.
Event objects are passed as parameters to event listeners.
type:String — The type of the event. Event listeners can access this information through the inherited type property. There is only one type of status event: NetStatusEvent.NET_STATUS .
|
|
bubbles:Boolean (default = false ) — Determines whether the Event object participates in the bubbling stage of the event flow. Event listeners can access this information through the inherited bubbles property.
|
|
cancelable:Boolean (default = false ) — Determines whether the Event object can be canceled. Event listeners can access this information through the inherited cancelable property.
|
|
info:Object (default = null ) — An object containing properties that describe the object's status. Event listeners can access this object through the info property.
|
See also
clone | () | method |
public override function clone():Event
Language version: | ActionScript 3.0 |
Runtime version: |
Creates a copy of the NetStatusEvent object and sets the value of each property to match that of the original.
ReturnsEvent —
A new NetStatusEvent object with property values that match those of the original.
|
toString | () | method |
public override function toString():String
Language version: | ActionScript 3.0 |
Runtime version: |
Returns a string that contains all the properties of the NetStatusEvent object. The string is in the following format:
[NetStatusEvent type=value bubbles=value cancelable=value info=value]
String —
A string that contains all the properties of the NetStatusEvent object.
|
NET_STATUS | constant |
public static const NET_STATUS:String = "netStatus"
Language version: | ActionScript 3.0 |
Runtime version: |
Defines the value of the type
property of a netStatus
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | false |
cancelable | false ; there is no default behavior to cancel. |
currentTarget | The object that is actively processing the Event object with an event listener. |
info | An object with properties that describe the object's status or error condition. |
target | The NetConnection or NetStream object reporting its status. |
See also
In this example, the netStatusHandler
method is registered as a listener for
the NetStatusEvent event NetConnection.netStatus
.
When the status (success or failure) of the NetConnection.connect()
attempt
is determined, the netStatus
event triggers this method. If the
attempt to connect to the NetConnection object is successful (in other words,
if the info
property of the NetStatusEvent object dispatched by the netStatus
event has a code
property that indicates success), the code creates the Video and NetStream
objects and calls the Video.attachNetStream()
and NetStream.play()
methods.
Note: To run this example, you need an FLV file
whose name and location match the variable passed to videoURL
;
in this case, an FLV file called Video.flv that is in the same directory as the SWF file.
package { import flash.display.Sprite; import flash.events.*; import flash.media.Video; import flash.net.NetConnection; import flash.net.NetStream; public class NetStatusEventExample extends Sprite { private var videoURL:String = "Video.flv"; private var connection:NetConnection; private var stream:NetStream; public function NetStatusEventExample() { connection = new NetConnection(); connection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); connection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler); connection.connect(null); } private function netStatusHandler(event:NetStatusEvent):void { switch (event.info.code) { case "NetConnection.Connect.Success": connectStream(); break; case "NetStream.Play.StreamNotFound": trace("Unable to locate video: " + videoURL); break; } } private function connectStream():void { var stream:NetStream = new NetStream(connection); stream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler); stream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, asyncErrorHandler); var video:Video = new Video(); video.attachNetStream(stream); stream.play(videoURL); addChild(video); } private function securityErrorHandler(event:SecurityErrorEvent):void { trace("securityErrorHandler: " + event); } private function asyncErrorHandler(event:AsyncErrorEvent):void { // ignore AsyncErrorEvent events. } } }