Packageflash.events
Classpublic class ProgressEvent
InheritanceProgressEvent Inheritance Event Inheritance Object

Language version: ActionScript 3.0
Runtime version: 

A ProgressEvent object is dispatched when a load operation has begun or a socket has received data. These events are usually generated when SWF files, images or data are loaded into an application. There are two types of progress events: ProgressEvent.PROGRESS and ProgressEvent.SOCKET_DATA. Additionally, in AIR ProgressEvent objects are dispatched when a data is sent to or from a child process using the NativeProcess class.

View the examples.

See also

FileStream class
LoaderInfo class
Socket class


Public Properties
 PropertyDefined by
 Inheritedbubbles : Boolean
Indicates whether an event is a bubbling event.
Event
  bytesLoaded : Number
The number of items or bytes loaded when the listener processes the event.
ProgressEvent
  bytesTotal : Number
The total number of items or bytes that will be loaded if the loading process succeeds.
ProgressEvent
 Inheritedcancelable : Boolean
Indicates whether the behavior associated with the event can be prevented.
Event
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 InheritedcurrentTarget : Object
The object that is actively processing the Event object with an event listener.
Event
 InheritedeventPhase : uint
The current phase in the event flow.
Event
 Inheritedprototype : Object
[static] A reference to the prototype object of a class or function object.
Object
 Inheritedtarget : Object
The event target.
Event
 Inheritedtype : String
The type of event.
Event
Public Methods
 MethodDefined by
  
ProgressEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, bytesLoaded:Number = 0, bytesTotal:Number = 0)
Creates an Event object that contains information about progress events.
ProgressEvent
  
Creates a copy of the ProgressEvent object and sets each property's value to match that of the original.
ProgressEvent
 Inherited
formatToString(className:String, ... arguments):String
A utility function for implementing the toString() method in custom ActionScript 3.0 Event classes.
Event
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Checks whether the preventDefault() method has been called on the event.
Event
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Cancels an event's default behavior if that behavior can be canceled.
Event
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
Prevents processing of any event listeners in the current node and any subsequent nodes in the event flow.
Event
 Inherited
Prevents processing of any event listeners in nodes subsequent to the current node in the event flow.
Event
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
  
Returns a string that contains all the properties of the ProgressEvent object.
ProgressEvent
 Inherited
Returns the primitive value of the specified object.
Object
Public Constants
 ConstantDefined by
 InheritedACTIVATE : String = "activate"
[static] The ACTIVATE constant defines the value of the type property of an activate event object.
Event
 InheritedADDED : String = "added"
[static] The Event.ADDED constant defines the value of the type property of an added event object.
Event
 InheritedADDED_TO_STAGE : String = "addedToStage"
[static] The Event.ADDED_TO_STAGE constant defines the value of the type property of an addedToStage event object.
Event
 InheritedBROWSER_ZOOM_CHANGE : String = "browserZoomChange"
[static] The Event.BROWSER_ZOOM_CHANGE constant defines the value of the type property of an browserZoomChange event object.
Event
 InheritedCANCEL : String = "cancel"
[static] The Event.CANCEL constant defines the value of the type property of a cancel event object.
Event
 InheritedCHANGE : String = "change"
[static] The Event.CHANGE constant defines the value of the type property of a change event object.
Event
 InheritedCHANNEL_MESSAGE : String = "channelMessage"
[static] The Event.CHANNEL_MESSAGE constant defines the value of the type property of a channelMessage event object.
Event
 InheritedCHANNEL_STATE : String = "channelState"
[static] The Event.CHANNEL_STATE constant defines the value of the type property of a channelState event object.
Event
 InheritedCLEAR : String = "clear"
[static] The Event.CLEAR constant defines the value of the type property of a clear event object.
Event
 InheritedCLOSE : String = "close"
[static] The Event.CLOSE constant defines the value of the type property of a close event object.
Event
 InheritedCLOSING : String = "closing"
[static] The Event.CLOSING constant defines the value of the type property of a closing event object.
Event
 InheritedCOMPLETE : String = "complete"
[static] The Event.COMPLETE constant defines the value of the type property of a complete event object.
Event
 InheritedCONNECT : String = "connect"
[static] The Event.CONNECT constant defines the value of the type property of a connect event object.
Event
 InheritedCONTEXT3D_CREATE : String = "context3DCreate"
[static] The Event.CONTEXT3D_CREATE constant defines the value of the type property of a context3Dcreate event object.
Event
 InheritedCOPY : String = "copy"
[static] Defines the value of the type property of a copy event object.
Event
 InheritedCUT : String = "cut"
[static] Defines the value of the type property of a cut event object.
Event
 InheritedDEACTIVATE : String = "deactivate"
[static] The Event.DEACTIVATE constant defines the value of the type property of a deactivate event object.
Event
 InheritedDISPLAYING : String = "displaying"
[static] The Event.DISPLAYING constant defines the value of the type property of a displaying event object.
Event
 InheritedENTER_FRAME : String = "enterFrame"
[static] The Event.ENTER_FRAME constant defines the value of the type property of an enterFrame event object.
Event
 InheritedEXIT_FRAME : String = "exitFrame"
[static] The Event.EXIT_FRAME constant defines the value of the type property of an exitFrame event object.
Event
 InheritedEXITING : String = "exiting"
[static] The Event.EXITING constant defines the value of the type property of an exiting event object.
Event
 InheritedFRAME_CONSTRUCTED : String = "frameConstructed"
[static] The Event.FRAME_CONSTRUCTED constant defines the value of the type property of an frameConstructed event object.
Event
 InheritedFRAME_LABEL : String = "frameLabel"
[static] The Event.FRAME_LABEL constant defines the value of the type property of an frameLabel event object.
Event
 InheritedFULLSCREEN : String = "fullScreen"
[static] The Event.FULL_SCREEN constant defines the value of the type property of a fullScreen event object.
Event
 InheritedHTML_BOUNDS_CHANGE : String = "htmlBoundsChange"
[static] The Event.HTML_BOUNDS_CHANGE constant defines the value of the type property of an htmlBoundsChange event object.
Event
 InheritedHTML_DOM_INITIALIZE : String = "htmlDOMInitialize"
[static] The Event.HTML_DOM_INITIALIZE constant defines the value of the type property of an htmlDOMInitialize event object.
Event
 InheritedHTML_RENDER : String = "htmlRender"
[static] The Event.HTML_RENDER constant defines the value of the type property of an htmlRender event object.
Event
 InheritedID3 : String = "id3"
[static] The Event.ID3 constant defines the value of the type property of an id3 event object.
Event
 InheritedINIT : String = "init"
[static] The Event.INIT constant defines the value of the type property of an init event object.
Event
 InheritedLOCATION_CHANGE : String = "locationChange"
[static] The Event.LOCATION_CHANGE constant defines the value of the type property of a locationChange event object.
Event
 InheritedMOUSE_LEAVE : String = "mouseLeave"
[static] The Event.MOUSE_LEAVE constant defines the value of the type property of a mouseLeave event object.
Event
 InheritedNETWORK_CHANGE : String = "networkChange"
[static] The Event.NETWORK_CHANGE constant defines the value of the type property of a networkChange event object.
Event
 InheritedOPEN : String = "open"
[static] The Event.OPEN constant defines the value of the type property of an open event object.
Event
 InheritedPASTE : String = "paste"
[static] The Event.PASTE constant defines the value of the type property of a paste event object.
Event
 InheritedPREPARING : String = "preparing"
[static] The Event.PREPARING constant defines the value of the type property of a preparing event object.
Event
  PROGRESS : String = "progress"
[static] Defines the value of the type property of a progress event object.
ProgressEvent
 InheritedREMOVED : String = "removed"
[static] The Event.REMOVED constant defines the value of the type property of a removed event object.
Event
 InheritedREMOVED_FROM_STAGE : String = "removedFromStage"
[static] The Event.REMOVED_FROM_STAGE constant defines the value of the type property of a removedFromStage event object.
Event
 InheritedRENDER : String = "render"
[static] The Event.RENDER constant defines the value of the type property of a render event object.
Event
 InheritedRESIZE : String = "resize"
[static] The Event.RESIZE constant defines the value of the type property of a resize event object.
Event
 InheritedSCROLL : String = "scroll"
[static] The Event.SCROLL constant defines the value of the type property of a scroll event object.
Event
 InheritedSELECT : String = "select"
[static] The Event.SELECT constant defines the value of the type property of a select event object.
Event
 InheritedSELECT_ALL : String = "selectAll"
[static] The Event.SELECT_ALL constant defines the value of the type property of a selectAll event object.
Event
  SOCKET_DATA : String = "socketData"
[static] Defines the value of the type property of a socketData event object.
ProgressEvent
 InheritedSOUND_COMPLETE : String = "soundComplete"
[static] The Event.SOUND_COMPLETE constant defines the value of the type property of a soundComplete event object.
Event
 InheritedSTANDARD_ERROR_CLOSE : String = "standardErrorClose"
[static] The Event.STANDARD_ERROR_CLOSE constant defines the value of the type property of a standardErrorClose event object.
Event
  STANDARD_ERROR_DATA : String = "standardErrorData"
[static] Defines the value of the type property of a standardErrorData event object.
ProgressEvent
 InheritedSTANDARD_INPUT_CLOSE : String = "standardInputClose"
[static] The Event.STANDARD_INPUT_CLOSE constant defines the value of the type property of a standardInputClose event object.
Event
  STANDARD_INPUT_PROGRESS : String = "standardInputProgress"
[static] Defines the value of the type property of a standardInputProgress event object.
ProgressEvent
 InheritedSTANDARD_OUTPUT_CLOSE : String = "standardOutputClose"
[static] The Event.STANDARD_OUTPUT_CLOSE constant defines the value of the type property of a standardOutputClose event object.
Event
  STANDARD_OUTPUT_DATA : String = "standardOutputData"
[static] Defines the value of the type property of a standardOutputData event object.
ProgressEvent
 InheritedSUSPEND : String = "suspend"
[static] The Event.SUSPEND constant defines the value of the type property of an suspend event object.
Event
 InheritedTAB_CHILDREN_CHANGE : String = "tabChildrenChange"
[static] The Event.TAB_CHILDREN_CHANGE constant defines the value of the type property of a tabChildrenChange event object.
Event
 InheritedTAB_ENABLED_CHANGE : String = "tabEnabledChange"
[static] The Event.TAB_ENABLED_CHANGE constant defines the value of the type property of a tabEnabledChange event object.
Event
 InheritedTAB_INDEX_CHANGE : String = "tabIndexChange"
[static] The Event.TAB_INDEX_CHANGE constant defines the value of the type property of a tabIndexChange event object.
Event
 InheritedTEXT_INTERACTION_MODE_CHANGE : String = "textInteractionModeChange"
[static] The Event.TEXT_INTERACTION_MODE_CHANGE constant defines the value of the type property of a interaction mode event object.
Event
 InheritedTEXTURE_READY : String = "textureReady"
[static] The Event.TEXTURE_READY constant defines the value of the type property of a textureReady event object.
Event
 InheritedUNLOAD : String = "unload"
[static] The Event.UNLOAD constant defines the value of the type property of an unload event object.
Event
 InheritedUSER_IDLE : String = "userIdle"
[static] The Event.USER_IDLE constant defines the value of the type property of a userIdle event object.
Event
 InheritedUSER_PRESENT : String = "userPresent"
[static] The Event.USER_PRESENT constant defines the value of the type property of a userPresent event object.
Event
 InheritedVIDEO_FRAME : String = "videoFrame"
[static] The Event.VIDEO_FRAME constant defines the value of the type property of a videoFrame event object.
Event
 InheritedWORKER_STATE : String = "workerState"
[static] The Event.WORKER_STATE constant defines the value of the type property of a workerState event object.
Event
Property detail
bytesLoadedproperty
bytesLoaded:Number  [read-write]

Language version: ActionScript 3.0
Runtime version: 

The number of items or bytes loaded when the listener processes the event.

Implementation
    public function get bytesLoaded():Number
    public function set bytesLoaded(value:Number):void
bytesTotalproperty 
bytesTotal:Number  [read-write]

Language version: ActionScript 3.0
Runtime version: 

The total number of items or bytes that will be loaded if the loading process succeeds. If the progress event is dispatched/attached to a Socket object, the bytesTotal will always be 0 unless a value is specified in the bytesTotal parameter of the constructor. The actual number of bytes sent back or forth is not set and is up to the application developer.

Implementation
    public function get bytesTotal():Number
    public function set bytesTotal(value:Number):void
Constructor detail
ProgressEvent()constructor
public function ProgressEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false, bytesLoaded:Number = 0, bytesTotal:Number = 0)

Language version: ActionScript 3.0
Runtime version: 

Creates an Event object that contains information about progress events. Event objects are passed as parameters to event listeners.

Parameters
type:String — The type of the event. Possible values are:ProgressEvent.PROGRESS, ProgressEvent.SOCKET_DATA, ProgressEvent.STANDARD_ERROR_DATA, ProgressEvent.STANDARD_INPUT_PROGRESS, and ProgressEvent.STANDARD_OUTPUT_DATA.
 
bubbles:Boolean (default = false) — Determines whether the Event object participates in the bubbling stage of the event flow.
 
cancelable:Boolean (default = false) — Determines whether the Event object can be canceled.
 
bytesLoaded:Number (default = 0) — The number of items or bytes loaded at the time the listener processes the event.
 
bytesTotal:Number (default = 0) — The total number of items or bytes that will be loaded if the loading process succeeds.
Method detail
clone()method
public override function clone():Event

Language version: ActionScript 3.0
Runtime version: 

Creates a copy of the ProgressEvent object and sets each property's value to match that of the original.

Returns
Event — A new ProgressEvent object with property values that match those of the original.
toString()method 
public override function toString():String

Language version: ActionScript 3.0
Runtime version: 

Returns a string that contains all the properties of the ProgressEvent object. The string is in the following format:

[ProgressEvent type=value bubbles=value cancelable=value bytesLoaded=value bytesTotal=value]

Returns
String — A string that contains all the properties of the ProgressEvent object.
Constant detail
PROGRESSconstant
public static const PROGRESS:String = "progress"

Language version: ActionScript 3.0
Runtime version: 

Defines the value of the type property of a progress event object.

This event has the following properties:

PropertyValue
bubblesfalse
bytesLoadedThe number of items or bytes loaded at the time the listener processes the event.
bytesTotalThe total number of items or bytes that ultimately will be loaded if the loading process succeeds.
cancelablefalse; there is no default behavior to cancel.
currentTargetThe object that is actively processing the Event object with an event listener.
targetThe object reporting progress.

See also

SOCKET_DATAconstant 
public static const SOCKET_DATA:String = "socketData"

Language version: ActionScript 3.0
Runtime version: 

Defines the value of the type property of a socketData event object.

This event has the following properties:

PropertyValue
bubblesfalse
cancelablefalse; there is no default behavior to cancel.
currentTargetThe object that is actively processing the Event.
bytesLoadedThe number of items or bytes loaded at the time the listener processes the event.
bytesTotal0; this property is not used by socketData event objects.
targetThe socket reporting progress.

See also

STANDARD_ERROR_DATAconstant 
public static const STANDARD_ERROR_DATA:String = "standardErrorData"

Language version: ActionScript 3.0
Runtime version: AIR 2

Defines the value of the type property of a standardErrorData event object.

This event has the following properties:

PropertyValue
bubblesfalse
cancelablefalse; there is no default behavior to cancel.
currentTargetThe object that is actively processing the Event.
bytesLoadedThe number of bytes of error data buffered by the NativeProcessObject.error due to this event.
bytesTotal0; this property is not used by standardErrorData event objects.
targetThe NativeProcess object reporting error data.

See also

STANDARD_INPUT_PROGRESSconstant 
public static const STANDARD_INPUT_PROGRESS:String = "standardInputProgress"

Language version: ActionScript 3.0
Runtime version: AIR 2

Defines the value of the type property of a standardInputProgress event object.

This event has the following properties:

PropertyValue
bubblesfalse
cancelablefalse; there is no default behavior to cancel.
currentTargetThe object that is actively processing the Event.
bytesLoadedThe number of bytes of error data buffered by the NativeProcessObject.error due to this event.
bytesTotal0; this property is not used by standardInputProgress event objects.
targetThe NativeProcess object reporting error data.

See also

STANDARD_OUTPUT_DATAconstant 
public static const STANDARD_OUTPUT_DATA:String = "standardOutputData"

Language version: ActionScript 3.0
Runtime version: AIR 2

Defines the value of the type property of a standardOutputData event object.

This event has the following properties:

PropertyValue
bubblesfalse
cancelablefalse; there is no default behavior to cancel.
currentTargetThe object that is actively processing the Event.
bytesLoadedThe number of bytes of output data buffered by the NativeProcessObject.output due to this event.
bytesTotal0; this property is not used by standardOutputData event objects.
targetThe NativeProcess object reporting output data.

See also

Examples
examples\ProgressEventExample
The following example uses the ProgressEventExample class to illustrate how various event listeners are used when a file is being downloaded. The example carries out the following tasks:
  1. The properties downloadURL and fileName are created, which indicate the location and name of the download file.
  2. In the ProgressEventExample constructor, a new FileReference object named file is created and then passed to the configureListeners() method.
  3. The downloadURL and fileName properties are then passed to file.download(), which prompts for the location to download the file.
  4. The configureListeners() method adds seven event listeners and their associated subscriber methods:
    1. cancel/cancelHandler() is dispatched if the file download is canceled.
    2. complete/complereHandler() is dispatched when the file download process is finished.
    3. ioError/ioErrorHandler() is dispatched if the download file is unavailable or inaccessible.
    4. open/openHandler() is dispatched when the download operation has started.
    5. progress/progressHandler() is dispatched when the download process begins and again when it ends.
    6. securityError/securityErrorHandler is dispatched if the local playback security setting does not match the type of data access for the download file (local versus network); see the notes below.
    7. select/selectHandler() is dispatched when the download object is selected.

Notes:


package {
    import flash.display.Sprite;
    import flash.events.*;
    import flash.net.FileReference;
    import flash.net.URLRequest;

    public class ProgressEventExample extends Sprite {
        private var downloadURL:String = "http://www.[yourDomain].com/SomeFile.pdf";
        private var fileName:String = "SomeFile.pdf";
        private var file:FileReference;

        public function ProgressEventExample() {
            var request:URLRequest = new URLRequest(downloadURL);
            file = new FileReference();
            configureListeners(file);
            file.download(request, fileName);
        }

        private function configureListeners(dispatcher:IEventDispatcher):void {
            dispatcher.addEventListener(Event.CANCEL, cancelHandler);
            dispatcher.addEventListener(Event.COMPLETE, completeHandler);
            dispatcher.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler);
            dispatcher.addEventListener(Event.OPEN, openHandler);
            dispatcher.addEventListener(ProgressEvent.PROGRESS, progressHandler);
            dispatcher.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler);
            dispatcher.addEventListener(Event.SELECT, selectHandler);
        }

        private function cancelHandler(event:Event):void {
            trace("cancelHandler: " + event);
        }

        private function completeHandler(event:Event):void {
            trace("completeHandler: " + event);
        }

        private function ioErrorHandler(event:IOErrorEvent):void {
            trace("ioErrorHandler: " + event);
        }

        private function openHandler(event:Event):void {
            trace("openHandler: " + event);
        }

        private function progressHandler(event:ProgressEvent):void {
            var file:FileReference = FileReference(event.target);
            trace("progressHandler: name=" + file.name + " bytesLoaded=" + event.bytesLoaded + " bytesTotal=" + event.bytesTotal);
        }

        private function securityErrorHandler(event:SecurityErrorEvent):void {
            trace("securityErrorHandler: " + event);
        }

        private function selectHandler(event:Event):void {
            var file:FileReference = FileReference(event.target);
            trace("selectHandler: name=" + file.name + " URL=" + downloadURL);
        }
    }
}