Package | flash.events |
Class | public class TransformGestureEvent |
Inheritance | TransformGestureEvent GestureEvent Event Object |
Language version: | ActionScript 3.0 |
Runtime version: | AIR 2 |
A device or operating system interprets gesture input. So, different devices or operating systems have different requirements for individual gesture types. A swipe on one device might require different input movement than a swipe on another device. Refer to the hardware or operating system documentation to discover how the device or operating system interprets contact as a specific gesture.
Use the Multitouch class to determine the current environment's support for touch interaction, and to manage the support of touch interaction if the current environment supports it.
Note: When objects are nested on the display list, touch events target the deepest possible
nested object that is visible in the display list. This object is called the target node. To have a target node's
ancestor (an object containing the target node in the display list) receive notification of a touch event, use
EventDispatcher.addEventListener()
on the ancestor node with the type parameter set to the specific
touch event you want to detect.
While the user is in contact with the device, the TransformGestureEvent object's scale, rotation, and offset properties are incremental values
from the previous gesture event. For example, as a gesture increases the size of a display object, the scale values might go in sequence 1.03
,
1.01
, 1.01
, 1.02
indicating the display object scaled 1.0717 times its original size by the end of the gesture.
For TransformGestureEvent objects, properties not modified by the current gesture are set to identity values. For example, a pan gesture does not have a rotation
or scale transformation, so the rotation
value of the event object is 0
, the scaleX
and scaleY
properties are 1
.
See also
Property | Defined by | ||
---|---|---|---|
altKey : Boolean
Indicates whether the Alt key is active (
true ) or inactive (false ). | GestureEvent | ||
bubbles : Boolean
Indicates whether an event is a bubbling event.
| Event | ||
cancelable : Boolean
Indicates whether the behavior associated with the event can be prevented.
| Event | ||
commandKey : Boolean
Indicates whether the command key is activated (Mac only).
| GestureEvent | ||
constructor : Object
A reference to the class object or constructor function for a given object instance.
| Object | ||
controlKey : Boolean
Indicates whether the Control key is activated on Mac and whether the Ctrl key is activated on Windows or Linux.
| GestureEvent | ||
ctrlKey : Boolean
On Windows or Linux, indicates whether the Ctrl key is active (
true ) or inactive (false ). | GestureEvent | ||
currentTarget : Object
The object that is actively processing the Event object with an event listener.
| Event | ||
eventPhase : uint
The current phase in the event flow.
| Event | ||
localX : Number
The horizontal coordinate at which the event occurred relative to the containing sprite.
| GestureEvent | ||
localY : Number
The vertical coordinate at which the event occurred relative to the containing sprite.
| GestureEvent | ||
offsetX : Number
The horizontal translation of the display object, since the previous gesture event.
| TransformGestureEvent | ||
offsetY : Number
The vertical translation of the display object, since the previous gesture event.
| TransformGestureEvent | ||
phase : String
A value from the GesturePhase class indicating the progress of the touch gesture.
| GestureEvent | ||
prototype : Object
[static]
A reference to the prototype object of a class or function object.
| Object | ||
rotation : Number
The current rotation angle, in degrees, of the display object along the z-axis, since the previous gesture event.
| TransformGestureEvent | ||
scaleX : Number
The horizontal scale of the display object, since the previous gesture event.
| TransformGestureEvent | ||
scaleY : Number
The vertical scale of the display object, since the previous gesture event.
| TransformGestureEvent | ||
shiftKey : Boolean
Indicates whether the Shift key is active (
true ) or inactive
(false ). | GestureEvent | ||
stageX : Number
The horizontal coordinate at which the event occurred in global Stage coordinates.
| GestureEvent | ||
stageY : Number
The vertical coordinate at which the event occurred in global Stage coordinates.
| GestureEvent | ||
target : Object
The event target.
| Event | ||
type : String
The type of event.
| Event | ||
velocity : Number
The velocity, in pixels per second, of the transform gesture event.
| TransformGestureEvent |
Method | Defined by | ||
---|---|---|---|
TransformGestureEvent(type:String, bubbles:Boolean = true, cancelable:Boolean = false, phase:String = null, localX:Number = 0, localY:Number = 0, scaleX:Number = 1.0, scaleY:Number = 1.0, rotation:Number = 0, offsetX:Number = 0, offsetY:Number = 0, ctrlKey:Boolean = false, altKey:Boolean = false, shiftKey:Boolean = false, commandKey:Boolean = false, controlKey:Boolean = false, velocity:Number = 0)
Creates an Event object that contains information about complex multi-touch events, such as
a user sliding his or her finger across a screen.
| TransformGestureEvent | ||
Creates a copy of the TransformGestureEvent object and sets the value of each property to match that of the original.
| TransformGestureEvent | ||
A utility function for implementing the
toString() method in custom
ActionScript 3.0 Event classes. | Event | ||
Indicates whether an object has a specified property defined.
| Object | ||
Checks whether the
preventDefault() method has been called on the event. | Event | ||
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter.
| Object | ||
Cancels an event's default behavior if that behavior can be canceled.
| Event | ||
Indicates whether the specified property exists and is enumerable.
| Object | ||
Sets the availability of a dynamic property for loop operations.
| Object | ||
Prevents processing of any event listeners in the current node and any subsequent nodes in
the event flow.
| Event | ||
Prevents processing of any event listeners in nodes subsequent to the current node in the
event flow.
| Event | ||
Returns the string representation of this object, formatted according to locale-specific conventions.
| Object | ||
Returns a string that contains all the properties of the TransformGestureEvent object.
| TransformGestureEvent | ||
Refreshes the Flash runtime display after processing the gesture event, in case the display list has been modified by the event handler.
| GestureEvent | ||
Returns the primitive value of the specified object.
| Object |
Constant | Defined by | ||
---|---|---|---|
ACTIVATE : String = "activate" [static]
The
ACTIVATE constant defines the value of the type property of an activate event object. | Event | ||
ADDED : String = "added" [static]
The
Event.ADDED constant defines the value of the type property of
an added event object. | Event | ||
ADDED_TO_STAGE : String = "addedToStage" [static]
The
Event.ADDED_TO_STAGE constant defines the value of the type
property of an addedToStage event object. | Event | ||
BROWSER_ZOOM_CHANGE : String = "browserZoomChange" [static]
The
Event.BROWSER_ZOOM_CHANGE constant defines the value of the type
property of an browserZoomChange event object. | Event | ||
CANCEL : String = "cancel" [static]
The
Event.CANCEL constant defines the value of the type property of a cancel event object. | Event | ||
CHANGE : String = "change" [static]
The
Event.CHANGE constant defines the value of the type property of a change event object. | Event | ||
CHANNEL_MESSAGE : String = "channelMessage" [static]
The
Event.CHANNEL_MESSAGE constant defines the value of the type property of a channelMessage event object. | Event | ||
CHANNEL_STATE : String = "channelState" [static]
The
Event.CHANNEL_STATE constant defines the value of the type property of a channelState event object. | Event | ||
CLEAR : String = "clear" [static]
The
Event.CLEAR constant defines the value of the type property
of a clear event object. | Event | ||
CLOSE : String = "close" [static]
The
Event.CLOSE constant defines the value of the type property of a close event object. | Event | ||
CLOSING : String = "closing" [static]
The
Event.CLOSING constant defines the value of the
type property of a closing event object. | Event | ||
COMPLETE : String = "complete" [static]
The
Event.COMPLETE constant defines the value of the type property of a complete event object. | Event | ||
CONNECT : String = "connect" [static]
The
Event.CONNECT constant defines the value of the type property of a connect event object. | Event | ||
CONTEXT3D_CREATE : String = "context3DCreate" [static]
The
Event.CONTEXT3D_CREATE constant defines the value of the type property of a context3Dcreate event object. | Event | ||
COPY : String = "copy" [static]
Defines the value of the
type property of a copy event object. | Event | ||
CUT : String = "cut" [static]
Defines the value of the
type property of a cut event object. | Event | ||
DEACTIVATE : String = "deactivate" [static]
The
Event.DEACTIVATE constant defines the value of the type property of a deactivate event object. | Event | ||
DISPLAYING : String = "displaying" [static]
The
Event.DISPLAYING constant defines the value of the type property of a displaying event object. | Event | ||
ENTER_FRAME : String = "enterFrame" [static]
The
Event.ENTER_FRAME constant defines the value of the type property of an enterFrame event object. | Event | ||
EXIT_FRAME : String = "exitFrame" [static]
The
Event.EXIT_FRAME constant defines the value of the type property of an exitFrame event object. | Event | ||
EXITING : String = "exiting" [static]
The
Event.EXITING constant defines the value of the type property of an exiting event object. | Event | ||
FRAME_CONSTRUCTED : String = "frameConstructed" [static]
The
Event.FRAME_CONSTRUCTED constant defines the value of the type property of an frameConstructed event object. | Event | ||
FRAME_LABEL : String = "frameLabel" [static]
The
Event.FRAME_LABEL constant defines the value of the type property of an frameLabel event object. | Event | ||
FULLSCREEN : String = "fullScreen" [static]
The
Event.FULL_SCREEN constant defines the value of the type property of a fullScreen event object. | Event | ||
GESTURE_DIRECTIONAL_TAP : String = "gestureDirectionalTap" [static]
Defines the value of the
type property of a GESTURE_DIRECTIONAL_TAP touch event object. | TransformGestureEvent | ||
GESTURE_PAN : String = "gesturePan" [static]
Defines the value of the
type property of a GESTURE_PAN touch event object. | TransformGestureEvent | ||
GESTURE_ROTATE : String = "gestureRotate" [static]
Defines the value of the
type property of a GESTURE_ROTATE touch event object. | TransformGestureEvent | ||
GESTURE_SWIPE : String = "gestureSwipe" [static]
Defines the value of the
type property of a GESTURE_SWIPE touch event object. | TransformGestureEvent | ||
GESTURE_TWO_FINGER_TAP : String = "gestureTwoFingerTap" [static]
Defines the value of the
type property of a GESTURE_TWO_FINGER_TAP gesture event object. | GestureEvent | ||
GESTURE_ZOOM : String = "gestureZoom" [static]
Defines the value of the
type property of a GESTURE_ZOOM touch event object. | TransformGestureEvent | ||
HTML_BOUNDS_CHANGE : String = "htmlBoundsChange" [static]
The
Event.HTML_BOUNDS_CHANGE constant defines the value of the type property of an htmlBoundsChange event object. | Event | ||
HTML_DOM_INITIALIZE : String = "htmlDOMInitialize" [static]
The
Event.HTML_DOM_INITIALIZE constant defines the value of the type property
of an htmlDOMInitialize event object. | Event | ||
HTML_RENDER : String = "htmlRender" [static]
The
Event.HTML_RENDER constant defines the value of the type property of an htmlRender event object. | Event | ||
ID3 : String = "id3" [static]
The
Event.ID3 constant defines the value of the type property of an id3 event object. | Event | ||
INIT : String = "init" [static]
The
Event.INIT constant defines the value of the type property of an init event object. | Event | ||
LOCATION_CHANGE : String = "locationChange" [static]
The
Event.LOCATION_CHANGE constant defines the value of the type property of a locationChange event object. | Event | ||
MOUSE_LEAVE : String = "mouseLeave" [static]
The
Event.MOUSE_LEAVE constant defines the value of the type property of a mouseLeave event object. | Event | ||
NETWORK_CHANGE : String = "networkChange" [static]
The
Event.NETWORK_CHANGE constant defines the value of the type property of a networkChange event object. | Event | ||
OPEN : String = "open" [static]
The
Event.OPEN constant defines the value of the type property of an open event object. | Event | ||
PASTE : String = "paste" [static]
The
Event.PASTE constant defines the value of the type property of a paste event object. | Event | ||
PREPARING : String = "preparing" [static]
The
Event.PREPARING constant defines the value of the type property of a preparing event object. | Event | ||
REMOVED : String = "removed" [static]
The
Event.REMOVED constant defines the value of the type property of
a removed event object. | Event | ||
REMOVED_FROM_STAGE : String = "removedFromStage" [static]
The
Event.REMOVED_FROM_STAGE constant defines the value of the type
property of a removedFromStage event object. | Event | ||
RENDER : String = "render" [static]
The
Event.RENDER constant defines the value of the type property of a render event object. | Event | ||
RESIZE : String = "resize" [static]
The
Event.RESIZE constant defines the value of the type property of a resize event object. | Event | ||
SCROLL : String = "scroll" [static]
The
Event.SCROLL constant defines the value of the type property of a scroll event object. | Event | ||
SELECT : String = "select" [static]
The
Event.SELECT constant defines the value of the type property of a select event object. | Event | ||
SELECT_ALL : String = "selectAll" [static]
The
Event.SELECT_ALL constant defines the value of the type property of a selectAll event object. | Event | ||
SOUND_COMPLETE : String = "soundComplete" [static]
The
Event.SOUND_COMPLETE constant defines the value of the type property of a soundComplete event object. | Event | ||
STANDARD_ERROR_CLOSE : String = "standardErrorClose" [static]
The
Event.STANDARD_ERROR_CLOSE constant defines the value of the type property of a standardErrorClose event object. | Event | ||
STANDARD_INPUT_CLOSE : String = "standardInputClose" [static]
The
Event.STANDARD_INPUT_CLOSE constant defines the value of the type property of a standardInputClose event object. | Event | ||
STANDARD_OUTPUT_CLOSE : String = "standardOutputClose" [static]
The
Event.STANDARD_OUTPUT_CLOSE constant defines the value of the type property of a standardOutputClose event object. | Event | ||
SUSPEND : String = "suspend" [static]
The
Event.SUSPEND constant defines the value of the type property of an suspend event object. | Event | ||
TAB_CHILDREN_CHANGE : String = "tabChildrenChange" [static]
The
Event.TAB_CHILDREN_CHANGE constant defines the value of the type property of a tabChildrenChange event object. | Event | ||
TAB_ENABLED_CHANGE : String = "tabEnabledChange" [static]
The
Event.TAB_ENABLED_CHANGE constant defines the value of the type
property of a tabEnabledChange event object. | Event | ||
TAB_INDEX_CHANGE : String = "tabIndexChange" [static]
The
Event.TAB_INDEX_CHANGE constant defines the value of the
type property of a tabIndexChange event object. | Event | ||
TEXT_INTERACTION_MODE_CHANGE : String = "textInteractionModeChange" [static]
The
Event.TEXT_INTERACTION_MODE_CHANGE constant defines the value of the type property of a interaction mode event object. | Event | ||
TEXTURE_READY : String = "textureReady" [static]
The
Event.TEXTURE_READY constant defines the value of the type property of a textureReady event object. | Event | ||
UNLOAD : String = "unload" [static]
The
Event.UNLOAD constant defines the value of the type property of an unload event object. | Event | ||
USER_IDLE : String = "userIdle" [static]
The
Event.USER_IDLE constant defines the value of the type property of a userIdle event object. | Event | ||
USER_PRESENT : String = "userPresent" [static]
The
Event.USER_PRESENT constant defines the value of the type property of a userPresent event object. | Event | ||
VIDEO_FRAME : String = "videoFrame" [static]
The
Event.VIDEO_FRAME constant defines the value of the
type property of a videoFrame event object. | Event | ||
WORKER_STATE : String = "workerState" [static]
The
Event.WORKER_STATE constant defines the value of the type property of a workerState event object. | Event |
offsetX | property |
offsetX:Number
[read-write]
Language version: | ActionScript 3.0 |
Runtime version: | AIR 2 |
The horizontal translation of the display object, since the previous gesture event.
Implementation public function get offsetX():Number
public function set offsetX(value:Number):void
offsetY | property |
offsetY:Number
[read-write]
Language version: | ActionScript 3.0 |
Runtime version: | AIR 2 |
The vertical translation of the display object, since the previous gesture event.
Implementation public function get offsetY():Number
public function set offsetY(value:Number):void
rotation | property |
rotation:Number
[read-write]
Language version: | ActionScript 3.0 |
Runtime version: | AIR 2 |
The current rotation angle, in degrees, of the display object along the z-axis, since the previous gesture event.
Implementation public function get rotation():Number
public function set rotation(value:Number):void
scaleX | property |
scaleX:Number
[read-write]
Language version: | ActionScript 3.0 |
Runtime version: | AIR 2 |
The horizontal scale of the display object, since the previous gesture event.
Implementation public function get scaleX():Number
public function set scaleX(value:Number):void
scaleY | property |
scaleY:Number
[read-write]
Language version: | ActionScript 3.0 |
Runtime version: | AIR 2 |
The vertical scale of the display object, since the previous gesture event.
Implementation public function get scaleY():Number
public function set scaleY(value:Number):void
velocity | property |
velocity:Number
[read-write]
Language version: | ActionScript 3.0 |
Runtime version: | AIR 24 |
The velocity, in pixels per second, of the transform gesture event.
Implementation public function get velocity():Number
public function set velocity(value:Number):void
TransformGestureEvent | () | constructor |
public function TransformGestureEvent(type:String, bubbles:Boolean = true, cancelable:Boolean = false, phase:String = null, localX:Number = 0, localY:Number = 0, scaleX:Number = 1.0, scaleY:Number = 1.0, rotation:Number = 0, offsetX:Number = 0, offsetY:Number = 0, ctrlKey:Boolean = false, altKey:Boolean = false, shiftKey:Boolean = false, commandKey:Boolean = false, controlKey:Boolean = false, velocity:Number = 0)
Language version: | ActionScript 3.0 |
Runtime version: | AIR 2 |
Creates an Event object that contains information about complex multi-touch events, such as a user sliding his or her finger across a screen. Event objects are passed as parameters to event listeners.
Parameterstype:String — The type of the event. Possible values are: TransformGestureEvent.GESTURE_PAN ,
TransformGestureEvent.GESTURE_ROTATE , TransformGestureEvent.GESTURE_SWIPE and TransformGestureEvent.GESTURE_ZOOM .
|
|
bubbles:Boolean (default = true ) — Determines whether the Event object participates in the bubbling phase of the event flow.
|
|
cancelable:Boolean (default = false ) — Determines whether the Event object can be canceled.
|
|
phase:String (default = null ) — This values tracks the beginning, progress, and end of a touch gesture. Possible values are: GesturePhase.BEGIN ,
GesturePhase.END , and GesturePhase.UPDATE .
|
|
localX:Number (default = 0 ) — The horizontal coordinate at which the event occurred relative to the containing display object.
|
|
localY:Number (default = 0 ) — The vertical coordinate at which the event occurred relative to the containing display object.
|
|
scaleX:Number (default = 1.0 ) — The horizontal scale of the display object.
|
|
scaleY:Number (default = 1.0 ) — The vertical scale of the display object.
|
|
rotation:Number (default = 0 ) — The current rotation angle, in degrees, of the display object along the z-axis.
|
|
offsetX:Number (default = 0 ) — The horizontal translation of the display object from its original position.
|
|
offsetY:Number (default = 0 ) — The vertical translation of the display object from its original position.
|
|
ctrlKey:Boolean (default = false ) — (AIR only) The velocity of transform gesture in pixels per second.
|
|
altKey:Boolean (default = false ) — On Windows or Linux, indicates whether the Ctrl key is activated. On Mac, indicates whether either the Ctrl key or the Command key is activated.
|
|
shiftKey:Boolean (default = false ) — Indicates whether the Alt key is activated (Windows or Linux only).
|
|
commandKey:Boolean (default = false ) — Indicates whether the Shift key is activated.
|
|
controlKey:Boolean (default = false ) — (AIR only) Indicates whether the Command key is activated (Mac only). This parameter is for Adobe AIR only; do not set it for Flash Player content.
|
|
velocity:Number (default = 0 ) — (AIR only) Indicates whether the Control or Ctrl key is activated. This parameter is for Adobe AIR only; do not set it for Flash Player content.
|
See also
clone | () | method |
public override function clone():Event
Language version: | ActionScript 3.0 |
Runtime version: | AIR 2 |
Creates a copy of the TransformGestureEvent object and sets the value of each property to match that of the original.
ReturnsEvent —
A new TransformGestureEvent object with property values that match those of the original.
|
toString | () | method |
public override function toString():String
Language version: | ActionScript 3.0 |
Runtime version: | AIR 2 |
Returns a string that contains all the properties of the TransformGestureEvent object. The string is in the following format:
[TransformGestureEvent type=value bubbles=value cancelable=value ... ]
String —
A string that contains all the properties of the TransformGestureEvent object.
|
GESTURE_DIRECTIONAL_TAP | constant |
public static const GESTURE_DIRECTIONAL_TAP:String = "gestureDirectionalTap"
Language version: | ActionScript 3.0 |
Runtime version: | AIR 24 |
Defines the value of the type
property of a GESTURE_DIRECTIONAL_TAP
touch event object.
The dispatched TransformGestureEvent object has the following properties:
Property | Value |
---|---|
altKey | true if the Alt key is active (Windows or Linux). |
bubbles | true |
cancelable | false ; there is no default behavior to cancel. |
commandKey | true on the Mac if the Command key is active; false if it is inactive. Always false on Windows. |
controlKey | true if the Ctrl or Control key is active; false if it is inactive. |
ctrlKey | true on Windows or Linux if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
phase | The current phase in the event flow. For swipe events,
this value is always all corresponding to the value GesturePhase.ALL once the event is dispatched. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite.For directional tap gestures this value is centre of the screen. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite.For directional tap gestures this value is centre of the screen. |
scaleX | The horizontal scale of the display object. For directional tap gestures this value is 1 |
scaleY | The vertical scale of the display object. For directional tap gestures this value is 1 |
rotation | The current rotation angle, in degrees, of the display object along the z-axis. For directional tap gestures this value is 0 |
offsetX | Indicates horizontal direction: 1 for right and -1 for left. |
offsetY | Indicates vertical direction: 1 for down and -1 for up. |
velocity | Indicates velocity of the swipe gesture in pixels per second (AIR only). |
shiftKey | true if the Shift key is active; false if it is inactive. |
target | The InteractiveObject instance under the touching device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
GESTURE_PAN | constant |
public static const GESTURE_PAN:String = "gesturePan"
Language version: | ActionScript 3.0 |
Runtime version: | AIR 2 |
Defines the value of the type
property of a GESTURE_PAN
touch event object.
The dispatched TransformGestureEvent object has the following properties:
Property | Value |
---|---|
altKey | true if the Alt key is active (Windows or Linux). |
bubbles | true |
cancelable | false ; there is no default behavior to cancel. |
commandKey | true on the Mac if the Command key is active; false if it is inactive. Always false on Windows. |
controlKey | true if the Ctrl or Control key is active; false if it is inactive. |
ctrlKey | true on Windows or Linux if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
phase | The current phase in the event flow; a value from the GesturePhase class. |
localX | The horizontal coordinate at which the event occurred relative to the containing display object. |
localY | The vertical coordinate at which the event occurred relative to the containing display object. |
scaleX | The horizontal scale of the display object since the previous gesture event. For pan gestures this value is 1 . |
scaleY | The vertical scale of the display object since the previous gesture event. For pan gestures this value is 1 . |
rotation | The current rotation angle, in degrees, of the display object along the z-axis, since the previous gesture event.
For pan gestures this value is 0 . |
offsetX | The horizontal translation of the display object from its position at the previous gesture event. |
offsetY | The vertical translation of the display object from its position at the previous gesture event. |
velocity | The velocity of the gesture event in pixels per second (AIR only). For pan gesture this value is 0 |
shiftKey | true if the Shift key is active; false if it is inactive. |
target | The InteractiveObject instance under the touching device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
GESTURE_PAN
events.
While the user performs a pan gesture on the touch-enabled device, myTextField populates with the current phase.
Multitouch.inputMode = MultitouchInputMode.GESTURE; var mySprite = new Sprite(); mySprite.addEventListener(TransformGestureEvent.GESTURE_PAN , onPan); mySprite.graphics.beginFill(0x336699); mySprite.graphics.drawRect(0, 0, 100, 80); var myTextField = new TextField(); myTextField.y = 200; addChild(mySprite); addChild(myTextField); function onPan(evt:TransformGestureEvent):void { evt.target.localX++; if (evt.phase==GesturePhase.BEGIN) { myTextField.text = "Begin"; } if (evt.phase==GesturePhase.UPDATE) { myTextField.text = "Update"; } if (evt.phase==GesturePhase.END) { myTextField.text = "End"; } }
GESTURE_ROTATE | constant |
public static const GESTURE_ROTATE:String = "gestureRotate"
Language version: | ActionScript 3.0 |
Runtime version: | AIR 2 |
Defines the value of the type
property of a GESTURE_ROTATE
touch event object.
During this event, the rotation
property contains the rotation angle.
The rotation values are as follows:
The dispatched TransformGestureEvent object has the following properties:
Property | Value |
---|---|
altKey | true if the Alt key is active (Windows or Linux). |
bubbles | true |
cancelable | false ; there is no default behavior to cancel. |
commandKey | true on the Mac if the Command key is active; false if it is inactive. Always false on Windows. |
controlKey | true if the Ctrl or Control key is active; false if it is inactive. |
ctrlKey | true on Windows or Linux if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
phase | The current phase in the event flow; a value from the GesturePhase class. |
localX | The horizontal coordinate at which the event occurred relative to the containing display object. |
localY | The vertical coordinate at which the event occurred relative to the containing display object. |
scaleX | The horizontal scale of the display object since the previous gesture event. |
scaleY | The vertical scale of the display object since the previous gesture event. |
rotation | The current rotation angle, in degrees, of the display object along the z-axis, since the previous gesture event. |
offsetX | The horizontal translation of the display object from its position at the previous gesture event. |
offsetY | The vertical translation of the display object from its position at the previous gesture event. |
velocity | The velocity of the gesture event in pixels per second (AIR only). For rotate gesture this value is 0 |
shiftKey | true if the Shift key is active; false if it is inactive. |
target | The InteractiveObject instance under the touching device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
GESTURE_ROTATE
events.
While the user performs a rotation gesture on the touch-enabled device, mySprite rotates and myTextField populates with the current phase.
Multitouch.inputMode = MultitouchInputMode.GESTURE; var mySprite = new Sprite(); mySprite.addEventListener(TransformGestureEvent.GESTURE_ROTATE , onRotate ); mySprite.graphics.beginFill(0x336699); mySprite.graphics.drawRect(0, 0, 100, 80); var myTextField = new TextField(); myTextField.y = 200; addChild(mySprite); addChild(myTextField); function onRotate(evt:TransformGestureEvent):void { evt.target.rotation -= 45; if (evt.phase==GesturePhase.BEGIN) { myTextField.text = "Begin"; } if (evt.phase==GesturePhase.UPDATE) { myTextField.text = "Update"; } if (evt.phase==GesturePhase.END) { myTextField.text = "End"; } }
GESTURE_SWIPE | constant |
public static const GESTURE_SWIPE:String = "gestureSwipe"
Language version: | ActionScript 3.0 |
Runtime version: | AIR 2 |
Defines the value of the type
property of a GESTURE_SWIPE
touch event object.
The dispatched TransformGestureEvent object has the following properties:
Property | Value |
---|---|
altKey | true if the Alt key is active (Windows or Linux). |
bubbles | true |
cancelable | false ; there is no default behavior to cancel. |
commandKey | true on the Mac if the Command key is active; false if it is inactive. Always false on Windows. |
controlKey | true if the Ctrl or Control key is active; false if it is inactive. |
ctrlKey | true on Windows or Linux if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
phase | The current phase in the event flow. For swipe events,
this value is always all corresponding to the value GesturePhase.ALL once the event is dispatched. |
localX | The horizontal coordinate at which the event occurred relative to the containing sprite. |
localY | The vertical coordinate at which the event occurred relative to the containing sprite. |
scaleX | The horizontal scale of the display object. For swipe gestures this value is 1 |
scaleY | The vertical scale of the display object. For swipe gestures this value is 1 |
rotation | The current rotation angle, in degrees, of the display object along the z-axis. For swipe gestures this value is 0 |
offsetX | Indicates horizontal direction: 1 for right and -1 for left. |
offsetY | Indicates vertical direction: 1 for down and -1 for up. |
velocity | Indicates velocity of the swipe gesture in pixels per second (AIR only). For rest, this value is 0 |
shiftKey | true if the Shift key is active; false if it is inactive. |
target | The InteractiveObject instance under the touching device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
GESTURE_SWIPE
events.
While the user performs a swipe gesture on the touch-enabled device, myTextField populates with the phase all
,
which is the only phase for swipe events.
Multitouch.inputMode = MultitouchInputMode.GESTURE; var mySprite = new Sprite(); mySprite.addEventListener(TransformGestureEvent.GESTURE_SWIPE , onSwipe); mySprite.graphics.beginFill(0x336699); mySprite.graphics.drawRect(0, 0, 100, 80); var myTextField = new TextField(); myTextField.y = 200; addChild(mySprite); addChild(myTextField); function onSwipe(evt:TransformGestureEvent):void { if (evt.offsetX == 1 ) { myTextField.text = "right"; } if (evt.offsetY == -1) { myTextField.text = "up"; } myTextField.text = evt.phase; }
GESTURE_ZOOM | constant |
public static const GESTURE_ZOOM:String = "gestureZoom"
Language version: | ActionScript 3.0 |
Runtime version: | AIR 2 |
Defines the value of the type
property of a GESTURE_ZOOM
touch event object.
The dispatched TransformGestureEvent object has the following properties:
Property | Value |
---|---|
altKey | true if the Alt key is active (Windows or Linux). |
bubbles | true |
cancelable | false ; there is no default behavior to cancel. |
commandKey | true on the Mac if the Command key is active; false if it is inactive. Always false on Windows. |
controlKey | true if the Ctrl or Control key is active; false if it is inactive. |
ctrlKey | true on Windows or Linux if the Ctrl key is active. true on Mac if either the Ctrl key or the Command key is active. Otherwise, false . |
currentTarget | The object that is actively processing the Event object with an event listener. |
phase | The current phase in the event flow; a value from the GesturePhase class. |
localX | The horizontal coordinate at which the event occurred relative to the containing display object. |
localY | The vertical coordinate at which the event occurred relative to the containing display object. |
scaleX | The horizontal scale of the display object since the previous gesture event. |
scaleY | The vertical scale of the display object since the previous gesture event. |
rotation | The current rotation angle, in degrees, of the display object along the z-axis, since the previous gesture event. |
offsetX | The horizontal translation of the display object from its position at the previous gesture event. |
offsetY | The vertical translation of the display object from its position at the previous gesture event. |
velocity | The velocity of the gesture event in pixels per second (AIR only). For zoom gesture this value is 0 |
shiftKey | true if the Shift key is active; false if it is inactive. |
target | The InteractiveObject instance under the touching device.
The target is not always the object in the display list
that registered the event listener. Use the currentTarget
property to access the object in the display list that is currently processing the event. |
See also
GESTURE_ZOOM
events.
While the user performs a zoom gesture on the touch-enabled device, myTextField populates with the current phase.
Multitouch.inputMode = MultitouchInputMode.GESTURE; var mySprite = new Sprite(); mySprite.addEventListener(TransformGestureEvent.GESTURE_ZOOM , onZoom); mySprite.graphics.beginFill(0x336699); mySprite.graphics.drawRect(0, 0, 100, 80); var myTextField = new TextField(); myTextField.y = 200; addChild(mySprite); addChild(myTextField); function onZoom(evt:TransformGestureEvent):void { evt.target.scaleX++; if (evt.phase==GesturePhase.BEGIN) { myTextField.text = "Begin"; } if (evt.phase==GesturePhase.UPDATE) { myTextField.text = "Update"; } if (evt.phase==GesturePhase.END) { myTextField.text = "End"; } }
GESTURE_ROTATE
events.
While the user performs a rotation gesture on the touch-enabled device, mySprite rotates and myTextField populates with the current phase.
Multitouch.inputMode = MultitouchInputMode.GESTURE; var mySprite = new Sprite(); mySprite.addEventListener(TransformGestureEvent.GESTURE_ROTATE , onRotate ); mySprite.graphics.beginFill(0x336699); mySprite.graphics.drawRect(0, 0, 100, 80); var myTextField = new TextField(); myTextField.y = 200; addChild(mySprite); addChild(myTextField); function onRotate(evt:TransformGestureEvent):void { evt.target.rotation -= 45; if (evt.phase==GesturePhase.BEGIN) { myTextField.text = "Begin"; } if (evt.phase==GesturePhase.UPDATE) { myTextField.text = "Update"; } if (evt.phase==GesturePhase.END) { myTextField.text = "End"; } }
package { import flash.display.Bitmap; import flash.display.Sprite; import flash.events.TransformGestureEvent; import flash.text.TextField; import flash.text.TextFormat; import flash.ui.Multitouch; import flash.ui.MultitouchInputMode; [SWF(width=320, height=460, frameRate=24, backgroundColor=0x000000)] public class TransformGestureExample2 extends Sprite { [Embed(source="african_elephant.jpg")] public var ElephantImage:Class; public var scaleDebug:TextField; public var rotateDebug:TextField; public function TransformGestureExample2() { // Debug var tf:TextFormat = new TextFormat(); tf.color = 0xffffff; tf.font = "Helvetica"; tf.size = 11; this.scaleDebug = new TextField(); this.scaleDebug.width = 310; this.scaleDebug.defaultTextFormat = tf; this.scaleDebug.x = 2; this.scaleDebug.y = 2; this.stage.addChild(this.scaleDebug); this.rotateDebug = new TextField(); this.rotateDebug.width = 310; this.rotateDebug.defaultTextFormat = tf; this.rotateDebug.x = 2; this.rotateDebug.y = 15; this.stage.addChild(this.rotateDebug); var elephantBitmap:Bitmap = new ElephantImage(); var elephant:Sprite = new Sprite(); elephant.addChild(elephantBitmap); elephant.x = 160; elephant.y = 230; elephantBitmap.x = (300 - (elephantBitmap.bitmapData.width / 2)) * -1; elephantBitmap.y = (400 - (elephantBitmap.bitmapData.height / 2)) *-1; this.addChild(elephant); Multitouch.inputMode = MultitouchInputMode.GESTURE; elephant.addEventListener(TransformGestureEvent.GESTURE_ZOOM, onZoom); elephant.addEventListener(TransformGestureEvent.GESTURE_ROTATE, onRotate); } private function onZoom(e:TransformGestureEvent):void { this.scaleDebug.text = (e.scaleX + ", " + e.scaleY); var elephant:Sprite = e.target as Sprite; elephant.scaleX *= e.scaleX; elephant.scaleY *= e.scaleY; } private function onRotate(e:TransformGestureEvent):void { var elephant:Sprite = e.target as Sprite; this.rotateDebug.text = String(e.rotation); elephant.rotation += e.rotation; } } }