Language version: | ActionScript 3.0 |
Defines the values to use for specifying path-drawing commands.
The values in this class are used by the Graphics.drawPath()
method,
or stored in the commands
vector of a GraphicsPath object.
public static const CUBIC_CURVE_TO:int = 6
Language version: | ActionScript 3.0 |
Specifies a drawing command that draws a curve from the current drawing position to the x- and y-coordinates
specified in the data vector, using a 2 control points.
See also
public static const CURVE_TO:int = 3
Language version: | ActionScript 3.0 |
Specifies a drawing command that draws a curve from the current drawing position to the x- and y-coordinates
specified in the data vector, using a control point.
This command produces the same effect as the Graphics.lineTo()
method, and
uses two points in the data vector control and anchor: (cx, cy, ax, ay ).
See also
public static const LINE_TO:int = 2
Language version: | ActionScript 3.0 |
Specifies a drawing command that draws a line from the current drawing position to the x- and y-coordinates
specified in the data vector.
This command produces the same effect as the Graphics.lineTo()
method, and
uses one point in the data vector: (x,y).
See also
public static const MOVE_TO:int = 1
Language version: | ActionScript 3.0 |
Specifies a drawing command that moves the current drawing position to the x- and y-coordinates specified in the data vector.
This command produces the same effect as the Graphics.moveTo()
method, and
uses one point in the data vector: (x,y).
See also
public static const NO_OP:int = 0
Language version: | ActionScript 3.0 |
Represents the default "do nothing" command.
public static const WIDE_LINE_TO:int = 5
Language version: | ActionScript 3.0 |
Specifies a "line to" drawing command, but uses two sets of coordinates (four values) instead of one set.
This command allows you to switch between "line to" and "curve to" commands without changing the number of data values used per command.
This command uses two sets in the data vector: one dummy location and one (x,y) location.
The WIDE_LINE_TO
and WIDE_MOVE_TO
command variants consume the same number of parameters
as does the CURVE_TO
command.
See also
public static const WIDE_MOVE_TO:int = 4
Language version: | ActionScript 3.0 |
Specifies a "move to" drawing command, but uses two sets of coordinates (four values) instead of one set.
This command allows you to switch between "move to" and "curve to" commands without changing the number of data values used per command.
This command uses two sets in the data vector: one dummy location and one (x,y) location.
The WIDE_LINE_TO
and WIDE_MOVE_TO
command variants consume the same number of parameters
as does the CURVE_TO
command.
See also
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Wed Sep 28 2022, 6:12 PM GMT+01:00