Package | flash.display3D.textures |
Class | public final class RectangleTexture |
Inheritance | RectangleTexture ![]() ![]() ![]() |
Defines a 2D texture for use during rendering.
Texture cannot be instantiated directly. Create instances by using
Context3D createRectangleTexture()
method.
See also
Method | Defined by | ||
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addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event.
| EventDispatcher | |
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Dispatches an event into the event flow.
| EventDispatcher | |
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Frees all GPU resources associated with this texture.
| TextureBase | |
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Checks whether the EventDispatcher object has any listeners registered for a specific type
of event.
| EventDispatcher | |
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Indicates whether an object has a specified property defined.
| Object | |
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Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter.
| Object | |
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Indicates whether the specified property exists and is enumerable.
| Object | |
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Removes a listener from the EventDispatcher object.
| EventDispatcher | |
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Sets the availability of a dynamic property for loop operations.
| Object | |
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Returns the string representation of this object, formatted according to locale-specific conventions.
| Object | |
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Returns the string representation of the specified object.
| Object | |
Uploads a texture from a BitmapData object.
| RectangleTexture | ||
Uploads a texture from a BitmapData object.
| RectangleTexture | ||
Uploads a texture from a ByteArray.
| RectangleTexture | ||
Uploads a texture from a ByteArray.
| RectangleTexture | ||
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Returns the primitive value of the specified object.
| Object | |
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Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type.
| EventDispatcher |
Event | Summary | Defined by | ||
---|---|---|---|---|
![]() | [broadcast event] Dispatched when the Flash Player or AIR application gains operating system focus and becomes active. | EventDispatcher | ||
![]() | [broadcast event] Dispatched when the Flash Player or AIR application operating loses system focus and is becoming inactive. | EventDispatcher | ||
Dispatched by the RectangleTexture object when an asynchronous texture upload operation fails in some way. | RectangleTexture | |||
Dispatched by the RectangleTexture object when an asynchronous texture upload operation has completed successfully, and the texture can then be used. | RectangleTexture |
uploadFromBitmapData | () | method |
public function uploadFromBitmapData(source:BitmapData):void
Language version: | ActionScript 3.0 |
Runtime version: | AIR 3.8 |
Uploads a texture from a BitmapData object.
Parameterssource:BitmapData — a bitmap.
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TypeError — Null Pointer Error: when source is null.
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ArgumentError — Invalid BitmapData Error: when source
does not contain a valid texture. The maximum allowed size in any dimension is 4096 or the size
of the backbuffer, whichever is greater.
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Error — 3768: The Stage3D API may not be used during background execution.
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uploadFromBitmapDataAsync | () | method |
public function uploadFromBitmapDataAsync(source:BitmapData):void
Language version: | ActionScript 3.0 |
Runtime version: | AIR 24 |
Uploads a texture from a BitmapData object.
Parameterssource:BitmapData — a bitmap.
This function asynchronously uploads texture data.
Any draw method which attempts to use the texture will fail until the upload completes successfully.
Upon successful upload, this RectangleTexture object dispatches Event.TEXTURE_READY .
Event.TEXTURE_READY is a callback to indicate that the asynchronous call received for the texture object have been executed successfully.
Upon any error during the background upload , this RectangleTexture object dispatches ErrorEvent.ERROR .
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TypeError — Null Pointer Error: when source is null.
|
|
ArgumentError — Invalid BitmapData Error: when source
does not contain a valid texture. The maximum allowed size in any dimension is 4096 or the size
of the backbuffer, whichever is greater.
|
|
Error — 3768: The Stage3D API may not be used during background execution.
|
See also
uploadFromByteArray | () | method |
public function uploadFromByteArray(data:ByteArray, byteArrayOffset:uint):void
Language version: | ActionScript 3.0 |
Runtime version: | AIR 3.8 |
Uploads a texture from a ByteArray.
Parametersdata:ByteArray — a byte array that is contains enough bytes in the textures internal format to fill the texture.
rgba textures are read as bytes per texel component (1 or 4).
float textures are read as floats per texel component (1 or 4).
The ByteArray object must use the little endian format.
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byteArrayOffset:uint — the position in the byte array object at which to start reading the texture data.
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TypeError — Null Pointer Error: when data is null.
|
|
RangeError — Bad Input Size: if the number of bytes available from byteArrayOffset
to the end of data byte array is less than the amount of data required for a texture, or if byteArrayOffset
is greater than or equal to the length of data .
|
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Error — 3768: The Stage3D API may not be used during background execution.
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uploadFromByteArrayAsync | () | method |
public function uploadFromByteArrayAsync(data:ByteArray, byteArrayOffset:uint):void
Language version: | ActionScript 3.0 |
Runtime version: | AIR 24 |
Uploads a texture from a ByteArray.
Parametersdata:ByteArray — a byte array that is contains enough bytes in the textures internal format to fill the texture.
rgba textures are read as bytes per texel component (1 or 4).
float textures are read as floats per texel component (1 or 4).
The ByteArray object must use the little endian format.
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byteArrayOffset:uint — the position in the byte array object at which to start reading the texture data.
This function asynchronously uploads texture data.
Any draw method which attempts to use the texture will fail until the upload completes successfully.
Upon successful upload, this RectangleTexture object dispatches Event.TEXTURE_READY .
Event.TEXTURE_READY is a callback to indicate that the asynchronous call received for the texture object have been executed successfully.
Upon any error during the background upload , this RectangleTexture object dispatches ErrorEvent.ERROR .
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TypeError — Null Pointer Error: when data is null.
|
|
RangeError — Bad Input Size: if the number of bytes available from byteArrayOffset
to the end of data byte array is less than the amount of data required for a texture, or if byteArrayOffset
is greater than or equal to the length of data .
|
|
Error — 3768: The Stage3D API may not be used during background execution.
|
error | event |
flash.events.ErrorEvent
flash.events.ErrorEvent.ERROR
Language version: | ActionScript 3.0 |
Runtime version: | AIR 24 |
Dispatched by the RectangleTexture object when an asynchronous texture upload
operation fails in some way. The failure code is provided in the
errorID
field of the error object.
Defines the value of the type
property of an error
event object.
This event has the following properties:
Property | Value |
---|---|
bubbles | false |
cancelable | false ; there is no default behavior to cancel. |
currentTarget | The object that is actively processing the Event object with an event listener. |
target | The object experiencing a network operation failure. |
text | Text to be displayed as an error message. |
textureReady | event |
flash.events.Event
flash.events.Event.TEXTURE_READY
Language version: | ActionScript 3.0 |
Runtime version: | AIR 24 |
Dispatched by the RectangleTexture object when an asynchronous texture upload operation has completed successfully, and the texture can then be used.
The Event.TEXTURE_READY
constant defines the value of the type
property of a textureReady
event object.
This event is dispatched by Texture, RectangleTexture and CubeTexture objects to signal the completion of an asynchronous upload. Request an
asynchronous upload by using the uploadCompressedTextureFromByteArray()
method with a true
value for the async
argument, or using a method such as uploadFromBitmapDataAsync
or
uploadFromByteArrayAsync
.
This event neither bubbles nor is cancelable.
This event has the following properties:
Property | Value |
---|---|
bubbles | false |
cancelable | false ; there is no default behavior to cancel. |
target | The texture object that dispatched this event. |