Package | flash.system |
Class | public class LoaderContext |
Inheritance | LoaderContext Object |
Subclasses | JPEGLoaderContext |
Language version: | ActionScript 3.0 |
Runtime version: |
context
parameter in the load()
and
loadBytes()
methods of the Loader class.
When loading SWF files with the Loader.load()
method, you have two decisions to make:
into which security domain the loaded SWF file should be placed, and into which application domain
within that security domain? For more details on these choices, see the
applicationDomain
and securityDomain
properties.
When loading a SWF file with the Loader.loadBytes()
method, you have the same
application domain choice to make as for Loader.load()
, but it's not
necessary to specify a security domain, because Loader.loadBytes()
always
places its loaded SWF file into the security domain of the loading SWF file.
When loading images (JPEG, GIF, or PNG) instead of SWF files, there is no need to
specify a SecurityDomain or an application domain, because those concepts are
meaningful only for SWF files. Instead, you have only one decision to make: do you need
programmatic access to the pixels of the loaded image? If so, see the
checkPolicyFile
property. If you want to apply deblocking when loading
an image, use the JPEGLoaderContext class instead of the LoaderContext class.
See also
Property | Defined by | ||
---|---|---|---|
allowCodeImport : Boolean
Specifies whether you can use a
Loader object to import content with executable code,
such as a SWF file, into the caller's security sandbox. | LoaderContext | ||
allowLoadBytesCodeExecution : Boolean
Legacy property, replaced by
allowCodeImport , but still supported for compatibility. | LoaderContext | ||
applicationDomain : ApplicationDomain = null
Specifies the application domain to use for the
Loader.load() or
Loader.loadBytes() method. | LoaderContext | ||
checkPolicyFile : Boolean = false
Specifies whether the application should attempt to download a URL policy file from the
loaded object's server before beginning to load the object itself.
| LoaderContext | ||
constructor : Object
A reference to the class object or constructor function for a given object instance.
| Object | ||
imageDecodingPolicy : String
Specifies whether to decode bitmap image data when it is used or when it is loaded.
| LoaderContext | ||
parameters : Object
An Object containing the parameters to pass to the LoaderInfo object of the content.
| LoaderContext | ||
prototype : Object
[static]
A reference to the prototype object of a class or function object.
| Object | ||
requestedContentParent : DisplayObjectContainer
The parent to which the Loader will attempt to add the loaded content.
| LoaderContext | ||
securityDomain : SecurityDomain = null
Specifies the security domain to use for a
Loader.load() operation. | LoaderContext |
Method | Defined by | ||
---|---|---|---|
LoaderContext(checkPolicyFile:Boolean = false, applicationDomain:ApplicationDomain = null, securityDomain:SecurityDomain = null)
Creates a new LoaderContext object, with the specified settings.
| LoaderContext | ||
Indicates whether an object has a specified property defined.
| Object | ||
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter.
| Object | ||
Indicates whether the specified property exists and is enumerable.
| Object | ||
Sets the availability of a dynamic property for loop operations.
| Object | ||
Returns the string representation of this object, formatted according to locale-specific conventions.
| Object | ||
Returns the string representation of the specified object.
| Object | ||
Returns the primitive value of the specified object.
| Object |
allowCodeImport | property |
public var allowCodeImport:Boolean
Language version: | ActionScript 3.0 |
Runtime version: | AIR 2.0 |
Specifies whether you can use a Loader
object to import content with executable code,
such as a SWF file, into the caller's security sandbox. There are two affected importing operations:
the Loader.loadBytes()
method, and the Loader.load()
method with
LoaderContext.securityDomain = SecurityDomain.currentDomain
. (The latter operation is not
supported in the AIR application sandbox.) With the allowCodeImport
property set to
false
, these importing operations are restricted to safe operations, such as loading
images. Normal, non-importing SWF file loading with the Loader.load()
method is not
affected by the value of this property.
This property is useful when you want to import image content into your sandbox - for example, when you want to replicate or process an image from a different domain - but you don't want to take the security risk of receiving a SWF file when you expected only an image file. Since SWF files may contain ActionScript code, importing a SWF file is a much riskier operation than importing an image file.
In AIR content in the application sandbox, the default value is false
. In non-application
content (which includes all content in Flash Player), the default value is true
.
The allowCodeImport
property was added in Flash Player 10.1 and AIR 2.0.
However, this property is made available to SWF files and AIR applications of all versions when the
Flash Runtime supports it.
See also
allowLoadBytesCodeExecution | property |
allowLoadBytesCodeExecution:Boolean
[read-write]
Language version: | ActionScript 3.0 |
Runtime version: | AIR 1.0 |
Legacy property, replaced by allowCodeImport
, but still supported for compatibility.
Previously, the only operation affected by allowLoadBytesCodeExecution
was the
Loader.loadBytes()
method, but as of Flash Player 10.1 and AIR 2.0, the import-loading
operation of Loader.load()
with LoaderContext.securityDomain = SecurityDomain.currentDomain
is affected as well. (The latter operation is not supported in the AIR application sandbox.)
This dual effect made the property name allowLoadBytesCodeExecution
overly specific,
so now allowCodeImport
is the preferred property name. Setting either of
allowCodeImport
or allowLoadBytesCodeExecution
will affect the value of both.
Specifies whether you can use a Loader
object to import content with executable code,
such as a SWF file, into the caller's security sandbox. With this property set to false
,
these importing operations are restricted to safe operations, such as loading images.
In AIR content in the application sandbox, the default value is false
. In non-application content, the
default value is true
.
public function get allowLoadBytesCodeExecution():Boolean
public function set allowLoadBytesCodeExecution(value:Boolean):void
See also
applicationDomain | property |
public var applicationDomain:ApplicationDomain = null
Language version: | ActionScript 3.0 |
Runtime version: |
Specifies the application domain to use for the Loader.load()
or
Loader.loadBytes()
method. Use this property only when loading a SWF file
written in ActionScript 3.0 (not an image or a SWF file written in ActionScript 1.0 or ActionScript 2.0).
Every security domain is divided into one or more application domains, represented by ApplicationDomain objects. Application domains are not for security purposes; they are for managing cooperating units of ActionScript code. If you are loading a SWF file from another domain, and allowing it to be placed in a separate security domain, then you cannot control the choice of application domain into which the loaded SWF file is placed; and if you have specified a choice of application domain, it will be ignored. However, if you are loading a SWF file into your own security domain — either because the SWF file comes from your own domain, or because you are importing it into your security domain — then you can control the choice of application domain for the loaded SWF file.
You can pass an application domain only from your own security domain in
LoaderContext.applicationDomain
. Attempting to pass an application domain
from any other security domain results in a SecurityError
exception.
You have four choices for what kind of ApplicationDomain
property to use:
new ApplicationDomain(ApplicationDomain.currentDomain)
. This allows the
loaded SWF file to use the parent's classes directly, for example by writing
new MyClassDefinedInParent()
. The parent, however, cannot use this syntax;
if the parent wishes to use the child's classes, it must call
ApplicationDomain.getDefinition()
to retrieve them. The advantage of
this choice is that, if the child defines a class with the same name as a class already
defined by the parent, no error results; the child simply inherits the parent's
definition of that class, and the child's conflicting definition goes unused unless
either child or parent calls the ApplicationDomain.getDefinition()
method to retrieve
it.ApplicationDomain.currentDomain
. When the load is complete, parent and
child can use each other's classes directly. If the child attempts to define a class with the same name
as a class already defined by the parent, the parent class is used and the child class is ignored.new ApplicationDomain(null)
. This separates loader and loadee entirely,
allowing them to define separate versions of classes with the same name without conflict
or overshadowing. The only way either side sees the other's classes is by calling the
ApplicationDomain.getDefinition()
method.new ApplicationDomain(ApplicationDomain.currentDomain.parentDomain.parentDomain)
loads a SWF file into a new child of the current domain's parent's parent.When a load is complete, either side (loading or loaded) may need to find its own
ApplicationDomain, or the other side's ApplicationDomain, for the purpose of calling
ApplicationDomain.getDefinition()
. Either side can retrieve a reference to
its own application domain by using ApplicationDomain.currentDomain
. The loading
SWF file can retrieve a reference to the loaded SWF file's ApplicationDomain via
Loader.contentLoaderInfo.applicationDomain
. If the loaded SWF file knows how it
was loaded, it can find its way to the loading SWF file's ApplicationDomain object. For example, if
the child was loaded in the default way, it can find the loading SWF file's application domain
by using ApplicationDomain.currentDomain.parentDomain
.
For more information, see the "ApplicationDomain class" section of the "Client System Environment" chapter of the ActionScript 3.0 Developer's Guide.
See also
checkPolicyFile | property |
public var checkPolicyFile:Boolean = false
Language version: | ActionScript 3.0 |
Runtime version: |
Specifies whether the application should attempt to download a URL policy file from the
loaded object's server before beginning to load the object itself. This flag is applicable to
the Loader.load()
method, but not to the Loader.loadBytes()
method.
Set this flag to true
when you are loading an image (JPEG, GIF, or PNG) from outside the calling
SWF file's own domain, and you expect to need access to the content of that image from ActionScript.
Examples of accessing image content include referencing the Loader.content
property
to obtain a Bitmap object, and calling the BitmapData.draw()
method to obtain a
copy of the loaded image's pixels. If you attempt one of these operations without having
specified checkPolicyFile
at loading time, you may get a SecurityError
exception because the needed policy file has not been downloaded yet.
When you call the Loader.load()
method with LoaderContext.checkPolicyFile
set to
true
, the application does not begin downloading the specified object in URLRequest.url
until it has either successfully downloaded a relevant URL policy file or discovered
that no such policy file exists. Flash Player or AIR first considers policy files that have already
been downloaded, then attempts to download any pending policy files specified in calls to
the Security.loadPolicyFile()
method, then attempts to download a policy file from the default
location that corresponds to URLRequest.url
, which is /crossdomain.xml
on the same server as URLRequest.url
. In all cases, the given policy file is required to exist
at URLRequest.url
by virtue of the policy file's location, and the file must permit access
by virtue of one or more <allow-access-from>
tags.
If you set checkPolicyFile
to true
, the main download that specified in the
Loader.load()
method does not load until the policy file has been completely processed.
Therefore, as long as the
policy file that you need exists, as soon as you have received any ProgressEvent.PROGRESS
or
Event.COMPLETE
events from the contentLoaderInfo
property of your Loader object,
the policy file download is complete, and you can safely begin performing operations that require
the policy file.
If you set checkPolicyFile
to true
, and no relevant policy file is found,
you will not receive any error indication until you attempt an operation that throws a
SecurityError
exception. However, once the LoaderInfo object dispatches a
ProgressEvent.PROGRESS
or Event.COMPLETE
event, you can test whether a relevant
policy file was found by checking the value of the LoaderInfo.childAllowsParent
property.
If you will not need pixel-level access to the image that you are loading, you should not set the
checkPolicyFile
property to true
. Checking for a policy file in this case is
wasteful, because it may delay the start of your download, and it may consume network bandwidth unnecessarily.
Also try to avoid setting checkPolicyFile
to true
if you are using the
Loader.load()
method to download a SWF file. This is because SWF-to-SWF permissions are not
controlled by policy files, but rather by the Security.allowDomain()
method, and thus
checkPolicyFile
has no effect when you load a SWF file. Checking for a policy file in
this case is wasteful, because it may delay the download of the SWF file, and it may consume
network bandwidth unnecessarily. (Flash Player or AIR cannot tell whether your main download will be a
SWF file or an image, because the policy file download occurs before the main download.)
Be careful with checkPolicyFile
if you are downloading an object from a URL that
may use server-side HTTP redirects. Policy files are always retrieved from the corresponding initial
URL that you specify in URLRequest.url
. If the final
object comes from a different URL because of HTTP redirects, then the initially downloaded policy
files might not be applicable to the object's final URL, which is the URL that matters in
security decisions. If you find yourself in this situation, you can examine the value of
LoaderInfo.url
after you have received a ProgressEvent.PROGRESS
or Event.COMPLETE
event, which tells you the object's final URL. Then call the
Security.loadPolicyFile()
method with a policy file URL based on the object's final
URL. Then poll the value of LoaderInfo.childAllowsParent
until it becomes true
.
You do not need to set this property for AIR content running in the application sandbox. Content
in the AIR application sandbox can call the BitmapData.draw()
method using any loaded image
content as the source.
See also
imageDecodingPolicy | property |
public var imageDecodingPolicy:String
Language version: | ActionScript 3.0 |
Runtime version: | AIR 2.6 |
Specifies whether to decode bitmap image data when it is used or when it is loaded.
Under the default policy, ImageDecodingPolicy.ON_DEMAND
, the runtime decodes the image data
when the data is needed (for display or some other purpose). This policy maintains the decoding behavior used
by previous versions of the runtime.
Under the ImageDecodingPolicy.ON_LOAD
policy, the runtime decodes the image immediately after
it is loaded and before dispatching the complete
event. Decoding images on load rather than on demand can
improve animation and user interface performance. You can see improvements when several loaded images are displayed in quick succession.
Some examples of a rapid display of images are scrolling lists, or cover flow control.
On the other hand, using the onLoad
policy indiscriminately can increase
the peak memory usage of your application. More decoded image data could be in memory at one time than would
be the case under the onDemand
policy.
Under both policies, the runtime uses the same cache and flush behavior after the image is decoded. The runtime can flush the decoded data at any time and decode the image again the next time it is required.
To set the image decoding policy (for example, to ON_LOAD
):
var loaderContext:LoaderContext = new LoaderContext(); loaderContext.imageDecodingPolicy = ImageDecodingPolicy.ON_LOAD var loader:Loader = new Loader(); loader.load(new URLRequest("http://www.adobe.com/myimage.png"), loaderContext);
See also
parameters | property |
public var parameters:Object
Language version: | ActionScript 3.0 |
Runtime version: | AIR 2.6 |
An Object containing the parameters to pass to the LoaderInfo object of the content.
Normally, the value of the contentLoaderInfo.parameters
property is obtained by parsing the requesting URL.
If the parameters
var is set, the contentLoaderInfo.parameters
gets its value from the LoaderContext object, instead of from
the requesting URL. The parameters
var accepts only objects containing name-value string pairs, similar to URL parameters. If the object does
not contain name-value string pairs, an IllegalOperationError
is thrown.
The intent of this API is to enable the loading SWF file to forward its parameters to a loaded SWF file.
This functionality is especially helpful when you use the loadBytes()
method, since LoadBytes
does not provide a
means of passing parameters through the URL. Parameters can be forwarded successfully only to another AS3 SWF file; an AS1 or AS2 SWF file cannot receive the parameters in an
accessible form, although the AVM1Movie's AS3 loaderInfo.parameters object will be the forwarded object.
For example, consider the following URL:
http://yourdomain/users/jdoe/test01/child.swf?foo=bar;
The following code uses the LoaderContext.parameters property to replicate a parameter passed to this URL:
import flash.system.LoaderContext; import flash.display.Loader; var l:Loader = new Loader(); var lc:LoaderContext = new LoaderContext; lc.parameters = { "foo": "bar" }; l.load(new URLRequest("child.swf"), lc);
To verify that the parameter passed properly, use the following trace statement after you run this code:
trace(loaderInfo.parameters.foo);
If the content loaded successfully, this trace prints "bar".
requestedContentParent | property |
public var requestedContentParent:DisplayObjectContainer
Language version: | ActionScript 3.0 |
Runtime version: | AIR 2.6 |
The parent to which the Loader will attempt to add the loaded content.
When content is completely loaded, the Loader object normally becomes the parent of the content.
If requestedContentParent
is set, the object that it specifies becomes the parent, unless a runtime error prevents the assignment.
This reparenting can also be done after the complete
event without use of this property. However, specifying the
parent with LoaderContext.requestedContentParent
eliminates extra events.
LoaderContext.requestedContentParent
sets the desired parent before frame one scripts in
the loaded content execute, but after the constructor has run. If requestedContentParent
is null (the default),
the Loader object becomes the content's parent.
If the loaded content is an AVM1Movie object, or if an
error is thrown when addChild()
is called on the requestedContentParent
object, then the following actions occur:
AsyncErrorEvent
.If the requested parent and the loaded content are in different security sandboxes, and if the requested parent does not have access to the loaded content, then the following actions occur:
SecurityErrorEvent
.The following code uses requestedContentParent
to place the loaded content into a Sprite object:
import flash.system.LoaderContext; import flash.display.Loader; import flash.display.Sprite; var lc:LoaderContext = new LoaderContext(); var l:Loader = new Loader(); var s:Sprite = new Sprite(); lc.requestedContentParent = s; addChild(s); l.load(new URLRequest("child.swf"), lc);
When this code runs, the child SWF file appears on stage. This fact confirms that the Sprite object you added to the stage is the parent of the loaded child.swf file.
securityDomain | property |
public var securityDomain:SecurityDomain = null
Language version: | ActionScript 3.0 |
Runtime version: | AIR 1.0 |
Specifies the security domain to use for a Loader.load()
operation. Use this property
only when loading a SWF file (not an image).
The choice of security domain is meaningful only if you are loading a SWF file that might
come from a different domain (a different server) than the loading SWF file. When you load a
SWF file from your own domain, it is always placed into your security domain. But when you
load a SWF file from a different domain, you have two options. You can allow the loaded SWF file to
be placed in its "natural" security domain, which is different from that of the
loading SWF file; this is the default. The other option is to specify that you want to place the
loaded SWF file placed into the same security domain as the loading SWF file, by setting
myLoaderContext.securityDomain
to be equal to SecurityDomain.currentDomain
. This is
called import loading, and it is equivalent, for security purposes, to copying the
loaded SWF file to your own server and loading it from there. In order for import loading to
succeed, the loaded SWF file's server must have a policy file trusting the domain of the
loading SWF file.
You can pass your own security domain only in LoaderContext.securityDomain
.
Attempting to pass any other security domain results in a SecurityError
exception.
Content in the AIR application security sandbox cannot load content from other sandboxes into its SecurityDomain.
For more information, see the "Security" chapter in the ActionScript 3.0 Developer's Guide.
See also
LoaderContext | () | constructor |
public function LoaderContext(checkPolicyFile:Boolean = false, applicationDomain:ApplicationDomain = null, securityDomain:SecurityDomain = null)
Language version: | ActionScript 3.0 |
Runtime version: |
Creates a new LoaderContext object, with the specified settings. For complete details on these settings, see the descriptions of the properties of this class.
ParameterscheckPolicyFile:Boolean (default = false ) — Specifies whether a check should be made for the existence
of a URL policy file before loading the object.
|
|
applicationDomain:ApplicationDomain (default = null ) — Specifies the ApplicationDomain object to use for a Loader object.
|
|
securityDomain:SecurityDomain (default = null ) — Specifies the SecurityDomain object to use for a Loader object.
Note: Content in the air application security sandbox cannot load content from other sandboxes into its SecurityDomain. |
See also