Packageflash.display
Classpublic dynamic class MovieClip
InheritanceMovieClip Inheritance Sprite Inheritance DisplayObjectContainer Inheritance InteractiveObject Inheritance DisplayObject Inheritance EventDispatcher Inheritance Object

Language version: ActionScript 3.0
Runtime version: 

The MovieClip class inherits from the following classes: Sprite, DisplayObjectContainer, InteractiveObject, DisplayObject, and EventDispatcher.

Unlike the Sprite object, a MovieClip object has a timeline.

>In Flash Professional, the methods for the MovieClip class provide the same functionality as actions that target movie clips. Some additional methods do not have equivalent actions in the Actions toolbox in the Actions panel in the Flash authoring tool.

Children instances placed on the Stage in Flash Professional cannot be accessed by code from within the constructor of a parent instance since they have not been created at that point in code execution. Before accessing the child, the parent must instead either create the child instance by code or delay access to a callback function that listens for the child to dispatch its Event.ADDED_TO_STAGE event.

If you modify any of the following properties of a MovieClip object that contains a motion tween, the playhead is stopped in that MovieClip object: alpha, blendMode, filters, height, opaqueBackground, rotation, scaleX, scaleY, scale9Grid, scrollRect, transform, visible, width, x, or y. However, it does not stop the playhead in any child MovieClip objects of that MovieClip object.

Note:Flash Lite 4 supports the MovieClip.opaqueBackground property only if FEATURE_BITMAPCACHE is defined. The default configuration of Flash Lite 4 does not define FEATURE_BITMAPCACHE. To enable the MovieClip.opaqueBackground property for a suitable device, define FEATURE_BITMAPCACHE in your project.

View the examples.



Public Properties
 PropertyDefined by
 InheritedaccessibilityImplementation : AccessibilityImplementation
The current accessibility implementation (AccessibilityImplementation) for this InteractiveObject instance.
InteractiveObject
 InheritedaccessibilityProperties : AccessibilityProperties
The current accessibility options for this display object.
DisplayObject
 Inheritedalpha : Number
Indicates the alpha transparency value of the object specified.
DisplayObject
 InheritedblendMode : String
A value from the BlendMode class that specifies which blend mode to use.
DisplayObject
 InheritedblendShader : Shader
Sets a shader that is used for blending the foreground and background.
DisplayObject
 InheritedbuttonMode : Boolean
Specifies the button mode of this sprite.
Sprite
 InheritedcacheAsBitmap : Boolean
If set to true, Flash runtimes cache an internal bitmap representation of the display object.
DisplayObject
 InheritedcacheAsBitmapMatrix : Matrix
If non-null, this Matrix object defines how a display object is rendered when cacheAsBitmap is set to true.
DisplayObject
 Inheritedconstructor : Object
A reference to the class object or constructor function for a given object instance.
Object
 InheritedcontextMenu : NativeMenu
Specifies the context menu associated with this object.
InteractiveObject
  currentFrame : int
[read-only] Specifies the number of the frame in which the playhead is located in the timeline of the MovieClip instance.
MovieClip
  currentFrameLabel : String
[read-only] The label at the current frame in the timeline of the MovieClip instance.
MovieClip
  currentLabel : String
[read-only] The current label in which the playhead is located in the timeline of the MovieClip instance.
MovieClip
  currentLabels : Array
[read-only] Returns an array of FrameLabel objects from the current scene.
MovieClip
  currentScene : Scene
[read-only] The current scene in which the playhead is located in the timeline of the MovieClip instance.
MovieClip
 InheriteddoubleClickEnabled : Boolean
Specifies whether the object receives doubleClick events.
InteractiveObject
 InheriteddropTarget : DisplayObject
Specifies the display object over which the sprite is being dragged, or on which the sprite was dropped.
Sprite
  enabled : Boolean
A Boolean value that indicates whether a movie clip is enabled.
MovieClip
 Inheritedfilters : Array
An indexed array that contains each filter object currently associated with the display object.
DisplayObject
 InheritedfocusRect : Object
Specifies whether this object displays a focus rectangle.
InteractiveObject
  framesLoaded : int
[read-only] The number of frames that are loaded from a streaming SWF file.
MovieClip
 Inheritedgraphics : Graphics
Specifies the Graphics object that belongs to this sprite where vector drawing commands can occur.
Sprite
 Inheritedheight : Number
Indicates the height of the display object, in pixels.
DisplayObject
 InheritedhitArea : Sprite
Designates another sprite to serve as the hit area for a sprite.
Sprite
  isPlaying : Boolean
[read-only] A Boolean value that indicates whether a movie clip is curently playing.
MovieClip
 InheritedloaderInfo : LoaderInfo
Returns a LoaderInfo object containing information about loading the file to which this display object belongs.
DisplayObject
 Inheritedmask : DisplayObject
The calling display object is masked by the specified mask object.
DisplayObject
 InheritedmetaData : Object
Obtains the meta data object of the DisplayObject instance if meta data was stored alongside the the instance of this DisplayObject in the SWF file through a PlaceObject4 tag.
DisplayObject
 InheritedmouseChildren : Boolean
Determines whether or not the children of the object are mouse, or user input device, enabled.
DisplayObjectContainer
 InheritedmouseEnabled : Boolean
Specifies whether this object receives mouse, or other user input, messages.
InteractiveObject
 InheritedmouseX : Number
Indicates the x coordinate of the mouse or user input device position, in pixels.
DisplayObject
 InheritedmouseY : Number
Indicates the y coordinate of the mouse or user input device position, in pixels.
DisplayObject
 Inheritedname : String
Indicates the instance name of the DisplayObject.
DisplayObject
 InheritedneedsSoftKeyboard : Boolean
Specifies whether a virtual keyboard (an on-screen, software keyboard) should display when this InteractiveObject instance receives focus.
InteractiveObject
 InheritednumChildren : int
Returns the number of children of this object.
DisplayObjectContainer
 InheritedopaqueBackground : Object
Specifies whether the display object is opaque with a certain background color.
DisplayObject
 Inheritedparent : DisplayObjectContainer
Indicates the DisplayObjectContainer object that contains this display object.
DisplayObject
 Inheritedprototype : Object
[static] A reference to the prototype object of a class or function object.
Object
 Inheritedroot : DisplayObject
For a display object in a loaded SWF file, the root property is the top-most display object in the portion of the display list's tree structure represented by that SWF file.
DisplayObject
 Inheritedrotation : Number
Indicates the rotation of the DisplayObject instance, in degrees, from its original orientation.
DisplayObject
 InheritedrotationX : Number
Indicates the x-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.
DisplayObject
 InheritedrotationY : Number
Indicates the y-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.
DisplayObject
 InheritedrotationZ : Number
Indicates the z-axis rotation of the DisplayObject instance, in degrees, from its original orientation relative to the 3D parent container.
DisplayObject
 Inheritedscale9Grid : Rectangle
The current scaling grid that is in effect.
DisplayObject
 InheritedscaleX : Number
Indicates the horizontal scale (percentage) of the object as applied from the registration point.
DisplayObject
 InheritedscaleY : Number
Indicates the vertical scale (percentage) of an object as applied from the registration point of the object.
DisplayObject
 InheritedscaleZ : Number
Indicates the depth scale (percentage) of an object as applied from the registration point of the object.
DisplayObject
  scenes : Array
[read-only] An array of Scene objects, each listing the name, the number of frames, and the frame labels for a scene in the MovieClip instance.
MovieClip
 InheritedscrollRect : Rectangle
The scroll rectangle bounds of the display object.
DisplayObject
 InheritedsoftKeyboard : String
Controls the appearance of the soft keyboard.
InteractiveObject
 InheritedsoftKeyboardInputAreaOfInterest : Rectangle
Defines the area that should remain on-screen when a soft keyboard is displayed (not available on iOS).
InteractiveObject
 InheritedsoundTransform : SoundTransform
Controls sound within this sprite.
Sprite
 Inheritedstage : Stage
The Stage of the display object.
DisplayObject
 InheritedtabChildren : Boolean
Determines whether the children of the object are tab enabled.
DisplayObjectContainer
 InheritedtabEnabled : Boolean
Specifies whether this object is in the tab order.
InteractiveObject
 InheritedtabIndex : int
Specifies the tab ordering of objects in a SWF file.
InteractiveObject
 InheritedtextSnapshot : TextSnapshot
Returns a TextSnapshot object for this DisplayObjectContainer instance.
DisplayObjectContainer
  totalFrames : int
[read-only] The total number of frames in the MovieClip instance.
MovieClip
  trackAsMenu : Boolean
Indicates whether other display objects that are SimpleButton or MovieClip objects can receive mouse release events or other user input release events.
MovieClip
 Inheritedtransform : Transform
An object with properties pertaining to a display object's matrix, color transform, and pixel bounds.
DisplayObject
 InheriteduseHandCursor : Boolean
A Boolean value that indicates whether the pointing hand (hand cursor) appears when the pointer rolls over a sprite in which the buttonMode property is set to true.
Sprite
 Inheritedvisible : Boolean
Whether or not the display object is visible.
DisplayObject
 Inheritedwidth : Number
Indicates the width of the display object, in pixels.
DisplayObject
 Inheritedx : Number
Indicates the x coordinate of the DisplayObject instance relative to the local coordinates of the parent DisplayObjectContainer.
DisplayObject
 Inheritedy : Number
Indicates the y coordinate of the DisplayObject instance relative to the local coordinates of the parent DisplayObjectContainer.
DisplayObject
 Inheritedz : Number
Indicates the z coordinate position along the z-axis of the DisplayObject instance relative to the 3D parent container.
DisplayObject
Public Methods
 MethodDefined by
  
Creates a new MovieClip instance.
MovieClip
 Inherited
Adds a child DisplayObject instance to this DisplayObjectContainer instance.
DisplayObjectContainer
 Inherited
Adds a child DisplayObject instance to this DisplayObjectContainer instance.
DisplayObjectContainer
 Inherited
addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener receives notification of an event.
EventDispatcher
 Inherited
Indicates whether the security restrictions would cause any display objects to be omitted from the list returned by calling the DisplayObjectContainer.getObjectsUnderPoint() method with the specified point point.
DisplayObjectContainer
 Inherited
Determines whether the specified display object is a child of the DisplayObjectContainer instance or the instance itself.
DisplayObjectContainer
 Inherited
Dispatches an event into the event flow.
EventDispatcher
 Inherited
getBounds(targetCoordinateSpace:DisplayObject):Rectangle
Returns a rectangle that defines the area of the display object relative to the coordinate system of the targetCoordinateSpace object.
DisplayObject
 Inherited
Returns the child display object instance that exists at the specified index.
DisplayObjectContainer
 Inherited
Returns the child display object that exists with the specified name.
DisplayObjectContainer
 Inherited
Returns the index position of a child DisplayObject instance.
DisplayObjectContainer
 Inherited
Returns an array of objects that lie under the specified point and are children (or grandchildren, and so on) of this DisplayObjectContainer instance.
DisplayObjectContainer
 Inherited
getRect(targetCoordinateSpace:DisplayObject):Rectangle
Returns a rectangle that defines the boundary of the display object, based on the coordinate system defined by the targetCoordinateSpace parameter, excluding any strokes on shapes.
DisplayObject
 Inherited
Converts the point object from the Stage (global) coordinates to the display object's (local) coordinates.
DisplayObject
 Inherited
Converts a two-dimensional point from the Stage (global) coordinates to a three-dimensional display object's (local) coordinates.
DisplayObject
  
gotoAndPlay(frame:Object, scene:String = null):void
Starts playing the SWF file at the specified frame.
MovieClip
  
gotoAndStop(frame:Object, scene:String = null):void
Brings the playhead to the specified frame of the movie clip and stops it there.
MovieClip
 Inherited
Checks whether the EventDispatcher object has any listeners registered for a specific type of event.
EventDispatcher
 Inherited
Indicates whether an object has a specified property defined.
Object
 Inherited
Evaluates the bounding box of the display object to see if it overlaps or intersects with the bounding box of the obj display object.
DisplayObject
 Inherited
hitTestPoint(x:Number, y:Number, shapeFlag:Boolean = false):Boolean
Evaluates the display object to see if it overlaps or intersects with the point specified by the x and y parameters.
DisplayObject
 Inherited
Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter.
Object
 Inherited
Converts a three-dimensional point of the three-dimensional display object's (local) coordinates to a two-dimensional point in the Stage (global) coordinates.
DisplayObject
 Inherited
Converts the point object from the display object's (local) coordinates to the Stage (global) coordinates.
DisplayObject
  
Sends the playhead to the next frame and stops it.
MovieClip
  
Moves the playhead to the next scene of the MovieClip instance.
MovieClip
  
Moves the playhead in the timeline of the movie clip.
MovieClip
  
Sends the playhead to the previous frame and stops it.
MovieClip
  
Moves the playhead to the previous scene of the MovieClip instance.
MovieClip
 Inherited
Indicates whether the specified property exists and is enumerable.
Object
 Inherited
Removes the specified child DisplayObject instance from the child list of the DisplayObjectContainer instance.
DisplayObjectContainer
 Inherited
Removes a child DisplayObject from the specified index position in the child list of the DisplayObjectContainer.
DisplayObjectContainer
 Inherited
removeChildren(beginIndex:int = 0, endIndex:int = 0x7fffffff):void
Removes all child DisplayObject instances from the child list of the DisplayObjectContainer instance.
DisplayObjectContainer
 Inherited
removeEventListener(type:String, listener:Function, useCapture:Boolean = false):void
Removes a listener from the EventDispatcher object.
EventDispatcher
 Inherited
Raises a virtual keyboard.
InteractiveObject
 Inherited
Changes the position of an existing child in the display object container.
DisplayObjectContainer
 Inherited
Sets the availability of a dynamic property for loop operations.
Object
 Inherited
startDrag(lockCenter:Boolean = false, bounds:Rectangle = null):void
Lets the user drag the specified sprite.
Sprite
 Inherited
startTouchDrag(touchPointID:int, lockCenter:Boolean = false, bounds:Rectangle = null):void
Lets the user drag the specified sprite on a touch-enabled device.
Sprite
  
Stops the playhead in the movie clip.
MovieClip
 Inherited
Recursively stops the timeline execution of all MovieClips rooted at this object.
DisplayObjectContainer
 Inherited
Ends the startDrag() method.
Sprite
 Inherited
stopTouchDrag(touchPointID:int):void
Ends the startTouchDrag() method, for use with touch-enabled devices.
Sprite
 Inherited
Swaps the z-order (front-to-back order) of the two specified child objects.
DisplayObjectContainer
 Inherited
swapChildrenAt(index1:int, index2:int):void
Swaps the z-order (front-to-back order) of the child objects at the two specified index positions in the child list.
DisplayObjectContainer
 Inherited
Returns the string representation of this object, formatted according to locale-specific conventions.
Object
 Inherited
Returns the string representation of the specified object.
Object
 Inherited
Returns the primitive value of the specified object.
Object
 Inherited
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.
EventDispatcher
Events
 EventSummaryDefined by
 Inherited [broadcast event] Dispatched when the Flash Player or AIR application gains operating system focus and becomes active.EventDispatcher
 Inherited Dispatched when a display object is added to the display list.DisplayObject
 Inherited Dispatched when a display object is added to the on stage display list, either directly or through the addition of a sub tree in which the display object is contained.DisplayObject
 Inherited Dispatched when the user selects 'Clear' (or 'Delete') from the text context menu.InteractiveObject
 Inherited Dispatched when a user presses and releases the main button of the user's pointing device over the same InteractiveObject.InteractiveObject
 Inherited Dispatched when a user gesture triggers the context menu associated with this interactive object in an AIR application.InteractiveObject
 Inherited Dispatched when the user activates the platform-specific accelerator key combination for a copy operation or selects 'Copy' from the text context menu.InteractiveObject
 Inherited
cut
Dispatched when the user activates the platform-specific accelerator key combination for a cut operation or selects 'Cut' from the text context menu.InteractiveObject
 Inherited [broadcast event] Dispatched when the Flash Player or AIR application operating loses system focus and is becoming inactive.EventDispatcher
 Inherited Dispatched when a user presses and releases the main button of a pointing device twice in rapid succession over the same InteractiveObject when that object's doubleClickEnabled flag is set to true.InteractiveObject
 Inherited [broadcast event] Dispatched when the playhead is entering a new frame.DisplayObject
 Inherited [broadcast event] Dispatched when the playhead is exiting the current frame.DisplayObject
 Inherited Dispatched after a display object gains focus.InteractiveObject
 Inherited Dispatched after a display object loses focus.InteractiveObject
 Inherited [broadcast event] Dispatched after the constructors of frame display objects have run but before frame scripts have run.DisplayObject
 Inherited Dispatched when the user creates a point of contact along the edge of the touch surface with an InteractiveObject instance, (such as tapping along the edge of the touch surface on Siri Remote for Apple TV) Some devices might also interpret this contact as a combination of several touch events, as well.InteractiveObject
 Inherited Dispatched when the user presses two points of contact over the same InteractiveObject instance on a touch-enabled device (such as presses and releases two fingers over a display object on a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited Dispatched when the user moves a point of contact over the InteractiveObject instance on a touch-enabled device (such as moving a finger from left to right over a display object on a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited Dispatched when the user performs a rotation gesture at a point of contact with an InteractiveObject instance (such as touching two fingers and rotating them over a display object on a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited Dispatched when the user performs a swipe gesture at a point of contact with an InteractiveObject instance (such as touching three fingers to a screen and then moving them in parallel over a display object on a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited Dispatched when the user creates a point of contact with an InteractiveObject instance, then taps on a touch-enabled device (such as placing several fingers over a display object to open a menu and then taps one finger to select a menu item on a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited Dispatched when the user performs a zoom gesture at a point of contact with an InteractiveObject instance (such as touching two fingers to a screen and then quickly spreading the fingers apart over a display object on a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited This event is dispatched to any client app that supports inline input with an IME InteractiveObject
 Inherited Dispatched when the user presses a key.InteractiveObject
 Inherited Dispatched when the user attempts to change focus by using keyboard navigation.InteractiveObject
 Inherited Dispatched when the user releases a key.InteractiveObject
 Inherited Dispatched when a user presses and releases the middle button of the user's pointing device over the same InteractiveObject.InteractiveObject
 Inherited Dispatched when a user presses the middle pointing device button over an InteractiveObject instance.InteractiveObject
 Inherited Dispatched when a user releases the pointing device button over an InteractiveObject instance.InteractiveObject
 Inherited Dispatched when a user presses the pointing device button over an InteractiveObject instance.InteractiveObject
 Inherited Dispatched when the user attempts to change focus by using a pointer device.InteractiveObject
 Inherited Dispatched when a user moves the pointing device while it is over an InteractiveObject.InteractiveObject
 Inherited Dispatched when the user moves a pointing device away from an InteractiveObject instance.InteractiveObject
 Inherited Dispatched when the user moves a pointing device over an InteractiveObject instance.InteractiveObject
 Inherited Dispatched when a user releases the pointing device button over an InteractiveObject instance.InteractiveObject
 Inherited Dispatched when a mouse wheel is spun over an InteractiveObject instance.InteractiveObject
 Inherited Dispatched when a horizontal mouse wheel is spun over an InteractiveObject instance.InteractiveObject
 Inherited Dispatched by the drag initiator InteractiveObject when the user releases the drag gesture.InteractiveObject
 Inherited Dispatched by the target InteractiveObject when a dragged object is dropped on it and the drop has been accepted with a call to DragManager.acceptDragDrop().InteractiveObject
 Inherited Dispatched by an InteractiveObject when a drag gesture enters its boundary.InteractiveObject
 Inherited Dispatched by an InteractiveObject when a drag gesture leaves its boundary.InteractiveObject
 Inherited Dispatched by an InteractiveObject continually while a drag gesture remains within its boundary.InteractiveObject
 Inherited Dispatched at the beginning of a drag operation by the InteractiveObject that is specified as the drag initiator in the DragManager.doDrag() call.InteractiveObject
 Inherited Dispatched during a drag operation by the InteractiveObject that is specified as the drag initiator in the DragManager.doDrag() call.InteractiveObject
 Inherited Dispatched when the user activates the platform-specific accelerator key combination for a paste operation or selects 'Paste' from the text context menu.InteractiveObject
 Inherited Dispatched when the user lowers an active stylus past the proximity detection threshold of the screen.InteractiveObject
 Inherited Dispatched when the user lifts an active stylus above the proximity detection threshold of the screen.InteractiveObject
 Inherited Dispatched when the user moves an active stylus over the screen while remaining within the proximity detection threshold.InteractiveObject
 Inherited Dispatched when the user moves an active stylus away from this InteractiveObject while remaining within the proximity detection threshold of the screen.InteractiveObject
 Inherited Dispatched when the user moves an active stylus directly above this InteractiveObject while remaining within the proximity detection threshold of the screen.InteractiveObject
 Inherited Dispatched when the user moves an active stylus away from this InteractiveObject and any of its children while remaining within the proximity detection threshold of the screen.InteractiveObject
 Inherited Dispatched when the user moves an active stylus over this InteractiveObject from outside the object's tree of descendents in the display list (while remaining within the proximity detection threshold of the screen).InteractiveObject
 Inherited Dispatched when a user releases the button on the pointing device after the user first pressed the button over an InteractiveObject instance and then moved the pointing device off of the InteractiveObject instance.InteractiveObject
 Inherited Dispatched when a display object is about to be removed from the display list.DisplayObject
 Inherited Dispatched when a display object is about to be removed from the display list, either directly or through the removal of a sub tree in which the display object is contained.DisplayObject
 Inherited [broadcast event] Dispatched when the display list is about to be updated and rendered.DisplayObject
 Inherited Dispatched when a user presses and releases the right button of the user's pointing device over the same InteractiveObject.InteractiveObject
 Inherited Dispatched when a user presses the pointing device button over an InteractiveObject instance.InteractiveObject
 Inherited Dispatched when a user releases the pointing device button over an InteractiveObject instance.InteractiveObject
 Inherited Dispatched when the user moves a pointing device away from an InteractiveObject instance.InteractiveObject
 Inherited Dispatched when the user moves a pointing device over an InteractiveObject instance.InteractiveObject
 Inherited Dispatched when the user activates the platform-specific accelerator key combination for a select all operation or selects 'Select All' from the text context menu.InteractiveObject
 Inherited Dispatched immediately after the soft keyboard is raised.InteractiveObject
 Inherited Dispatched immediately before the soft keyboard is raised.InteractiveObject
 Inherited Dispatched immediately after the soft keyboard is lowered.InteractiveObject
 Inherited Dispatched when the value of the object's tabChildren flag changes.InteractiveObject
 Inherited Dispatched when the object's tabEnabled flag changes.InteractiveObject
 Inherited Dispatched when the value of the object's tabIndex property changes.InteractiveObject
 Inherited Dispatched when a user enters one or more characters of text.InteractiveObject
 Inherited Dispatched when the user first contacts a touch-enabled device (such as touches a finger to a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited Dispatched when the user removes contact with a touch-enabled device (such as lifts a finger off a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited Dispatched when the user touches the device, and is continuously dispatched until the point of contact is removed.InteractiveObject
 Inherited Dispatched when the user moves the point of contact away from InteractiveObject instance on a touch-enabled device (such as drags a finger from one display object to another on a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited Dispatched when the user moves the point of contact over an InteractiveObject instance on a touch-enabled device (such as drags a finger from a point outside a display object to a point over a display object on a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited Dispatched when the user moves the point of contact away from an InteractiveObject instance on a touch-enabled device (such as drags a finger from over a display object to a point outside the display object on a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited Dispatched when the user moves the point of contact over an InteractiveObject instance on a touch-enabled device (such as drags a finger from a point outside a display object to a point over a display object on a mobile phone or tablet with a touch screen).InteractiveObject
 Inherited Dispatched when the user lifts the point of contact over the same InteractiveObject instance on which the contact was initiated on a touch-enabled device (such as presses and releases a finger from a single point over a display object on a mobile phone or tablet with a touch screen).InteractiveObject
Property detail
currentFrameproperty
currentFrame:int  [read-only]

Language version: ActionScript 3.0
Runtime version: 

Specifies the number of the frame in which the playhead is located in the timeline of the MovieClip instance. If the movie clip has multiple scenes, this value is the frame number in the current scene.

Implementation
    public function get currentFrame():int

Example
The following code uses the gotoAndStop() method and the currentFrame property to direct the playhead of the mc1 movie clip to advance five frames ahead of its current location and stop:
mc1.gotoAndStop(mc1.currentFrame + 5);

currentFrameLabelproperty 
currentFrameLabel:String  [read-only]

Language version: ActionScript 3.0
Runtime version: AIR 1.5

The label at the current frame in the timeline of the MovieClip instance. If the current frame has no label, currentLabel is null.

Implementation
    public function get currentFrameLabel():String
currentLabelproperty 
currentLabel:String  [read-only]

Language version: ActionScript 3.0
Runtime version: 

The current label in which the playhead is located in the timeline of the MovieClip instance. If the current frame has no label, currentLabel is set to the name of the previous frame that includes a label. If the current frame and previous frames do not include a label, currentLabel returns null.

Implementation
    public function get currentLabel():String

Example
The following code illustrates how to access the currentLabel property of a MovieClip object named mc1:
trace(mc1.currentLabel);

currentLabelsproperty 
currentLabels:Array  [read-only]

Language version: ActionScript 3.0
Runtime version: 

Returns an array of FrameLabel objects from the current scene. If the MovieClip instance does not use scenes, the array includes all frame labels from the entire MovieClip instance.

Implementation
    public function get currentLabels():Array

See also


Example
The following code illustrates how to use the currentLabels property of a MovieClip object named mc1:
import flash.display.FrameLabel;
 
var labels:Array = mc1.currentLabels;

for (var i:uint = 0; i < labels.length; i++) {
    var label:FrameLabel = labels[i];
	trace("frame " + label.frame + ": " + label.name);
}

currentSceneproperty 
currentScene:Scene  [read-only]

Language version: ActionScript 3.0
Runtime version: 

The current scene in which the playhead is located in the timeline of the MovieClip instance.

Implementation
    public function get currentScene():Scene

See also


Example
The following code illustrates how to use the currentScene property of a MovieClip object named mc1:
import flash.display.Scene;
 
var scene:Scene = mc1.currentScene;
trace(scene.name + ": " + scene.numFrames + " frames");

enabledproperty 
enabled:Boolean  [read-write]

Language version: ActionScript 3.0
Runtime version: 

A Boolean value that indicates whether a movie clip is enabled. The default value of enabled is true. If enabled is set to false, the movie clip's Over, Down, and Up frames are disabled. The movie clip continues to receive events (for example, mouseDown, mouseUp, keyDown, and keyUp).

The enabled property governs only the button-like properties of a movie clip. You can change the enabled property at any time; the modified movie clip is immediately enabled or disabled. If enabled is set to false, the object is not included in automatic tab ordering.

Implementation
    public function get enabled():Boolean
    public function set enabled(value:Boolean):void

Example
The following code illustrates how to use the enabled property to disable the button-like properties of a MovieClip object named mc1:
mc1.enabled = false;

framesLoadedproperty 
framesLoaded:int  [read-only]

Language version: ActionScript 3.0
Runtime version: 

The number of frames that are loaded from a streaming SWF file. You can use the framesLoaded property to determine whether the contents of a specific frame and all the frames before it loaded and are available locally in the browser. You can also use it to monitor the downloading of large SWF files. For example, you might want to display a message to users indicating that the SWF file is loading until a specified frame in the SWF file finishes loading.

If the movie clip contains multiple scenes, the framesLoaded property returns the number of frames loaded for all scenes in the movie clip.

Implementation
    public function get framesLoaded():int

See also


Example
The following code illustrates how to use the framesLoaded property and the totalFrames property to determine if a streaming MovieClip object named mc1 is fully loaded:
if (mc1.framesLoaded == mc1.totalFrames) {
    trace("OK.");
}

isPlayingproperty 
isPlaying:Boolean  [read-only]

Language version: ActionScript 3.0
Runtime version: AIR 3.0

A Boolean value that indicates whether a movie clip is curently playing.

Implementation
    public function get isPlaying():Boolean
scenesproperty 
scenes:Array  [read-only]

Language version: ActionScript 3.0
Runtime version: 

An array of Scene objects, each listing the name, the number of frames, and the frame labels for a scene in the MovieClip instance.

Implementation
    public function get scenes():Array

See also


Example
The following code illustrates how to use the scenes property of a MovieClip object named mc1:
import flash.display.Scene;
 
for (var i:uint = 0; i < mc1.scenes.length; i++) {
    var scene:Scene = mc1.scenes[i];
	trace("scene " + scene.name + ": " + scene.numFrames + " frames");
}

totalFramesproperty 
totalFrames:int  [read-only]

Language version: ActionScript 3.0
Runtime version: 

The total number of frames in the MovieClip instance.

If the movie clip contains multiple frames, the totalFrames property returns the total number of frames in all scenes in the movie clip.

Implementation
    public function get totalFrames():int

Example
The following code illustrates the use of the totalFrames property of a MovieClip object named mc1:
 trace(mc1.totalFrames);

trackAsMenuproperty 
trackAsMenu:Boolean  [read-write]

Language version: ActionScript 3.0
Runtime version: 

Indicates whether other display objects that are SimpleButton or MovieClip objects can receive mouse release events or other user input release events. The trackAsMenu property lets you create menus. You can set the trackAsMenu property on any SimpleButton or MovieClip object. The default value of the trackAsMenu property is false.

You can change the trackAsMenu property at any time; the modified movie clip immediately uses the new behavior.

Implementation
    public function get trackAsMenu():Boolean
    public function set trackAsMenu(value:Boolean):void

Example
The following code illustrates how to use the trackAsMenu property to enable mouse release events for a MovieClip object named mc1:
 mc1.trackAsMenu = true;

Constructor detail
MovieClip()constructor
public function MovieClip()

Language version: ActionScript 3.0
Runtime version: 

Creates a new MovieClip instance. After creating the MovieClip, call the addChild() or addChildAt() method of a display object container that is onstage.

Method detail
gotoAndPlay()method
public function gotoAndPlay(frame:Object, scene:String = null):void

Language version: ActionScript 3.0
Runtime version: 

Starts playing the SWF file at the specified frame. This happens after all remaining actions in the frame have finished executing. To specify a scene as well as a frame, specify a value for the scene parameter.

Parameters
frame:Object — A number representing the frame number, or a string representing the label of the frame, to which the playhead is sent. If you specify a number, it is relative to the scene you specify. If you do not specify a scene, the current scene determines the global frame number to play. If you do specify a scene, the playhead jumps to the frame number in the specified scene.
 
scene:String (default = null) — The name of the scene to play. This parameter is optional.

Example
The following code uses the gotoAndPlay() method to direct the playhead of the mc1 movie clip to advance five frames ahead of its current location:
mc1.gotoAndPlay(mc1.currentFrame + 5);

The following code uses the gotoAndPlay() method to direct the playhead of the mc1 movie clip to the frame labeled "intro" in the scene named "Scene 12":
mc1.gotoAndPlay("intro", "Scene 12");

gotoAndStop()method 
public function gotoAndStop(frame:Object, scene:String = null):void

Language version: ActionScript 3.0
Runtime version: 

Brings the playhead to the specified frame of the movie clip and stops it there. This happens after all remaining actions in the frame have finished executing. If you want to specify a scene in addition to a frame, specify a scene parameter.

Parameters
frame:Object — A number representing the frame number, or a string representing the label of the frame, to which the playhead is sent. If you specify a number, it is relative to the scene you specify. If you do not specify a scene, the current scene determines the global frame number at which to go to and stop. If you do specify a scene, the playhead goes to the frame number in the specified scene and stops.
 
scene:String (default = null) — The name of the scene. This parameter is optional.

Throws
ArgumentError — If the scene or frame specified are not found in this movie clip.

Example
The following code uses the gotoAndStop() method and the currentFrame property to direct the playhead of the mc1 movie clip to advance five frames ahead of its current location and stop:
mc1.gotoAndStop(mc1.currentFrame + 5);

The following code uses the gotoAndStop() to direct the playhead of the mc1 movie clip to the frame labeled "finale" in the scene named "Scene 12" and stop the playhead:
mc1.gotoAndStop("finale", "Scene 12");

nextFrame()method 
public function nextFrame():void

Language version: ActionScript 3.0
Runtime version: 

Sends the playhead to the next frame and stops it. This happens after all remaining actions in the frame have finished executing.

See also


Example
In the following example, two SimpleButton objects control the timeline. The prev button moves the playhead to the previous frame, and the nextBtn button moves the playhead to the next frame:

import flash.events.MouseEvent;

mc1.stop();
prevBtn.addEventListener(MouseEvent.CLICK, goBack);
nextBtn.addEventListener(MouseEvent.CLICK, goForward);

function goBack(event:MouseEvent):void {
    mc1.prevFrame();
}

function goForward(event:MouseEvent):void {
	mc1.nextFrame();
}

nextScene()method 
public function nextScene():void

Language version: ActionScript 3.0
Runtime version: 

Moves the playhead to the next scene of the MovieClip instance. This happens after all remaining actions in the frame have finished executing.


Example
In the following example, two SimpleButton objects control the timeline. The prevBtn button moves the playhead to the previous scene, and the nextBtn button moves the playhead to the next scene:

import flash.events.MouseEvent;

mc1.stop();
prevBtn.addEventListener(MouseEvent.CLICK, goBack);
nextBtn.addEventListener(MouseEvent.CLICK, goForward);

function goBack(event:MouseEvent):void {
    mc1.prevScene();
}

function goForward(event:MouseEvent):void {
	mc1.nextScene();
}

play()method 
public function play():void

Language version: ActionScript 3.0
Runtime version: 

Moves the playhead in the timeline of the movie clip.

See also


Example
The following code uses the stop() method to stop a movie clip named mc1 and to resume playing when the user clicks the text field named continueText:

import flash.text.TextField;
import flash.events.MouseEvent;

var continueText:TextField = new TextField();
continueText.text = "Play movie...";
addChild(continueText);

mc1.stop();
continueText.addEventListener(MouseEvent.CLICK, resumeMovie);

function resumeMovie(event:MouseEvent):void {
    mc1.play();
}

prevFrame()method 
public function prevFrame():void

Language version: ActionScript 3.0
Runtime version: 

Sends the playhead to the previous frame and stops it. This happens after all remaining actions in the frame have finished executing.


Example
In the following example, two SimpleButton objects control the timeline. The prev button moves the playhead to the previous frame, and the nextBtn button moves the playhead to the next frame:

import flash.events.MouseEvent;

mc1.stop();
prevBtn.addEventListener(MouseEvent.CLICK, goBack);
nextBtn.addEventListener(MouseEvent.CLICK, goForward);

function goBack(event:MouseEvent):void {
    mc1.prevFrame();
}

function goForward(event:MouseEvent):void {
	mc1.nextFrame();
}

prevScene()method 
public function prevScene():void

Language version: ActionScript 3.0
Runtime version: 

Moves the playhead to the previous scene of the MovieClip instance. This happens after all remaining actions in the frame have finished executing.


Example
In the following example, two SimpleButton objects control the timeline. The prevBtn button moves the playhead to the previous scene, and the nextBtn button moves the playhead to the next scene:

import flash.events.MouseEvent;

mc1.stop();
prevBtn.addEventListener(MouseEvent.CLICK, goBack);
nextBtn.addEventListener(MouseEvent.CLICK, goForward);

function goBack(event:MouseEvent):void {
    mc1.prevScene();
}

function goForward(event:MouseEvent):void {
	mc1.nextScene();
}

stop()method 
public function stop():void

Language version: ActionScript 3.0
Runtime version: 

Stops the playhead in the movie clip.

Examples
examples\MovieClipExample
The following example uses the MovieClipExample class to illustrate how to monitor various properties of a MovieClip. This task is accomplished by performing the following steps:
  1. The constructor function defines a text field, which is used to display values of properties of the MovieClipExample object (which extends MovieClip).
  2. The return value of the getPropertiesString() method is used as text for the outputText text field. The getPropertiesString() method returns a string that is populated with values of the following properties of the movie clip: currentFrame, currentLabel, currentScene, framesLoaded, totalFrames, and trackAsMenu.
  3. Two lines of code in the constructor function adjust the width and height properties of the outputText text field.
  4. The last line of the constructor function adds the outputText text field to the display list.

package {
    import flash.display.MovieClip;
    import flash.text.TextField;

    public class MovieClipExample extends MovieClip {

        public function MovieClipExample() {
            var outputText:TextField = new TextField();
            outputText.text = getPropertiesString();
            outputText.width = stage.stageWidth;
            outputText.height = outputText.textHeight;
            addChild(outputText);
        }

        private function getPropertiesString():String {
            var str:String = ""
                + "currentFrame: " + currentFrame + "\n"
                + "currentLabel: " + currentLabel + "\n"
                + "currentScene: " + currentScene + "\n"
                + "framesLoaded: " + framesLoaded + "\n"
                + "totalFrames: " + totalFrames + "\n"
                + "trackAsMenu: " + trackAsMenu + "\n";
            return str;
        }
    }
}