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w — Property in class flash.geom.Vector3D
The fourth element of a Vector3D object (in addition to the x, y, and z properties) can hold data such as the angle of rotation.
W — Constant static property in class flash.ui.Keyboard
Constant associated with the key code value for the W key (87).
wait(timeout:Number) — Method in class flash.concurrent.Condition
Specifies that the condition that this Condition object represents isn't satisfied, and the current worker needs to wait until it is satisfied before executing more code.
WebSocket — Class in package air.net
The WebSocket class is a utility that encapsulates a normal Socket object and implements the WebSocket protocol (RFC 6455).
WebSocket() — Constructor in class air.net.WebSocket
Constructor for a WebSocket object.
websocketData — Event in class air.net.WebSocket
Dispatched when the WebSocket receives a message.
WebSocketEvent — Class in package flash.events
An event that contains data received from a WebSocket object.
WebSocketEvent(type:String, format:uint, data:flash.utils:ByteArray) — Constructor in class flash.events.WebSocketEvent
Constructor for a WebSocketEvent object.
webViewDrawComplete — Event in class flash.media.StageWebView
Dispatched when the StageWebView rendering to a target has completed.
WEBVIEW_DRAW_COMPLETE — Constant static property in class flash.events.WebViewDrawEvent
Defines the value of the type property of a progress event object.
WebViewDrawEvent — Class in package flash.events
A WebViewDrawEvent object is dispatched when a StageWebView object has completed some asynchronous draw event.
WebViewDrawEvent(type:String, bubbles:Boolean, cancelable:Boolean) — Constructor in class flash.events.WebViewDrawEvent
Creates an Event object that contains the rendered StageWebView content.
webViewMessage — Event in class flash.media.StageWebView
Dispatched when the HTML contents within the StageWebView posts a message out to the client application.
WEBVIEW_MESSAGE — Constant static property in class flash.events.DataEvent
Defines the value of the type property of an webViewMessage event object.
weight — Property in class flash.net.dns.SRVRecord
The relative weight to use when selecting from service hosts that have the same priority.
while — Statement
Evaluates a condition and if the condition evaluates to true, executes one or more statements before looping back to evaluate the condition again.
WHILE_EDITING — Constant static property in class flash.text.StageTextClearButtonMode
StageText clearButton is visible while editing
wideLineTo(x:Number, y:Number) — Method in class flash.display.GraphicsPath
Adds a new "wideLineTo" command to the commands vector and new coordinates to the data vector.
WIDE_LINE_TO — Constant static property in class flash.display.GraphicsPathCommand
Specifies a "line to" drawing command, but uses two sets of coordinates (four values) instead of one set.
wideMoveTo(x:Number, y:Number) — Method in class flash.display.GraphicsPath
Adds a new "wideMoveTo" command to the commands vector and new coordinates to the data vector.
WIDE_MOVE_TO — Constant static property in class flash.display.GraphicsPathCommand
Specifies a "move to" drawing command, but uses two sets of coordinates (four values) instead of one set.
width — Property in class flash.desktop.DockIcon
The current display width of the icon in pixels.
width — Property in class flash.desktop.InteractiveIcon
The current display width of the icon in pixels.
width — Property in class flash.desktop.SystemTrayIcon
The current display width of the icon in pixels.
width — Property in class flash.display.BitmapData
The width of the bitmap image in pixels.
width — Property in class flash.display.DisplayObject
Indicates the width of the display object, in pixels.
width — Property in class flash.display.LoaderInfo
The nominal width of the loaded content.
width — Property in class flash.display.NativeWindow
The width of this window in pixels.
width — Property in class flash.display.ScreenMode
The screen width of the ScreenMode in pixels.
width — Property in class flash.display.ShaderInput
The width of the shader input.
width — Property in class flash.display.ShaderJob
The width of the result data in the target if it is a ByteArray or Vector.<Number> instance.
width — Property in class flash.display.Stage
Indicates the width of the display object, in pixels.
width — Property in class flash.geom.Rectangle
The width of the rectangle, in pixels.
width — Property in class flash.html.HTMLLoader
width — Property in class flash.html.HTMLWindowCreateOptions
Specifies the desired initial width of the new window.
width — Property in class flash.media.Camera
The current capture width, in pixels.
width — Property in class flash.media.CameraRollBrowseOptions
Specifies the width of the CameraRoll image picker.
width — Property in class flash.media.VideoStreamSettings
The current encoded width, in pixels.
width — Property in class flash.text.TextExtent
width — Property in class flash.text.TextLineMetrics
The width value is the width of the text of the selected lines (not necessarily the complete text) in pixels.
willTrigger(type:String) — Method in class flash.display.Stage
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.
willTrigger(type:String) — Method in class flash.events.EventDispatcher
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.
willTrigger(type:String) — Method in interface flash.events.IEventDispatcher
Checks whether an event listener is registered with this EventDispatcher object or any of its ancestors for the specified event type.
winding — Property in class flash.display.GraphicsPath
Specifies the winding rule using a value defined in the GraphicsPathWinding class.
window — Property in class flash.html.HTMLLoader
windowBlur() — Method in class flash.html.HTMLHost
The function called when JavaScript code in the HTMLLoader object calls the window.blur() method.
windowClose() — Method in class flash.html.HTMLHost
The function called when JavaScript code in the HTMLLoader object calls the window.close() method.
windowFocus() — Method in class flash.html.HTMLHost
The function called when JavaScript code in the HTMLLoader object calls the window.focus() method.
windowRect — Property in class flash.html.HTMLHost
The property that is changed when JavaScript code in the HTMLLoader object calls the window.moveBy(), window.moveTo(), window.resizeBy(), or window.resizeTo() method.
WIREFRAME — Constant static property in class flash.display3D.Context3DFillMode
The fill mode is wireframe mode.
with — Statement
Establishes a default object to be used for the execution of a statement or statements, potentially reducing the amount of code that needs to be written.
wmodeGPU — Property in class flash.display.Stage
Indicates whether GPU compositing is available and in use.
WMODE_INCOMPATIBLE — Constant static property in class flash.media.StageVideoAvailabilityReason
Stage video is not currently available, the wmode doesn't support Stage video.
WORD — Constant static property in class flash.text.AutoCapitalize
Capitalize every word.
wordWrap — Property in class flash.text.TextField
A Boolean value that indicates whether the text field has word wrap.
Worker — Final class in package flash.system
A Worker object represents a worker, which is a virtual instance of the Flash runtime.
WorkerDomain — Final class in package flash.system
The WorkerDomain class provides a way to create Worker objects and access them.
workerState — Event in class flash.system.Worker
Dispatched when the value of the worker's state property changes.
WorkerState — Final class in package flash.system
This class defines constants that represent the possible values of the Worker class's state property.
WORKER_STATE — Constant static property in class flash.events.Event
The Event.WORKER_STATE constant defines the value of the type property of a workerState event object.
workingDirectory — Property in class flash.desktop.NativeProcessStartupInfo
The File object that references the initial working directory for the new native process.
workingDirectory — Static property in class flash.filesystem.File
The application's working directory (used primarily for command-line applications).
WRAP — Constant static property in class flash.filters.DisplacementMapFilterMode
Wraps the displacement value to the other side of the source image.
WRITE — Constant static property in class flash.filesystem.FileMode
Used for a file to be opened in write-only mode.
writeBase64(base64:String) — Method in class flash.utils.ByteArray
Writes data into the byte array from a base64 string.
writeBoolean(value:Boolean) — Method in class air.security.Digest
Writes a Boolean value.
writeBoolean(value:Boolean) — Method in class flash.filesystem.FileStream
Writes a Boolean value.
writeBoolean(value:Boolean) — Method in class flash.net.Socket
Writes a Boolean value to the socket.
writeBoolean(value:Boolean) — Method in class flash.utils.ByteArray
Writes a Boolean value.
writeBoolean(value:Boolean) — Method in interface flash.utils.IDataOutput
Writes a Boolean value.
writeByte(value:int) — Method in class air.security.Digest
Writes a byte.
writeByte(value:int) — Method in class flash.filesystem.FileStream
Writes a byte.
writeByte(value:int) — Method in class flash.net.Socket
Writes a byte to the socket.
writeByte(value:int) — Method in class flash.utils.ByteArray
Writes a byte to the byte stream.
writeByte(value:int) — Method in interface flash.utils.IDataOutput
Writes a byte.
writeBytes(bytes:flash.utils:ByteArray, offset:uint, length:uint) — Method in class air.security.Digest
Writes a sequence of bytes from the specified byte array, bytes, starting at the byte specified by offset (using a zero-based index) with a length specified by length, into the data to be used for the digest.
writeBytes(bytes:flash.utils:ByteArray, offset:uint, length:uint) — Method in class flash.filesystem.FileStream
Writes a sequence of bytes from the specified byte array, bytes, starting at the byte specified by offset (using a zero-based index) with a length specified by length, into the file stream, byte stream, or byte array.
writeBytes(bytes:flash.utils:ByteArray, offset:uint, length:uint) — Method in class flash.net.Socket
Writes a sequence of bytes from the specified byte array.
writeBytes(bytes:flash.utils:ByteArray, offset:uint, length:uint) — Method in class flash.utils.ByteArray
Writes a sequence of length bytes from the specified byte array, bytes, starting offset(zero-based index) bytes into the byte stream.
writeBytes(bytes:flash.utils:ByteArray, offset:uint, length:uint) — Method in interface flash.utils.IDataOutput
Writes a sequence of bytes from the specified byte array, bytes, starting at the byte specified by offset (using a zero-based index) with a length specified by length, into the file stream, byte stream, or byte array.
writeDouble(value:Number) — Method in class air.security.Digest
Writes an IEEE 754 double-precision (64-bit) floating point number.
writeDouble(value:Number) — Method in class flash.filesystem.FileStream
Writes an IEEE 754 double-precision (64-bit) floating point number.
writeDouble(value:Number) — Method in class flash.net.Socket
Writes an IEEE 754 double-precision floating-point number to the socket.
writeDouble(value:Number) — Method in class flash.utils.ByteArray
Writes an IEEE 754 double-precision (64-bit) floating-point number to the byte stream.
writeDouble(value:Number) — Method in interface flash.utils.IDataOutput
Writes an IEEE 754 double-precision (64-bit) floating point number.
writeDynamicProperties(obj:Object, output:flash.net:IDynamicPropertyOutput) — Method in interface flash.net.IDynamicPropertyWriter
Writes the name and value of an IDynamicPropertyOutput object to an object with dynamic properties.
writeDynamicProperty(name:String, value) — Method in interface flash.net.IDynamicPropertyOutput
Adds a dynamic property to the binary output of a serialized object.
writeExternal(output:flash.utils:IDataOutput) — Method in interface flash.utils.IExternalizable
A class implements this method to encode itself for a data stream by calling the methods of the IDataOutput interface.
writeFloat(value:Number) — Method in class air.security.Digest
Writes an IEEE 754 single-precision (32-bit) floating point number.
writeFloat(value:Number) — Method in class flash.filesystem.FileStream
Writes an IEEE 754 single-precision (32-bit) floating point number.
writeFloat(value:Number) — Method in class flash.net.Socket
Writes an IEEE 754 single-precision floating-point number to the socket.
writeFloat(value:Number) — Method in class flash.utils.ByteArray
Writes an IEEE 754 single-precision (32-bit) floating-point number to the byte stream.
writeFloat(value:Number) — Method in interface flash.utils.IDataOutput
Writes an IEEE 754 single-precision (32-bit) floating point number.
writeHexString(hex:String) — Method in class flash.utils.ByteArray
Writes data into the byte array from a hex string.
writeInt(value:int) — Method in class air.security.Digest
Writes a 32-bit signed integer.
writeInt(value:int) — Method in class flash.filesystem.FileStream
Writes a 32-bit signed integer.
writeInt(value:int) — Method in class flash.net.Socket
Writes a 32-bit signed integer to the socket.
writeInt(value:int) — Method in class flash.utils.ByteArray
Writes a 32-bit signed integer to the byte stream.
writeInt(value:int) — Method in interface flash.utils.IDataOutput
Writes a 32-bit signed integer.
writeMultiByte(value:String, charSet:String) — Method in class air.security.Digest
Writes a multibyte string to the file stream, byte stream, or byte array, using the specified character set.
writeMultiByte(value:String, charSet:String) — Method in class flash.filesystem.FileStream
Writes a multibyte string to the file stream, byte stream, or byte array, using the specified character set.
writeMultiByte(value:String, charSet:String) — Method in class flash.net.Socket
Writes a multibyte string from the byte stream, using the specified character set.
writeMultiByte(value:String, charSet:String) — Method in class flash.utils.ByteArray
Writes a multibyte string to the byte stream using the specified character set.
writeMultiByte(value:String, charSet:String) — Method in interface flash.utils.IDataOutput
Writes a multibyte string to the file stream, byte stream, or byte array, using the specified character set.
writeObject(object) — Method in class air.security.Digest
Writes an object to the file stream, byte stream, or byte array, in AMF serialized format.
writeObject(object) — Method in class flash.filesystem.FileStream
Writes an object to the file stream, byte stream, or byte array, in AMF serialized format.
writeObject(object) — Method in class flash.net.Socket
Write an object to the socket in AMF serialized format.
writeObject(object) — Method in class flash.utils.ByteArray
Writes an object into the byte array in AMF serialized format.
writeObject(object) — Method in interface flash.utils.IDataOutput
Writes an object to the file stream, byte stream, or byte array, in AMF serialized format.
writeRandomBytes() — Method in class flash.utils.ByteArray
Writes random data into the byte array.
writeRequestedObject(requestID:int, object:Object) — Method in class flash.net.NetGroup
Satisfies the request as received by NetStatusEvent NetGroup.Replication.Request for an object previously advertised with the addHaveObjects() method.
writeShort(value:int) — Method in class air.security.Digest
Writes a 16-bit integer.
writeShort(value:int) — Method in class flash.filesystem.FileStream
Writes a 16-bit integer.
writeShort(value:int) — Method in class flash.net.Socket
Writes a 16-bit integer to the socket.
writeShort(value:int) — Method in class flash.utils.ByteArray
Writes a 16-bit integer to the byte stream.
writeShort(value:int) — Method in interface flash.utils.IDataOutput
Writes a 16-bit integer.
writeUnsignedInt(value:uint) — Method in class air.security.Digest
Writes a 32-bit unsigned integer.
writeUnsignedInt(value:uint) — Method in class flash.filesystem.FileStream
Writes a 32-bit unsigned integer.
writeUnsignedInt(value:uint) — Method in class flash.net.Socket
Writes a 32-bit unsigned integer to the socket.
writeUnsignedInt(value:uint) — Method in class flash.utils.ByteArray
Writes a 32-bit unsigned integer to the byte stream.
writeUnsignedInt(value:uint) — Method in interface flash.utils.IDataOutput
Writes a 32-bit unsigned integer.
writeUTF(value:String) — Method in class air.security.Digest
Writes a UTF-8 string to the file stream, byte stream, or byte array.
writeUTF(value:String) — Method in class flash.filesystem.FileStream
Writes a UTF-8 string to the file stream, byte stream, or byte array.
writeUTF(value:String) — Method in class flash.net.Socket
Writes the following data to the socket: a 16-bit unsigned integer, which indicates the length of the specified UTF-8 string in bytes, followed by the string itself.
writeUTF(value:String) — Method in class flash.utils.ByteArray
Writes a UTF-8 string to the byte stream.
writeUTF(value:String) — Method in interface flash.utils.IDataOutput
Writes a UTF-8 string to the file stream, byte stream, or byte array.
writeUTFBytes(value:String) — Method in class air.security.Digest
Writes a UTF-8 string.
writeUTFBytes(value:String) — Method in class flash.filesystem.FileStream
Writes a UTF-8 string.
writeUTFBytes(value:String) — Method in class flash.net.Socket
Writes a UTF-8 string to the socket.
writeUTFBytes(value:String) — Method in class flash.utils.ByteArray
Writes a UTF-8 string to the byte stream.
writeUTFBytes(value:String) — Method in interface flash.utils.IDataOutput
Writes a UTF-8 string.
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