Symbols  A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z  
b — Property in class flash.geom.Matrix
The value that affects the positioning of pixels along the y axis when rotating or skewing an image.
B — Constant static property in class flash.ui.Keyboard
Constant associated with the key code value for the B key (66).
BACK — Constant static property in class flash.display3D.Context3DTriangleFace
BACK — Constant static property in class flash.media.CameraPosition
The Camera.position property returns this for a back camera.
BACK — Constant static property in class flash.ui.Keyboard
Constant associated with the key code value for the button for returning to the previous page in the application.
backBufferHeight — Property in class flash.display3D.Context3D
Specifies the height of the back buffer, which can be changed by a successful call to the configureBackBuffer() method.
backBufferLength — Property in class flash.net.NetStream
The number of seconds of previously displayed data that currently cached for rewinding and playback.
backBufferTime — Property in class flash.net.NetStream
Specifies how much previously displayed data Flash Player tries to cache for rewinding and playback, in seconds.
backBufferWidth — Property in class flash.display3D.Context3D
Specifies the width of the back buffer, which can be changed by a successful call to the configureBackBuffer() method.
background — Property in class flash.text.TextField
Specifies whether the text field has a background fill.
backgroundColor — Property in class flash.text.TextField
The color of the text field background.
BACKQUOTE — Constant static property in class flash.ui.Keyboard
Constant associated with the key code value for the ` key (192).
BACKSLASH — Constant static property in class flash.ui.Keyboard
Constant associated with the key code value for the \ key (220).
BACKSPACE — Constant static property in class flash.ui.Keyboard
Constant associated with the key code value for the Backspace key (8).
BADGE — Constant static property in class flash.notifications.NotificationStyle
A notification style that updates the icon of the application with a number/image upon receiving a notification.
BALINESE — Constant static property in class flash.globalization.NationalDigitsType
Represents the Unicode value for the zero digit of the Balinese digit set.
bandwidth — Property in class flash.media.Camera
The maximum amount of bandwidth the current outgoing video feed can use, in bytes.
bandwidth — Property in class flash.media.VideoStreamSettings
Retrieve the maximum amount of bandwidth that the current outgoing video feed can use, in bytes per second.
BASELINE — Constant static property in class flash.display3D.Context3DProfile
Use the default feature support profile.
BASELINE — Constant static property in class flash.media.H264Profile
Constant for H.264/AVC baseline profile.
BASELINE_CONSTRAINED — Constant static property in class flash.display3D.Context3DProfile
Use a constrained feature support profile to target older GPUs

This profile is primarily targeted at devices that only support PS_2.0 level shaders like the Intel GMA 9xx series.

BASELINE_EXTENDED — Constant static property in class flash.display3D.Context3DProfile
Use an extended feature support profile to target newer GPUs which support larger textures

This profile increases the maximum 2D Texture and RectangleTexture size to 4096x4096

baselineFontDescription — Property in class flash.text.engine.TextBlock
The font used to determine the baselines for all the lines created from the block, independent of their content.
baselineFontSize — Property in class flash.text.engine.TextBlock
The font size used to calculate the baselines for the lines created from the block.
baselineShift — Property in class flash.text.engine.ElementFormat
Indicates the baseline shift for the element in pixels.
baselineZero — Property in class flash.text.engine.TextBlock
Specifies which baseline is at y=0 for lines created from this block.
BASIC — Constant static property in class air.system.License
Definition for a Basic license level
beforeBounds — Property in class flash.events.NativeWindowBoundsEvent
The bounds of the window before the change.
beforeDisplayState — Property in class flash.events.NativeWindowDisplayStateEvent
The display state of the NativeWindow before the change.
beforeOrientation — Property in class flash.events.StageOrientationEvent
The orientation of the stage before the change.
begin — Event in class flash.data.SQLConnection
Dispatched when a begin() method call's operation completes successfully.
begin(option:String, responder:flash.net:Responder) — Method in class flash.data.SQLConnection
Begins a transaction within which all SQL statements executed against the connection's database or databases are grouped.
BEGIN — Constant static property in class flash.errors.SQLErrorOperation
Indicates that the SQLConnection.begin() method was called.
BEGIN — Constant static property in class flash.events.GesturePhase
The beginning of a new gesture (such as touching a finger to a touch enabled screen).
BEGIN — Constant static property in class flash.events.SQLEvent
The SQLEvent.BEGIN constant defines the value of the type property of a begin event object.
beginBitmapFill(bitmap:flash.display:BitmapData, matrix:flash.geom:Matrix, repeat:Boolean, smooth:Boolean) — Method in class flash.display.Graphics
Fills a drawing area with a bitmap image.
beginFill(color:uint, alpha:Number) — Method in class flash.display.Graphics
Specifies a simple one-color fill that subsequent calls to other Graphics methods (such as lineTo() or drawCircle()) use when drawing.
beginGradientFill(type:String, colors:Array, alphas:Array, ratios:Array, matrix:flash.geom:Matrix, spreadMethod:String, interpolationMethod:String, focalPointRatio:Number) — Method in class flash.display.Graphics
Specifies a gradient fill used by subsequent calls to other Graphics methods (such as lineTo() or drawCircle()) for the object.
beginShaderFill(shader:flash.display:Shader, matrix:flash.geom:Matrix) — Method in class flash.display.Graphics
Specifies a shader fill used by subsequent calls to other Graphics methods (such as lineTo() or drawCircle()) for the object.
BENGALI — Constant static property in class flash.globalization.NationalDigitsType
Represents the Unicode value for the zero digit of the Bengali digit set.
BEST — Constant static property in class flash.display.StageQuality
Specifies very high rendering quality.
BEST_EFFORT — Constant static property in class flash.security.RevocationCheckSettings
Check certificate revocation, if revocation information is available and the revocation status can be obtained.
BEVEL — Constant static property in class flash.display.JointStyle
Specifies beveled joints in the joints parameter of the flash.display.Graphics.lineStyle() method.
BevelFilter — Final class in package flash.filters
The BevelFilter class lets you add a bevel effect to display objects.
BevelFilter(distance:Number, angle:Number, highlightColor:uint, highlightAlpha:Number, shadowColor:uint, shadowAlpha:Number, blurX:Number, blurY:Number, strength:Number, quality:int, type:String, knockout:Boolean) — Constructor in class flash.filters.BevelFilter
Initializes a new BevelFilter instance with the specified parameters.
BGRA — Constant static property in class flash.display3D.Context3DTextureFormat
BGRA_PACKED — Constant static property in class flash.display3D.Context3DTextureFormat
16 bit, bgra packed as 4:4:4:4
BGR_PACKED — Constant static property in class flash.display3D.Context3DTextureFormat
16 bit, bgr packed as 5:6:5
bias — Property in class flash.filters.ConvolutionFilter
The amount of bias to add to the result of the matrix transformation.
bidiLevel — Property in class flash.text.engine.TextBlock
Specifies the bidirectional paragraph embedding level of the text block.
BIG_ENDIAN — Constant static property in class flash.utils.Endian
Indicates the most significant byte of the multibyte number appears first in the sequence of bytes.
BINARY — Constant static property in class flash.data.SQLCollationType
Indicates that the column is defined to use the BINARY collation sequence.
BINARY — Constant static property in class flash.net.URLLoaderDataFormat
Specifies that downloaded data is received as raw binary data.
bind(localPort:int, localAddress:String) — Method in class flash.net.DatagramSocket
Binds this socket to the specified local address and port.
bind(localPort:int, localAddress:String) — Method in class flash.net.ServerSocket
Binds this socket to the specified local address and port.
Bitmap — Class in package flash.display
The Bitmap class represents display objects that represent bitmap images.
Bitmap(bitmapData:flash.display:BitmapData, pixelSnapping:String, smoothing:Boolean) — Constructor in class flash.display.Bitmap
Initializes a Bitmap object to refer to the specified BitmapData object.
BITMAP — Constant static property in class flash.printing.PrintMethod
The bitmap method of printing.
bitmapData — Property in class flash.display.Bitmap
The BitmapData object being referenced.
bitmapData — Property in class flash.display.GraphicsBitmapFill
A transparent or opaque bitmap image.
bitmapData — Property in class flash.events.ShaderEvent
The BitmapData object that was passed to the ShaderJob.start() method.
bitmapData — Property in class flash.events.WebViewDrawEvent
The BitmapData object containing the bitmap contents rendered from the StageWebView object.
BitmapData — Class in package flash.display
The BitmapData class lets you work with the data (pixels) of a Bitmap object bitmap image.
BitmapData(width:int, height:int, transparent:Boolean, fillColor:uint) — Constructor in class flash.display.BitmapData
Creates a BitmapData object with a specified width and height.
BitmapDataChannel — Final class in package flash.display
The BitmapDataChannel class is an enumeration of constant values that indicate which channel to use: red, blue, green, or alpha transparency.
BitmapEncodingColorSpace — Final class in package flash.display
The BitmapEncodingColorSpace class defines the constants that specify how color channels are sampled by the flash.display.BitmapData.encode() method when specifying the compressor as flash.display.JPEGXREncoderOptions.
BitmapFilter — Class in package flash.filters
The BitmapFilter class is the base class for all image filter effects.
BitmapFilterQuality — Final class in package flash.filters
The BitmapFilterQuality class contains values to set the rendering quality of a BitmapFilter object.
BitmapFilterType — Final class in package flash.filters
The BitmapFilterType class contains values to set the type of a BitmapFilter.
BITMAP_FORMAT — Constant static property in class flash.desktop.ClipboardFormats
Image data (AIR only).
bitmaps — Property in class flash.desktop.DockIcon
bitmaps — Property in class flash.desktop.Icon
The icon image as an array of BitmapData objects of different sizes.
bitmaps — Property in class flash.desktop.InteractiveIcon
The icon image as an array of BitmapData objects of different sizes.
bitmaps — Property in class flash.desktop.SystemTrayIcon
The icon image as an array of BitmapData objects of different sizes.
blendMode — Property in class flash.display.DisplayObject
A value from the BlendMode class that specifies which blend mode to use.
BlendMode — Final class in package flash.display
A class that provides constant values for visual blend mode effects.
blendShader — Property in class flash.display.DisplayObject
Sets a shader that is used for blending the foreground and background.
blockIndent — Property in class flash.text.TextFormat
Indicates the block indentation in pixels.
BLUE — Constant static property in class flash.display.BitmapDataChannel
The blue channel.
BLUE — Constant static property in class flash.ui.Keyboard
Constant associated with the key code value for the blue function key button.
blueMultiplier — Property in class flash.geom.ColorTransform
A decimal value that is multiplied with the blue channel value.
blueOffset — Property in class flash.geom.ColorTransform
A number from -255 to 255 that is added to the blue channel value after it has been multiplied by the blueMultiplier value.
BlurFilter — Final class in package flash.filters
The BlurFilter class lets you apply a blur visual effect to display objects.
BlurFilter(blurX:Number, blurY:Number, quality:int) — Constructor in class flash.filters.BlurFilter
Initializes the filter with the specified parameters.
blurX — Property in class flash.filters.BevelFilter
The amount of horizontal blur, in pixels.
blurX — Property in class flash.filters.BlurFilter
The amount of horizontal blur.
blurX — Property in class flash.filters.DropShadowFilter
The amount of horizontal blur.
blurX — Property in class flash.filters.GlowFilter
The amount of horizontal blur.
blurX — Property in class flash.filters.GradientBevelFilter
The amount of horizontal blur.
blurX — Property in class flash.filters.GradientGlowFilter
The amount of horizontal blur.
blurY — Property in class flash.filters.BevelFilter
The amount of vertical blur, in pixels.
blurY — Property in class flash.filters.BlurFilter
The amount of vertical blur.
blurY — Property in class flash.filters.DropShadowFilter
The amount of vertical blur.
blurY — Property in class flash.filters.GlowFilter
The amount of vertical blur.
blurY — Property in class flash.filters.GradientBevelFilter
The amount of vertical blur.
blurY — Property in class flash.filters.GradientGlowFilter
The amount of vertical blur.
bold — Property in class flash.text.TextFormat
Specifies whether the text is boldface.
BOLD — Constant static property in class flash.text.FontStyle
Defines the bold style of a font for the fontStyle parameter in the setAdvancedAntiAliasingTable() method.
BOLD — Constant static property in class flash.text.engine.FontWeight
Used to indicate bold font weight.
BOLD_ITALIC — Constant static property in class flash.text.FontStyle
Defines the combined bold and italic style of a font for the fontStyle parameter in the setAdvancedAntiAliasingTable() method.
BOOL — Constant static property in class flash.display.ShaderParameterType
Indicates that the shader parameter is defined as a bool value, equivalent to a single Boolean instance in ActionScript.
BOOL2 — Constant static property in class flash.display.ShaderParameterType
Indicates that the shader parameter is defined as a bool2 value, equivalent to an Array of two Boolean instances in ActionScript.
BOOL3 — Constant static property in class flash.display.ShaderParameterType
Indicates that the shader parameter is defined as a bool3 value, equivalent to an Array of three Boolean instances in ActionScript.
BOOL4 — Constant static property in class flash.display.ShaderParameterType
Indicates that the shader parameter is defined as a bool4 value, equivalent to an Array of four Boolean instances in ActionScript.
Boolean — Final class in Top Level
A Boolean object is a data type that can have one of two values, either true or false, used for logical operations.
Boolean(expression) — Package function in Top Level
Converts the expression parameter to a Boolean value and returns the value.
Boolean(expression:Object) — Constructor in class Boolean
Creates a Boolean object with the specified value.
border — Property in class flash.text.TextField
Specifies whether the text field has a border.
borderColor — Property in class flash.text.TextField
The color of the text field border.
bottom — Property in class flash.geom.Rectangle
The sum of the y and height properties.
BOTTOM — Constant static property in class flash.display.FocusDirection
Indicates that focus should be given to the object at the end of the reading order.
BOTTOM — Constant static property in class flash.display.NativeWindowResize
The bottom edge of the window.
BOTTOM — Constant static property in class flash.display.StageAlign
Specifies that the Stage is aligned at the bottom.
bottomExtension — Property in class flash.filters.ShaderFilter
The growth in pixels on the bottom side of the target object.
BOTTOM_LEFT — Constant static property in class flash.display.NativeWindowResize
The bottom-left corner of the window.
BOTTOM_LEFT — Constant static property in class flash.display.StageAlign
Specifies that the Stage is aligned in the bottom-left corner.
bottomRight — Property in class flash.geom.Rectangle
The location of the Rectangle object's bottom-right corner, determined by the values of the right and bottom properties.
BOTTOM_RIGHT — Constant static property in class flash.display.NativeWindowResize
The bottom-right corner of the window.
BOTTOM_RIGHT — Constant static property in class flash.display.StageAlign
Specifies that the Stage is aligned in the bottom-right corner.
bottomScrollV — Property in class flash.text.TextField
An integer (1-based index) that indicates the bottommost line that is currently visible in the specified text field.
bounce(priority:String) — Method in class flash.desktop.DockIcon
Notifies the user that an event has occurred that may require attention.
bound — Property in class flash.net.DatagramSocket
Indicates whether this socket object is currently bound to a local address and port.
bound — Property in class flash.net.ServerSocket
Indicates whether the socket is bound to a local address and port.
bounds — Property in class flash.display.NativeWindow
The size and location of this window.
bounds — Property in class flash.display.Screen
The bounds of this screen.
bounds — Property in class flash.text.engine.TextLineMirrorRegion
The bounds of the mirror region, relative to the text line.
break — Statement
Appears within a loop (for, for..in, for each..in, do..while, or while) or within a block of statements associated with a particular case within a switch statement.
breakOpportunity — Property in class flash.text.engine.ElementFormat
The line break opportunity applied to this text.
BreakOpportunity — Final class in package flash.text.engine
The BreakOpportunity class is an enumeration of constant values that you can use to set the breakOpportunity property of the ElementFormat class.
broadcast(bytes:flash.utils:ByteArray, offset:uint, length:uint, address:String, port:int) — Static method in class flash.net.DatagramSocket
Broadcast a message on the local network.
broadcast — Property in class flash.net.InterfaceAddress
The broadcast address of the local network segment.
browse(typeFilter:Array) — Method in class flash.net.FileReference
Displays a file-browsing dialog box that lets the user select a file to upload.
browse(typeFilter:Array) — Method in class flash.net.FileReferenceList
Displays a file-browsing dialog box that lets the user select one or more local files to upload.
browseForDirectory(title:String) — Method in class flash.filesystem.File
Displays a directory chooser dialog box, in which the user can select a directory.
browseForImage(value:flash.media:CameraRollBrowseOptions) — Method in class flash.media.CameraRoll
Opens an image browser dialog to allow the user to select an existing image from the device camera roll.
browseForOpen(title:String, typeFilter:Array) — Method in class flash.filesystem.File
Displays the Open File dialog box, in which the user can select a file to open.
browseForOpenMultiple(title:String, typeFilter:Array) — Method in class flash.filesystem.File
Displays the Open File dialog box, in which the user can select one or more files to open.
browseForSave(title:String) — Method in class flash.filesystem.File
Displays the Save File dialog box, in which the user can select a file destination.
browserInvoke — Event in class flash.desktop.NativeApplication
Dispatched when an application is invoked by a SWF file running in the user's browser.
BROWSER_INVOKE — Constant static property in class flash.events.BrowserInvokeEvent
The BrowserInvokeEvent.BROWSER_INVOKE constant defines the value of the type property of a BrowserInvokeEvent object.
BrowserInvokeEvent — Class in package flash.events
The NativeApplication object of an AIR application dispatches a browserInvoke event when the application is invoked as the result of a SWF file in the browser using the browser invocation feature.
BrowserInvokeEvent(type:String, bubbles:Boolean, cancelable:Boolean, arguments:Array, sandboxType:String, securityDomain:String, isHTTPS:Boolean, isUserEvent:Boolean) — Constructor in class flash.events.BrowserInvokeEvent
The constructor function for the BrowserInvokeEvent class.
browserZoomChange — Event in class flash.display.Stage
Dispatched when the browserZoomFactor property of the Stage object is changed.
BROWSER_ZOOM_CHANGE — Constant static property in class flash.events.Event
The Event.BROWSER_ZOOM_CHANGE constant defines the value of the type property of an browserZoomChange event object.
browserZoomFactor — Property in class flash.display.Stage
Specifies the browser zoom factor.
bubbles — Property in class flash.events.Event
Indicates whether an event is a bubbling event.
BUBBLING_PHASE — Constant static property in class flash.events.EventPhase
The bubbling phase, which is the third phase of the event flow.
bufferLength — Property in class flash.net.NetStream
The number of seconds of data currently in the buffer.
BUFFER_OVERFLOW_ERROR — Constant static property in class flash.globalization.LastOperationStatus
Indicates that given buffer is not enough to hold the result.
bufferTime — Property in class flash.media.SoundLoaderContext
The number of milliseconds to preload a streaming sound into a buffer before the sound starts to stream.
bufferTime — Static property in class flash.media.SoundMixer
The number of seconds to preload an embedded streaming sound into a buffer before it starts to stream.
bufferTime — Property in class flash.net.NetStream
Specifies how long to buffer messages before starting to display the stream.
bufferTimeMax — Property in class flash.net.NetStream
Specifies a maximum buffer length for live streaming content, in seconds.
builtInItems — Property in class flash.ui.ContextMenu
An instance of the ContextMenuBuiltInItems class with the following properties: forwardAndBack, loop, play, print, quality, rewind, save, and zoom.
bullet — Property in class flash.text.TextFormat
Indicates that the text is part of a bulleted list.
BUTTON — Constant static property in class flash.ui.MouseCursor
Used to specify that the button pressing hand cursor should be used.
buttonDown — Property in class flash.events.MouseEvent
Indicates whether the primary mouse button is pressed (true) or not (false).
buttonMode — Property in class flash.display.Sprite
Specifies the button mode of this sprite.
byteArray — Property in class flash.events.ShaderEvent
The ByteArray object that was passed to the ShaderJob.start() method.
ByteArray — Class in package flash.utils
The ByteArray class provides methods and properties to optimize reading, writing, and working with binary data.
ByteArray() — Constructor in class flash.utils.ByteArray
Creates a ByteArray instance representing a packed array of bytes, so that you can use the methods and properties in this class to optimize your data storage and stream.
byteCode — Property in class flash.display.Shader
The raw shader bytecode for this Shader instance.
byteCount — Property in class flash.net.NetStreamInfo
Specifies the total number of bytes that have arrived into the queue, regardless of how many have been played or flushed.
bytes — Property in class flash.display.LoaderInfo
The bytes associated with a LoaderInfo object.
BYTES_4 — Constant static property in class flash.display3D.Context3DVertexBufferFormat
bytesAvailable — Property in class flash.filesystem.FileStream
Returns the number of bytes of data available for reading in the input buffer.
bytesAvailable — Property in class flash.net.Socket
The number of bytes of data available for reading in the input buffer.
bytesAvailable — Property in class flash.net.URLStream
Returns the number of bytes of data available for reading in the input buffer.
bytesAvailable — Property in class flash.utils.ByteArray
The number of bytes of data available for reading from the current position in the byte array to the end of the array.
bytesAvailable — Property in interface flash.utils.IDataInput
Returns the number of bytes of data available for reading in the input buffer.
bytesLoaded — Property in class flash.display.LoaderInfo
The number of bytes that are loaded for the media.
bytesLoaded — Property in class flash.events.ProgressEvent
The number of items or bytes loaded when the listener processes the event.
bytesLoaded — Property in class flash.media.Sound
Returns the currently available number of bytes in this sound object.
bytesLoaded — Property in class flash.net.NetStream
The number of bytes of data that have been loaded into the application.
bytesLoaded — Property in class flash.net.URLLoader
Indicates the number of bytes that have been loaded thus far during the load operation.
bytesPending — Property in class flash.events.OutputProgressEvent
The number of bytes not yet written when the listener processes the event.
bytesPending — Property in class flash.net.Socket
Indicates the number of bytes remaining in the write buffer.
bytesPushedFromPeers — Property in class flash.net.NetStreamMulticastInfo
Specifies the number of media bytes that were proactively pushed from peers and received by the local node.
bytesPushedToPeers — Property in class flash.net.NetStreamMulticastInfo
Specifies the number of media bytes that the local node has proactively pushed to peers.
bytesReceivedFromIPMulticast — Property in class flash.net.NetStreamMulticastInfo
Specifies the number of media bytes that the local node has received from IP Multicast.
bytesReceivedFromServer — Property in class flash.net.NetStreamMulticastInfo
Specifies the number of media bytes that the local node has received from the server.
bytesRequestedByPeers — Property in class flash.net.NetStreamMulticastInfo
Specifies the number of media bytes that the local node has sent to peers in response to requests from those peers for specific fragments.
bytesRequestedFromPeers — Property in class flash.net.NetStreamMulticastInfo
Specifies the number of media bytes that the local node requested and received from peers.
bytesTotal — Property in class flash.display.LoaderInfo
The number of compressed bytes in the entire media file.
bytesTotal — Property in class flash.events.OutputProgressEvent
The total number of bytes written so far, plus the number of pending bytes to be written.
bytesTotal — Property in class flash.events.ProgressEvent
The total number of items or bytes that will be loaded if the loading process succeeds.
bytesTotal — Property in class flash.media.Sound
Returns the total number of bytes in this sound object.
bytesTotal — Property in class flash.net.NetStream
The total size in bytes of the file being loaded into the application.
bytesTotal — Property in class flash.net.URLLoader
Indicates the total number of bytes in the downloaded data.
Symbols  A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z